Acheron Level 1 of the Dungeon (10, -30, D:1) 27 stones (14, -15, D:1) a +0 dagger (28, 7, D:1) a +0 club (30, -9, D:1) a +0 dagger 4 stones (34, -29, D:1) 16 stones (53, -31, D:1) 2 stones (54, -31, D:1) a +0 great sword Level 2 of the Dungeon [Shop] Saydeca's General Store a tin of tremorstones (2/2) (560 gold) 3 scrolls of identify (84 gold) 2 atropa-tipped darts (16 gold) a book of Debilitation (308 gold) a +1 hat (154 gold) a potion of brilliance (56 gold) the +8 morningstar of the Extremes {protect, Int+5} (872 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+5). a potion of haste (140 gold) a potion of lignification (42 gold) a +0 trident (49 gold) 26 stones (36 gold) a +0 long sword (49 gold) a scroll of fear (49 gold) (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (1, -9, D:2) a +0 whip (3, 4, D:2) a potion of degeneration (5, -29, D:2) a +0 scale mail (9, -4, D:2) a +0 short sword a +0 helmet (10, -25, D:2) a +0 club (10, -12, D:2) a +0 robe (13, -26, D:2) a +0 robe (16, -11, D:2) a ball python corpse (skeletalised by now) (26, -13, D:2) a +0 dagger (29, -12, D:2) a +0 robe (30, -23, D:2) 22 stones (38, -4, D:2) a +0 dagger (48, -13, D:2) 2 potions of degeneration (51, -6, D:2) a +0 leather armour (54, -36, D:2) 25 arrows Level 3 of the Dungeon (0, 0, D:3) a jackal corpse a jackal corpse (24, -1, D:3) 25 stones