Achegal Level 1 of the Dungeon [Shop] Pyulitir's General Store 2 potions of enlightenment (100 gold) a scroll of acquirement (520 gold) a granite talisman (600 gold) 6 stones (6 gold) 3 stones (3 gold) a +4 ring of protection (360 gold) a scroll of poison (40 gold) a potion of enlightenment (50 gold) 3 stones (3 gold) (1, 16, D:1) 11 gold pieces (3, 16, D:1) a +0 whip of electrocution a kobold skeleton (5, 17, D:1) a rat skeleton (8, 26, D:1) a +0 dagger a goblin skeleton (9, 4, D:1) a +0 ring mail (9, 6, D:1) a +0 scale mail (21, 22, D:1) a +0 war axe (26, 5, D:1) a +0 hand axe (38, 22, D:1) a +0 club a +0 short sword a rat skeleton a ball python skeleton a rat skeleton (42, 24, D:1) a ball python skeleton (46, 14, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Byrcherch's Weapon Shop a +0 flail (45 gold) a +1 hand axe of electrocution (188 gold) a +0 flail (45 gold) a +0 mace (39 gold) a +0 club (13 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (718 gold) rF+: It protects you from fire. the +1 glaive of Salt {spect, *Noise rPois Str+2 Stlth+} (466 gold) Str+2: It affects your strength (+2). rPois: It protects you from poison. *Noise: It may make a loud noise when swung. Stlth+: It makes you more stealthy. a +0 whip (32 gold) a +0 dagger (26 gold) (0, 0, D:2) a +2 dagger of draining a goblin corpse (skeletalised by now) (3, -17, D:2) a +0 buckler (5, -23, D:2) a hobgoblin corpse (skeletalised by now) (5, -19, D:2) a +0 whip a kobold corpse (skeletalised by now) (18, -10, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (20, -11, D:2) an adder corpse (skeletalised by now) (20, 7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (37, 3, D:2) a +0 short sword (43, -33, D:2) a +0 ring mail (43, -10, D:2) a rat skeleton (44, -19, D:2) a +0 dagger (44, -17, D:2) a hobgoblin skeleton (48, -30, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a scroll of amnesia (1, -2, D:3) a potion of degeneration (1, 2, D:3) a potion of cancellation (1, 33, D:3) a bat corpse (skeletalised by now) (2, 0, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (2, 2, D:3) a +4 spear of venom a +0 ring mail a gnoll corpse (2, 3, D:3) a +0 whip a +0 whip a gnoll corpse (3, -2, D:3) a potion of brilliance (4, 0, D:3) a scroll of identify (15, 15, D:3) a +0 sling (17, -3, D:3) a +0 short sword a +0 leather armour (19, -3, D:3) a +0 dagger a +0 mace an orc corpse (skeletalised by now) (21, 13, D:3) a +0 club (21, 30, D:3) a rat skeleton (23, 12, D:3) a +2 antimagic dagger (23, 16, D:3) a rat skeleton (23, 23, D:3) a +0 robe (26, 29, D:3) a +1 helmet (29, 44, D:3) a human corpse (skeletalised by now) (30, 44, D:3) a human corpse (skeletalised by now) (30, 49, D:3) a human skeleton (31, 44, D:3) a +0 chain mail (32, 42, D:3) a human skeleton (33, -5, D:3) a +0 mace a +2 ring mail of cold resistance an orc corpse (skeletalised by now) (35, 48, D:3) a human skeleton (36, 47, D:3) a human skeleton Level 4 of the Dungeon (0, 0, D:4) the felid skeleton of Natasha (7, -2, D:4) a +0 whip a +0 robe a +1 whip of flaming a kobold skeleton a hobgoblin skeleton a ball python skeleton (7, -1, D:4) a +0 sling a +0 dagger (11, -4, D:4) a +0 dagger (17, 17, D:4) a +0 dagger a goblin skeleton (19, 20, D:4) a +0 club (21, -16, D:4) a +0 leather armour a +0 short sword (24, -18, D:4) a +0 short sword (24, -15, D:4) a +0 mace (25, -16, D:4) a +0 club an orc skeleton (25, -15, D:4) a +0 leather armour a +2 hand axe of freezing a +0 short sword an orc skeleton a kobold skeleton (33, -6, D:4) a +0 quarterstaff (45, -19, D:4) a +0 sling (47, -5, D:4) a hobgoblin skeleton (48, -17, D:4) an adder skeleton (49, 14, D:4) a hound skeleton Level 5 of the Dungeon (11, 14, D:5) a +0 dagger a +0 robe (12, 15, D:5) a +0 falchion a +0 war axe a +0 dagger of venom a +0 robe a +0 whip a +0 chain mail an orc skeleton (22, 9, D:5) a +0 long sword (27, 15, D:5) a +0 robe a +0 dagger (28, 21, D:5) a +0 ring mail a +0 rapier the elf skeleton of Duvessa (31, -1, D:5) a +0 ring mail (36, -5, D:5) an adder corpse (skeletalised by now) (39, -7, D:5) a +0 scale mail (40, -8, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (2, 5, D:6) a +0 dagger (5, 21, D:6) a black bear corpse (skeletalised by now) (9, -1, D:6) a black bear skeleton (10, 9, D:6) a +0 robe (15, 17, D:6) a +0 giant club an ogre skeleton (31, -11, D:6) a +0 giant club an ogre corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (32, 5, D:6) an iguana corpse (skeletalised by now) (40, 13, D:6) a +0 short sword a kobold corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (5, 12, D:7) a +0 spear (5, 13, D:7) a +0 spear a gnoll skeleton (7, 12, D:7) a +0 club a +0 robe a gnoll skeleton (8, -3, D:7) a +0 whip (8, 13, D:7) a +0 club a gnoll skeleton (11, 24, D:7) a +0 club a +0 club a +0 club a +0 short sword a +0 club a +0 short sword a kobold corpse a kobold corpse (12, 23, D:7) a +0 short sword (12, 25, D:7) a +0 dagger of speed (21, 35, D:7) a +0 short sword a +0 short sword (23, 33, D:7) a +0 dagger a kobold skeleton (23, 42, D:7) a +0 flail (24, 32, D:7) a +0 dagger (26, 2, D:7) a +0 club (26, 3, D:7) a +0 rapier (27, 35, D:7) a +0 quarterstaff (40, 16, D:7) a +0 ring mail the Ecumenical Temple