Acur Level 1 of the Dungeon (0, 0, D:1) a cursed +0 club (11, 5, D:1) a +0 club (34, 7, D:1) a +0 whip (-11, 17, D:1) 7 arrows (-4, 29, D:1) a +0 pair of boots (23, 42, D:1) a +0 robe (14, 44, D:1) a +0 club (3, 49, D:1) a +0 whip (1, 64, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 23 bolts (-1, 1, D:2) a +0 hand axe (-52, 4, D:2) a +0 leather armour a +0 trident (6, 11, D:2) a +0 robe (-6, 17, D:2) a +0 hunting sling (-50, 21, D:2) a +0 naga barding a +0 dagger (-4, 21, D:2) a cursed -3 hunting sling (-54, 30, D:2) a +0 ring mail (-53, 30, D:2) a +0 leather armour (-39, 32, D:2) a +0 helmet (-38, 47, D:2) a cursed -3 morningstar Level 3 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (14, 9, D:3) a +0 flail (15, 9, D:3) a +0 chain mail (27, 12, D:3) a +0 leather armour (33, 21, D:3) a +0 club (11, 22, D:3) a +0 short sword (16, 23, D:3) 21 arrows (20, 26, D:3) a +0 robe (3, 27, D:3) a +0 club (35, 27, D:3) a +2 whip of distortion (3, 28, D:3) a +0 short sword (-1, 29, D:3) a +0 whip (19, 32, D:3) a +0 broad axe (-8, 33, D:3) a +0 club (19, 38, D:3) a +0 leather armour