Acheron Level 1 of the Dungeon (12, -8, D:1) a +0 robe (17, -3, D:1) a +0 club (32, 25, D:1) a +0 club (36, -3, D:1) a +0 club a +0 club (36, 23, D:1) a +0 scale mail (37, 14, D:1) a +0 robe (38, -3, D:1) a +0 club (38, 12, D:1) a +0 robe (41, -6, D:1) a +0 dagger of venom a +0 short sword (53, 2, D:1) a +0 short sword Level 2 of the Dungeon (6, -8, D:2) a +0 club (9, -22, D:2) a cursed -2 club (10, 2, D:2) a +0 leather armour (12, -2, D:2) a +0 robe (16, -21, D:2) 27 arrows (16, 4, D:2) a +0 quarterstaff (23, 11, D:2) a +0 ring mail (32, -9, D:2) 10 arrows (32, 2, D:2) a +0 dagger (36, 12, D:2) a cursed +0 club (37, -9, D:2) a +0 whip (48, 8, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -8, D:3) a +0 hand axe (20, -15, D:3) a +0 quarterstaff a +0 hunting sling (22, -30, D:3) a +0 mace (23, -29, D:3) a +0 club (24, -28, D:3) 3 tomahawks (26, -30, D:3) a +0 flail (30, -36, D:3) a +0 club (37, -20, D:3) a +0 club (40, -30, D:3) a +2 dagger of electrocution a +0 robe a +0 falchion of flaming a +0 dagger (42, -8, D:3) a +0 spear (43, -32, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club (3, -8, D:4) a +0 scale mail (3, -7, D:4) a +0 dagger (4, -8, D:4) a +0 cloak (9, -8, D:4) 24 bolts (9, 2, D:4) a +0 arbalest (36, -13, D:4) a +0 giant spiked club (40, 0, D:4) a +0 leather armour (46, -9, D:4) a +0 leather armour a +0 dagger (47, -9, D:4) a +0 whip (48, -10, D:4) a +0 club (48, -9, D:4) a +0 leather armour a +0 dagger Level 5 of the Dungeon [Shop] Saarutt's Weapon Emporium a +0 hand axe (33 gold) 19 arrows (41 gold) 8 javelins (70 gold) a +1 long sword of holy wrath (146 gold) a +0 glaive (71 gold) 23 arrows (50 gold) a +0 scythe (33 gold) a +2 battleaxe of electrocution (310 gold) the cursed +2 dagger "Rejyajixt" {antimagic, *Noise rN++ Dex+3} (366 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+3). It greatly protects you from negative energy. It may make noises in combat. It has a curse placed upon it. 14 stones (15 gold) a +2 antimagic hand axe (231 gold) (14, 6, D:5) a +0 leather armour (15, 13, D:5) a +0 robe (28, 0, D:5) a +0 robe a +0 dagger (31, 5, D:5) a +0 leather armour a cursed -2 ring mail a +0 flail (35, 8, D:5) a +0 robe (41, 10, D:5) 10 arrows (43, -15, D:5) a scroll of random uselessness (46, 20, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +0 robe of the Morning Star {Dex+4 Stlth+} (1590 gold) It affects your dexterity (+4). It makes you more stealthy. It has a curse placed upon it. the +5 hunting sling of Fobuav {venom, rPois rC+ MP+9 Str+2} (6810 gold) It poisons the ammo it fires. It affects your strength (+2). It protects you from cold. It protects you from poison. It affects your magic capacity (+9). the cursed +0 chain mail of Grottiness {*Slow rElec rN+} (1410 gold) It insulates you from electricity. It protects you from negative energy. It may slow you when you take damage. It has a curse placed upon it. the ring "Yclaul" {rN+ MR+ SInv} (4040 gold) [ring of protection from magic] It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. (0, 0, D:6) a +0 flail of holy wrath (2, 0, D:6) a potion of degeneration (10, 1, D:6) a +0 giant spiked club (14, -23, D:6) a +0 dagger (15, -24, D:6) a +0 mace (16, -25, D:6) a cursed -3 halberd a +0 chain mail (16, -24, D:6) a cursed +0 flail a +0 leather armour a +0 whip (20, -25, D:6) a +0 flail (21, -1, D:6) a +0 mace (23, -32, D:6) a +0 great sword (24, -12, D:6) a +0 robe (26, 13, D:6) a +0 ring mail (28, -15, D:6) 20 arrows (38, -5, D:6) a +0 giant spiked club (42, -13, D:6) a +0 quarterstaff (45, 0, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour a +0 mace a +0 plate armour (1, 2, D:7) a +0 ring mail (6, -2, D:7) 24 bolts (10, 27, D:7) an arrow (11, 28, D:7) a +0 club a +0 ring mail an arrow (15, 31, D:7) a +1 shortbow of velocity 17 arrows (16, 10, D:7) a +0 war axe (16, 15, D:7) a +0 dagger (16, 33, D:7) an arrow (16, 34, D:7) an arrow (17, 32, D:7) an arrow (17, 35, D:7) an arrow (29, 28, D:7) a +0 chain mail (32, 22, D:7) a +0 whip (32, 34, D:7) a +0 chain mail (44, 7, D:7) a cursed -2 long sword (45, -8, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a cursed -2 war axe (5, -12, D:8) a +0 trident (5, -11, D:8) a +0 flail (5, -10, D:8) a +0 dagger a +0 robe (7, -14, D:8) a +0 ring mail (20, 2, D:8) 15 arrows (28, 6, D:8) a +0 trident a +0 leather armour (36, -21, D:8) an arrow (37, -22, D:8) an arrow (38, -22, D:8) a +0 shortbow 6 arrows (39, -25, D:8) an arrow (40, -22, D:8) an arrow (40, 20, D:8) a +0 hand axe (41, -25, D:8) an arrow (41, -19, D:8) an arrow (42, -20, D:8) 2 arrows (43, -19, D:8) an arrow (44, -10, D:8) a +0 ring mail (44, -8, D:8) a +0 short sword a +0 scale mail a +0 war axe a +0 leather armour a +0 long sword a +0 plate armour (47, -19, D:8) a potion of degeneration (49, 14, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) a book of Callings (17, -31, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) 17 sling bullets (1, -16, D:10) a scroll of magic mapping (3, -1, D:10) 15 sling bullets Level 11 of the Dungeon (3, 6, D:11) a +0 morningstar (23, 3, D:11) a cursed ring of teleportation (51, -22, D:11) a +0 short sword (51, -10, D:11) a +0 short sword (51, -9, D:11) a +0 battleaxe a cursed +0 plate armour (51, -3, D:11) a +0 dagger 5 stones a +0 dagger a +0 whip (53, -21, D:11) 15 poisoned needles Level 12 of the Dungeon (0, 0, D:12) a scroll of immolation (19, -2, D:12) 8 gold pieces (24, -16, D:12) an uncursed ring of teleportation (26, 2, D:12) a +0 leather armour (31, 22, D:12) a scroll of remove curse (33, 14, D:12) a scroll of magic mapping (35, -15, D:12) an ugly thing skeleton (36, -17, D:12) a +0 mace a +0 leather armour (47, 14, D:12) a ration Level 13 of the Dungeon (0, 0, D:13) 27 stones (3, 2, D:13) 10 gold pieces (7, 14, D:13) 23 gold pieces