Acur Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (-16, 4, D:1) a +0 short sword (-18, 12, D:1) a +0 mace (-45, 14, D:1) 12 bolts (-21, 15, D:1) a +0 club (-44, 20, D:1) a +0 mace (-18, 21, D:1) a +0 club (-32, 28, D:1) a +0 helmet (-24, 28, D:1) a +0 short sword a +0 club (-24, 29, D:1) a +0 club (-6, 29, D:1) 18 bolts (-46, 32, D:1) a +0 ring mail (-21, 34, D:1) a +0 whip (-13, 34, D:1) a +0 whip (-34, 35, D:1) a +0 hunting sling (-43, 36, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +1 centaur barding (-20, 2, D:2) a +2 whip of distortion (-3, 5, D:2) a cursed -3 club (-7, 6, D:2) a +0 plate armour (0, 10, D:2) a cursed -1 club (12, 21, D:2) a +0 whip (19, 21, D:2) 3 large rocks (2, 28, D:2) a +0 dagger (-19, 31, D:2) a +2 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, 5, D:3) a +0 ring mail (30, 5, D:3) a +0 falchion a +0 scale mail a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (31, 5, D:3) a +0 club a +0 scale mail (8, 6, D:3) a +0 robe (3, 9, D:3) a plain deck of wonders (9, 10, D:3) a +0 club (9, 16, D:3) a +0 chain mail a +0 dagger (5, 17, D:3) a +0 dagger (5, 19, D:3) a +0 flail a +0 scale mail a cursed +0 dagger (15, 20, D:3) a +0 hand axe (8, 22, D:3) 19 bolts (10, 25, D:3) a +0 robe a +0 dagger (-22, 42, D:3) a +0 flail a +0 scale mail (-22, 43, D:3) a +0 scale mail (-22, 47, D:3) a +0 ring mail (9, 47, D:3) a +0 mace (11, 50, D:3) a +0 club (-10, 51, D:3) a +0 club Level 4 of the Dungeon [Shop] Pesusk's Jewellery Emporium an uncursed amulet of the gourmand (360 gold) a +2 ring of strength (90 gold) an uncursed ring of ice (300 gold) an uncursed amulet of warding (180 gold) an uncursed ring of poison resistance (240 gold) an uncursed amulet of resist corrosion (240 gold) an uncursed ring of magical power (240 gold) an uncursed ring of flight (210 gold) an uncursed ring of poison resistance (240 gold) (0, 0, D:4) 18 bolts (3, 0, D:4) a +0 hunting sling (-25, 4, D:4) a +0 leather armour (-3, 11, D:4) a +2 leather armour of cold resistance a +0 trident (-26, 12, D:4) a stone (-25, 12, D:4) the +7 dagger "Zojos" {speed, +Rage rElec rF- Str+2} Attacks with this weapon are significantly faster. It affects your strength (+2). It makes you vulnerable to fire. It insulates you from electricity. It lets you go berserk. (-20, 12, D:4) 24 arrows (-22, 15, D:4) a poisoned needle (-12, 17, D:4) a +0 leather armour a +0 trident of protection (-21, 19, D:4) a +0 robe a +0 dagger (-15, 19, D:4) a +0 leather armour a +0 hand axe (-14, 19, D:4) a +0 flail (-16, 20, D:4) a poisoned needle (15, 26, D:4) a +0 club (11, 30, D:4) a +0 whip (-24, 37, D:4) 9 silver bolts (6, 43, D:4) a +0 whip (6, 44, D:4) a +0 giant club (16, 45, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) 12 gold pieces (-12, 13, D:5) a large rock (-12, 15, D:5) 12 gold pieces (-14, 16, D:5) 20 stones