Acur Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-26, 4, D:1) a +0 club (19, 7, D:1) a +0 club (-27, 28, D:1) 18 arrows (13, 29, D:1) a +0 scale mail (-36, 44, D:1) a +0 hand axe (7, 44, D:1) a +0 club (-5, 47, D:1) 13 arrows (14, 47, D:1) a +0 club (17, 52, D:1) a +0 plate armour Level 2 of the Dungeon (-7, 5, D:2) a +0 scale mail (7, 10, D:2) 30 arrows (-4, 15, D:2) a +0 pair of gloves (-51, 18, D:2) a +0 scale mail a +0 hand axe (-48, 29, D:2) a +0 club (-40, 29, D:2) a +0 club (-37, 32, D:2) a +0 hunting sling (-18, 35, D:2) a +0 hand axe (-7, 49, D:2) a +0 short sword (-4, 51, D:2) a throwing net (-2, 51, D:2) a +0 short sword (15, 53, D:2) a +0 spear (-30, 56, D:2) a +0 ring mail (14, 57, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 23 arrows (22, 4, D:3) a +0 mace a +0 leather armour a cursed -1 flail (23, 4, D:3) a +0 morningstar (-3, 6, D:3) a +0 scale mail (53, 6, D:3) 15 bolts (-4, 7, D:3) a +0 whip (35, 18, D:3) a +0 club a +0 club (36, 19, D:3) a +0 robe a +0 dagger a +0 club (34, 20, D:3) a +0 hand axe (3, 21, D:3) a +0 dagger (1, 24, D:3) a jackal corpse (skeletalised by now) (11, 24, D:3) 11 bolts of flame (36, 27, D:3) a +0 club (16, 40, D:3) a +0 leather armour