Dungeon Crawl Stone Soup version 0.27.1-34-g3ba077fa99 (webtiles) character file. Game seed: 16138500131173570079 30 Ackmard the Magician (level 3, -2/25 HPs) Began as a Djinni Hedge Wizard on Jan 23, 2022. Slain by an adder (4 damage) ... on level 1 of the Dungeon. The game lasted 00:12:07 (1904 turns). Ackmard the Magician (Djinni Hedge Wizard) Turns: 1904, Time: 00:12:07 Health: -2/25 AC: 2 Str: 9 XL: 3 Next: 35% Gold: 53 EV: 12 Int: 16 God: SH: 0 Dex: 12 rFire + . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn g - ring of positive energy MPRegen 0.00/turn j - ring of ice @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) f - a +0 whip Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery g - a ring of positive energy (left hand) j - a ring of ice (right hand) Scrolls d - a scroll of identify {unknown} i - 3 scrolls of blinking {unknown} Potions e - a potion of attraction {unknown} h - a potion of flight {unknown} Skills: * Level 0.2 Fighting * Level 2.4 Dodging * Level 1.7 Stealth * Level 3.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 5% 1 b - Blink Tloc N/A N/A 8% 2 c - Call Imp Summ 12% N/A 8% 2 d - Slow Hex 12% N/A 8% 2 e - Conjure Flame Conj/Fire 12% 6-21 16% 3 f - Mephitic Cloud Conj/Pois/Air 12% N/A 16% 3 g - Summon Small Mammal Summ 48% N/A 5% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Aim: an adder (100% to hit) The magic dart hits the adder but does no damage. The adder misses you. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (100% to hit) The magic dart hits the adder. The adder is lightly wounded. The adder barely misses you. The adder bites you. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder but does no damage. The adder is lightly wounded. The adder bites you. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder is lightly wounded. The adder bites you. The adder closely misses you. The adder barely misses you. The adder closely misses you. The adder bites you. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder is lightly wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * Cast which spell? (? or * to list) A beastly little devil appears in a puff of flame. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... #.# #..# #.# #####.# #.# ##.# #.# #.....# #.### #.## #.###.##### #...# #..# #.....# ##..# ##.# ####### ######..# #.## #.......# #..# .......#########.## ..###### #......@.# ..###### #.#####S.## .......###.# #..5..# #.......##.# #.#.#.## ######..##.# #.#.#..# ###..#..##.# #.#.#..###### #.......##.# #.#.#.......# ...<...###.# #.#.##.####.# ..#..### #.# #.#....># #.# You could see an adder (ally target) and a friendly crimson imp (summoned). Vanquished Creatures A dart slug (D:1) 4 bats (D:1) An endoplasm (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 4 kobolds (D:1) 2 quokkas (D:1) A ball python (D:1) 3 frilled lizards (D:1) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ackmard the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 398 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 929 | D:1 | Reached skill level 3 in Spellcasting 1005 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 1005 | D:1 | Learned a level 1 spell: Summon Small Mammal 1902 | D:1 | HP: 1/25 [adder (1)] 1904 | D:1 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic, minmay_stone_trees_small D:2: layout_basic, serial_shops, nicolae_diamond_shop, minmay_pentomino_v4 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.1 Fighting | | 0.2 Dodging | | 2.4 Stealth | | 1.7 Action || total -------------------------++------- Melee: Dagger || 3 Cast: Magic Dart || 65 Conjure Flame || 1 Mephitic Cloud || 1 Blink || 1 Call Imp || 1 Armor: Robe || 5 Dodge: Dodged || 12