Ackmard Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, 11, D:1) a +0 club (8, -3, D:1) a bat corpse (14, 0, D:1) a +0 short sword (17, 1, D:1) a +0 pair of gloves (21, 9, D:1) a +0 mace (23, -19, D:1) a +0 ring mail (26, 5, D:1) a +0 robe (27, -4, D:1) a ball python corpse (skeletalised by now) (32, 4, D:1) a frilled lizard skeleton (34, 2, D:1) a +0 robe (36, -16, D:1) a +0 mace (36, 18, D:1) a +0 club (37, 20, D:1) a +0 short sword a kobold corpse (skeletalised by now) (40, 13, D:1) a +0 dagger (41, -10, D:1) 2 poisoned darts (49, 6, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, -4, D:2) 9 gold pieces (30, 21, D:2) a scroll of teleportation