Acheron Level 1 of the Dungeon (2, 3, D:1) a +0 dagger (11, 17, D:1) a +0 short sword (15, 18, D:1) a +0 short sword 2 stones (16, 2, D:1) a +0 hunting sling (18, 18, D:1) 17 arrows (37, 11, D:1) a +0 club (39, 14, D:1) 2 stones a +0 whip (39, 15, D:1) a +0 dagger (40, 11, D:1) a +0 flail (40, 14, D:1) 4 stones a +0 club (41, 18, D:1) 3 stones a +0 dagger a +0 club (41, 19, D:1) a +0 dagger (49, -16, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 18 arrows (17, 26, D:2) a +0 quarterstaff 2 stones (17, 28, D:2) a +0 whip (58, 40, D:2) a potion of resistance (60, 31, D:2) a +0 chain mail a +0 hand axe (63, 40, D:2) a scroll of fear Level 3 of the Dungeon (0, 0, D:3) a +0 whip (4, -24, D:3) a +0 dagger a +0 leather armour (10, 5, D:3) a potion of heal wounds (10, 7, D:3) a scroll of magic mapping (21, -16, D:3) a +0 dagger (21, -15, D:3) 32 stones a +0 dagger (29, -16, D:3) a +1 dagger of pain (29, -2, D:3) the +8 falchion "Eblaon" {vamp, rCorr Str+5 Stlth+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+5). rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. Elyvilon disapproves of the use of such an item. a +0 leather armour (30, -13, D:3) a +0 robe (30, -2, D:3) a +0 dagger a +0 hand axe a +0 ring mail a +0 whip (32, -15, D:3) a +0 hand axe a +0 ring mail (33, -14, D:3) a +0 dagger a +0 robe a +0 short sword a +0 hand axe (45, -6, D:3) a +0 short sword (54, -5, D:3) 30 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (3, -16, D:4) a potion of curing (3, 2, D:4) a scroll of vulnerability (10, -28, D:4) a +0 short sword (10, -24, D:4) a +0 leather armour (11, -16, D:4) a +0 pair of gloves (14, 9, D:4) a +0 ring mail (22, -23, D:4) a +0 scythe (28, -4, D:4) a +0 club (29, 6, D:4) a +0 chain mail (47, -19, D:4) a +0 short sword (47, -17, D:4) a +0 ring mail (53, 8, D:4) 25 stones (59, -23, D:4) a +0 giant spiked club Level 5 of the Dungeon [Shop] Kopnalefe's Armour Emporium the +1 robe "Erotefirch" {rF+ rN+ Stlth+} (320 gold) rF: It protects you from fire. rN: It protects you from negative energy. Stlth: It makes you more stealthy. the +0 helmet "Ifobrod" {rCorr Dex+4} (306 gold) Dex: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. a +0 ring mail (48 gold) an orb of light (192 gold) the +1 buckler "Saerhy" {Str+2} (248 gold) Str: It affects your strength (+2). a +0 scale mail of cold resistance (132 gold) the +1 robe "Mucagut" {+Inv} (236 gold) +Inv: It lets you turn invisible. a +0 robe of willpower (92 gold) the +2 leather armour of Fashionability {rElec rC+ Slay+2} (496 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rC: It protects you from cold. rElec: It insulates you from electricity. a +0 cloak (54 gold) (0, 0, D:5) a +0 ring mail (5, 13, D:5) a +0 ring mail (8, 25, D:5) 6 stones (9, 47, D:5) 28 stones (10, 47, D:5) a +0 robe (15, 41, D:5) a +0 ring mail (31, 20, D:5) a +0 short sword (34, 28, D:5) a +0 robe a +0 dagger (35, 4, D:5) 27 stones (35, 28, D:5) a +0 chain mail (35, 43, D:5) 19 gold pieces (36, 15, D:5) a +0 robe a +1 dagger (37, 27, D:5) a +0 club (39, 41, D:5) 2 potions of degeneration (45, 26, D:5) 12 stones (47, 30, D:5) 34 stones Level 6 of the Dungeon (1, 8, D:6) a +0 spear (2, 8, D:6) a +0 spear (3, 8, D:6) a +0 spear a +0 scale mail (4, 8, D:6) a +0 whip a +0 club (5, 0, D:6) 15 gold pieces (5, 1, D:6) 11 gold pieces (32, 4, D:6) 8 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 mace a +0 scale mail (2, 35, D:7) a +0 shortbow (9, 42, D:7) a +0 long sword (24, 27, D:7) a +2 flail of draining a +0 ring mail (25, 27, D:7) a +0 whip a +0 ring mail (25, 28, D:7) a +0 mace (27, -3, D:7) a +0 war axe (32, 2, D:7) 20 stones (39, 12, D:7) a +0 dagger (40, 12, D:7) a +0 club a +0 club (40, 46, D:7) a potion of attraction (41, 13, D:7) a +0 leather armour a +0 hand axe (42, 15, D:7) a +0 club (54, 54, D:7) a +1 flail of protection a +0 war axe Level 8 of the Dungeon (0, 0, D:8) 9 stones (0, 11, D:8) 23 arrows a +0 shortbow a +0 robe a +1 great sword of freezing a +0 robe a +0 mace (1, 11, D:8) a +0 robe (4, -14, D:8) 10 bolts (4, -11, D:8) a +0 quarterstaff (4, 15, D:8) a yak skeleton (13, 9, D:8) a +0 spear (17, -7, D:8) a +0 robe (20, 0, D:8) a +0 club a gnoll corpse (skeletalised by now) (22, -17, D:8) a +0 flail (23, 0, D:8) a +0 club a +0 leather armour (26, -22, D:8) 25 arrows (27, -15, D:8) a +0 ring mail (27, -14, D:8) a +0 flail a +0 robe a +3 falchion a +0 robe (27, -9, D:8) a +0 falchion a +0 robe (28, -22, D:8) a +1 whip of freezing a +0 robe (31, -9, D:8) a +0 hand axe a +0 leather armour (31, 13, D:8) 24 sling bullets (32, 13, D:8) a potion of lignification (34, -3, D:8) a +0 robe a +4 dire flail (35, 4, D:8) a +0 spear (35, 5, D:8) a +0 whip a +0 spear a gnoll corpse (skeletalised by now) (36, 7, D:8) 16 arrows a +0 shortbow (37, 7, D:8) a +0 dagger a +0 robe (38, -11, D:8) a +0 flail a +0 club a +0 mace a +0 club 3 boomerangs of dispersal a +0 club (38, 10, D:8) a +0 robe (38, 11, D:8) a +0 flail (40, 10, D:8) a +0 halberd Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 20 arrows (3, 6, D:9) a +0 halberd (5, 4, D:9) a +0 whip (22, -3, D:9) a ring of protection from fire (22, -2, D:9) a +0 war axe (still there?) a +0 shortbow (still there?) 16 arrows (still there?) Level 10 of the Dungeon (0, 0, D:10) a vampire mosquito corpse (still there?) a vampire mosquito corpse (still there?) Level 11 of the Dungeon (0, 0, D:11) a howler monkey corpse (0, 1, D:11) a +0 shortbow (still there?) 18 arrows (still there?) a centaur corpse (still there?)