Acur Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (23, 5, D:1) a +0 club (27, 16, D:1) a +0 robe (28, 19, D:1) a +0 short sword (27, 20, D:1) a +0 club (1, 25, D:1) a +0 ring mail (13, 27, D:1) a +0 club (2, 38, D:1) a +3 spear Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (-3, 4, D:2) 17 arrows (30, 5, D:2) a +3 ring mail (28, 6, D:2) a +0 ring mail (34, 11, D:2) 24 arrows (7, 14, D:2) a +0 whip (8, 17, D:2) a +0 trident (-18, 21, D:2) a +0 leather armour (5, 32, D:2) a +0 ring mail (18, 32, D:2) a +0 short sword (6, 34, D:2) a +0 club (20, 36, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour a +0 hand crossbow a +0 short sword (1, 1, D:3) a +0 robe of magic resistance a +0 dagger (0, 2, D:3) a +0 flail a +0 robe a +0 dagger (1, 15, D:3) a +0 flail (17, 21, D:3) a +0 falchion (-24, 23, D:3) a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 ring mail a +0 flail (-21, 25, D:3) 11 arrows (-15, 30, D:3) a cursed +0 club (-27, 32, D:3) a +0 spear (-20, 32, D:3) a +0 club (-1, 33, D:3) a +0 trident (2, 33, D:3) a +0 whip (3, 33, D:3) a +0 leather armour a +0 ring mail a +0 hand axe a +0 scale mail a cursed +0 dagger a cursed -3 short sword (-11, 41, D:3) a +0 hunting sling (17, 57, D:3) a +0 spear Level 4 of the Dungeon [Shop] Misot's Weapon Boutique a +1 short sword of venom (137 gold) a +7 shortbow of freezing (551 gold) a +0 shortbow of flaming (96 gold) a +0 trident of venom (80 gold) a +0 whip (32 gold) 28 arrows (72 gold) a cursed -3 war axe (1 gold) a +0 club (13 gold) a +2 hunting sling of flaming (191 gold) a +0 great sword (84 gold) a +0 war axe (45 gold) a +1 battleaxe of holy wrath (243 gold) a +0 spear (39 gold) a +0 flail (45 gold) the +11 mace of the Pure Mice {freeze, rPois rF+++ MP+9 Dex-3} (1302 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-3). It renders you almost immune to fire. It protects you from poison. It affects your magic capacity (+9). (0, 0, D:4) a +0 ring mail (-15, 9, D:4) a +0 giant club (6, 10, D:4) a +0 club (27, 13, D:4) 11 bolts (4, 27, D:4) 18 arrows (-28, 37, D:4) a +0 dagger (18, 38, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 spear (19, 0, D:5) a +0 club (-6, 1, D:5) a sling bullet (-1, 1, D:5) 2 sling bullets (0, 1, D:5) a +0 hunting sling 20 sling bullets a cursed +0 spear (16, 1, D:5) a cursed -1 club (18, 1, D:5) a +0 hand axe (36, 1, D:5) a +0 spear (37, 1, D:5) a +0 club (38, 1, D:5) a +0 spear (37, 2, D:5) a +0 club a +0 club a +0 club a +0 club (-8, 3, D:5) a +0 club (-2, 3, D:5) a +0 club (-14, 4, D:5) a +0 club (-9, 4, D:5) a +0 club a +0 hunting sling a +0 club a +0 club a +0 club a +0 club a +0 club a +0 club a +0 club a +0 club a +0 club (-2, 4, D:5) a +0 club a +0 club (-8, 5, D:5) a +0 club (32, 5, D:5) a +0 spear (-11, 6, D:5) a +0 robe (29, 6, D:5) 21 arrows (32, 6, D:5) a +0 club (37, 6, D:5) a +0 dagger a +0 club a +0 club (1, 7, D:5) a +0 club (9, 7, D:5) a +0 hunting sling (18, 7, D:5) a +0 club a +0 club (19, 7, D:5) a +0 club a +0 club (31, 7, D:5) a +0 club (32, 7, D:5) a +0 hunting sling (36, 7, D:5) a +0 halberd (38, 7, D:5) a +0 spear (-17, 8, D:5) a +0 hunting sling (0, 8, D:5) a +0 club (1, 8, D:5) a +0 hunting sling (18, 8, D:5) a +0 hunting sling (9, 9, D:5) a +0 club a +0 club a +0 club (12, 10, D:5) a cursed +0 hunting sling (-25, 11, D:5) a +0 flail a +0 leather armour a +0 hand axe (10, 11, D:5) a +0 hunting sling (10, 12, D:5) a +0 hunting sling (11, 13, D:5) a +0 hunting sling (11, 15, D:5) a +0 giant club (9, 19, D:5) a +0 giant club (21, 19, D:5) a +0 falchion (21, 21, D:5) a +0 leather armour a +0 club a +0 trident (21, 22, D:5) a +0 scale mail a +0 dagger (-18, 25, D:5) a +0 dagger a +0 robe (-10, 31, D:5) a +0 short sword a +0 hand axe (-4, 33, D:5) a +0 leather armour (30, 33, D:5) a cursed +0 war axe (45, 36, D:5) a +0 scale mail (9, 38, D:5) a +0 hunting sling (33, 43, D:5) a +0 giant club (16, 47, D:5) the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. (17, 56, D:5) a +0 cloak Level 6 of the Dungeon (0, 0, D:6) a +0 flail (-2, 2, D:6) an uncursed ring of loudness (-20, 16, D:6) a +0 scale mail (-14, 18, D:6) a +0 leather armour a +0 club a +0 robe a +0 dagger (-13, 19, D:6) a cursed -1 dagger (-26, 20, D:6) a +0 ring mail a +0 hand axe (-26, 21, D:6) a +0 trident a +0 leather armour a cursed +0 flail a +0 dagger a +0 chain mail a +0 short sword (-9, 29, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (-25, 2, D:7) 15 arrows a +0 shortbow (-22, 6, D:7) a +0 leather armour a +0 dire flail a +0 chain mail (-22, 8, D:7) a +0 short sword a +0 scale mail (-14, 9, D:7) an uncursed amulet of inaccuracy (2, 9, D:7) 20 arrows (-8, 10, D:7) a +0 club a +0 chain mail (-27, 12, D:7) a +0 shortbow 17 arrows (-27, 13, D:7) a +0 short sword a +0 short sword (4, 20, D:7) a +0 ring mail (5, 26, D:7) a scroll of noise (8, 41, D:7) 14 arrows (0, 47, D:7) a +0 flail (1, 47, D:7) a +0 ring mail a +0 plate armour (-1, 49, D:7) a +1 long sword a +0 club a +0 leather armour Level 8 of the Dungeon (-8, 3, D:8) 19 arrows of flame (-37, 8, D:8) a +0 trident a cursed +0 leather armour (-23, 9, D:8) 27 bolts (-7, 10, D:8) a +0 hunting sling (5, 13, D:8) a +0 club (4, 15, D:8) a +0 chain mail a +0 flail (5, 16, D:8) a +0 leather armour a +0 falchion (-21, 19, D:8) a +0 long sword (-14, 22, D:8) a +0 club (-12, 22, D:8) a +0 halberd (22, 22, D:8) a +0 spear (-10, 26, D:8) a +0 short sword a +0 club (-10, 27, D:8) a +0 dagger a +0 robe (-10, 28, D:8) a +0 dagger (-18, 32, D:8) a +0 club (-5, 34, D:8) a plain deck of changes (-25, 36, D:8) 2 meat rations (-20, 36, D:8) a +1 falchion of flaming (-24, 37, D:8) a +0 halberd (-13, 38, D:8) a cursed +0 robe (-9, 39, D:8) a +0 shortbow 12 arrows (-8, 39, D:8) an arrow (-7, 39, D:8) an arrow (-4, 40, D:8) a +0 mace (-3, 40, D:8) an arrow the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed +0 pair of gloves (0, 1, Lair:1) a +0 ring mail (26, 26, Lair:1) a wand of slowing (19) (-9, 27, Lair:1) 23 arrows (-1, 28, Lair:1) a +0 leather armour (13, 33, Lair:1) a water moccasin skeleton (17, 37, Lair:1) a hippogriff skeleton (23, 37, Lair:1) the cursed +0 robe of Ymuturaxt {rElec rN+ Int-5 SInv} It affects your intelligence (-5). It insulates you from electricity. It protects you from negative energy. It lets you see invisible. It has a curse placed upon it. (20, 38, Lair:1) a +0 leather armour (21, 40, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 2 tomahawks (1, 1, Lair:2) 16 stones