Acur Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (39, 15, D:1) a +0 short sword (40, 16, D:1) a +0 club (18, 18, D:1) a +1 helmet of see invisible (42, 19, D:1) a +0 spear (44, 19, D:1) a +0 mace (42, 21, D:1) a +0 hand axe (44, 21, D:1) a +0 falchion (48, 23, D:1) a +0 scale mail (48, 27, D:1) a +0 helmet (36, 56, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (-4, 10, D:2) 25 arrows (35, 10, D:2) a +0 mace (16, 12, D:2) a +0 club (4, 15, D:2) a +0 club (-1, 16, D:2) a +0 flail (0, 16, D:2) a +0 spear (21, 16, D:2) a +0 dagger (5, 17, D:2) 17 sling bullets (-12, 26, D:2) a +0 long sword (-9, 29, D:2) a +0 hand axe (23, 30, D:2) a +0 scale mail a +0 hand axe (-2, 32, D:2) a cursed +0 club (8, 33, D:2) a +0 cloak (-9, 39, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 whip (13, 0, D:3) a +0 robe (0, 6, D:3) a +0 leather armour (1, 13, D:3) a +1 mace of holy wrath (16, 13, D:3) a +0 leather armour a +0 flail (-24, 15, D:3) a +0 club (9, 18, D:3) a +0 short sword (30, 28, D:3) a -6 ring of evasion (35, 29, D:3) a +0 ring mail (-25, 33, D:3) a +0 flail (32, 41, D:3) a +0 quarterstaff Level 4 of the Dungeon (-31, 9, D:4) the +9 mace "Ipedao Weiph" {holy, +Fly} It has been blessed by the Shining One to cause great damage to the undead and demons. It lets you fly. (-52, 10, D:4) a +0 leather armour (-46, 10, D:4) a +0 whip of electrocution a +0 robe a +0 hand axe a +0 leather armour (-45, 10, D:4) a +0 flail a +0 leather armour a tomahawk (-4, 14, D:4) a +0 scale mail a +1 flail of draining (-56, 15, D:4) a tomahawk (-54, 15, D:4) 3 tomahawks (-37, 19, D:4) a cursed -2 robe (-42, 37, D:4) a +0 whip a +0 robe (-21, 42, D:4) a cursed +0 robe (-21, 43, D:4) a +0 war axe a +3 ring mail a +0 dagger a +0 robe (-38, 44, D:4) a +0 dagger (-22, 44, D:4) a +0 falchion a +0 ring mail (-23, 46, D:4) a +0 leather armour (-22, 47, D:4) a +0 war axe a +0 leather armour (-22, 49, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 robe (37, 3, D:5) a +0 dagger a +0 robe (27, 8, D:5) a +0 giant club (16, 14, D:5) a +0 leather armour (15, 23, D:5) 6 javelins (18, 25, D:5) a +0 club (50, 25, D:5) an arrow (18, 26, D:5) a +1 dagger of flaming a +0 robe a +0 flail a +0 ring mail a +0 short sword (50, 27, D:5) 17 arrows a +0 shortbow (-1, 28, D:5) a +0 buckler (58, 43, D:5) 15 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (4, 0, D:6) a +0 hand axe (-23, 20, D:6) a +0 hand axe a +0 plate armour (-41, 22, D:6) a +0 leather armour (-37, 27, D:6) a +0 dagger a +0 animal skin (-58, 29, D:6) a +0 shortbow 20 arrows (-23, 42, D:6) a +0 helmet (-12, 50, D:6) a +0 robe (-30, 51, D:6) 15 sling bullets (-49, 60, D:6) a +0 trident Level 7 of the Dungeon [Shop] Heroq's Antique Weapon Emporium a +0 whip (62 gold) a +0 arbalest (112 gold) a +0 dagger (50 gold) a +0 broad axe (100 gold) a +0 quarterstaff (100 gold) a +4 morningstar of holy wrath (100 gold) a cursed -1 dire flail (100 gold) the +5 great sword of Tumeadgh {flame, +Blink rElec rF+ Stlth+} (287 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It insulates you from electricity. It lets you blink. It makes you more stealthy. Dithmenos disapproves of the use of such an item. a +0 dire flail (100 gold) a +3 morningstar of draining (100 gold) (0, 0, D:7) a +0 falchion of holy wrath a +0 long sword (-12, 4, D:7) a +0 robe (-10, 8, D:7) a +0 scale mail (8, 14, D:7) a +0 leather armour a +0 flail (10, 14, D:7) a +0 scale mail (9, 16, D:7) a +0 club a +0 leather armour a +0 club (2, 19, D:7) a +0 long sword (3, 20, D:7) a +0 shortbow 8 arrows (3, 22, D:7) an arrow (3, 23, D:7) an arrow (3, 24, D:7) an arrow (14, 24, D:7) a +0 trident (4, 25, D:7) an arrow (29, 26, D:7) a cursed +0 robe a cursed +1 halberd (28, 27, D:7) a +0 robe a cursed +0 dagger a +0 robe a +0 dire flail a +0 robe a +3 hand axe a +0 robe (-2, 28, D:7) a +0 short sword (20, 31, D:7) a +0 quarterstaff (22, 32, D:7) a steam dragon hide (23, 32, D:7) a +0 dagger (-25, 34, D:7) a +0 chain mail (-24, 38, D:7) a +0 leather armour (13, 50, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +1 helmet (20, 2, D:8) a +0 war axe (15, 4, D:8) a +0 short sword (-6, 7, D:8) a cursed +0 dagger a +0 robe (-7, 8, D:8) a +0 mace (-2, 9, D:8) a +0 club a +0 leather armour (-9, 11, D:8) a cursed -3 giant club (-2, 12, D:8) a +0 dagger a +0 leather armour (-13, 15, D:8) a +0 quarterstaff (41, 24, D:8) a cursed +0 trident (42, 25, D:8) a +1 mace of protection a +0 chain mail (42, 26, D:8) a +0 club a +0 leather armour a +0 ring mail (42, 27, D:8) a +0 spear (23, 28, D:8) a +0 whip (0, 32, D:8) a cursed -1 short sword a +0 blowgun (4, 35, D:8) a +0 naga barding (0, 36, D:8) a +0 club (29, 49, D:8) a +0 rapier Level 9 of the Dungeon (0, 0, D:9) 20 arrows of frost (20, 0, D:9) a +0 falchion (-4, 2, D:9) 21 bolts (20, 14, D:9) 16 bolts (13, 17, D:9) a +0 giant club (40, 17, D:9) a +0 spear (40, 18, D:9) a +0 shield a +0 scale mail a +0 spear (40, 19, D:9) a +0 spear (41, 19, D:9) a +0 flail (14, 24, D:9) a +0 leather armour a +0 mace (-5, 34, D:9) a +0 club a +0 chain mail (15, 41, D:9) 6 arrows a +0 shortbow of flaming (13, 42, D:9) an arrow (8, 43, D:9) 2 arrows (9, 43, D:9) an arrow (10, 43, D:9) an arrow (11, 43, D:9) 2 arrows (12, 43, D:9) an arrow (-17, 45, D:9) a +0 chain mail Level 10 of the Dungeon (-15, 2, D:10) a scroll of vulnerability (0, 4, D:10) 16 arrows of frost (4, 4, D:10) a +0 chain mail (13, 17, D:10) a +0 giant club (-13, 22, D:10) a +0 cloak a +0 short sword (-16, 41, D:10) a cursed -2 hand axe Level 11 of the Dungeon (0, 0, D:11) a troll hide a +0 giant spiked club a +0 giant club (-16, 4, D:11) a +0 giant club (-47, 7, D:11) 10 bolts (-38, 7, D:11) a +0 short sword a +0 scale mail (-19, 8, D:11) a +0 flail a +0 leather armour a +0 halberd a +0 plate armour (-31, 11, D:11) a +0 flail of crushing 5 tomahawks a +0 leather armour (-30, 12, D:11) a +0 hand axe a cursed -2 dagger a cursed -2 leather armour (10, 12, D:11) a large rock (-30, 13, D:11) a +0 war axe a +0 plate armour a +0 club a +0 leather armour (-29, 13, D:11) a +0 short sword a +0 ring mail (8, 14, D:11) 2 large rocks (-20, 17, D:11) a +0 scale mail (-19, 17, D:11) a +0 trident a +0 leather armour (-4, 18, D:11) a cursed -3 trident (-27, 21, D:11) a +0 shortbow 19 arrows (-25, 23, D:11) an arrow (-24, 24, D:11) an arrow (-2, 24, D:11) a +0 robe (6, 25, D:11) a vampire mosquito corpse (-16, 30, D:11) a +0 lajatang (-18, 35, D:11) 20 arrows (-19, 37, D:11) 20 sling bullets (-37, 39, D:11) a +0 hand axe a cursed +0 animal skin (-51, 40, D:11) a +0 flail a +0 leather armour Level 12 of the Dungeon [Shop] Adumaq's Weapon Emporium 17 stones (25 gold) 21 stones (31 gold) a +0 great mace (97 gold) a +0 falchion (45 gold) a cursed -1 halberd (1 gold) 17 stones (25 gold) a +0 falchion (45 gold) a +0 club (15 gold) 4 bolts of flame (30 gold) a +0 great sword (97 gold) the +7 spear of the Equinox {drain, MR+} (795 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. (0, 0, D:12) a +0 hunting sling (1, 13, D:12) 29 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (-49, 1, Lair:1) a cursed -3 dagger (-41, 4, Lair:1) a +0 leather armour (-41, 6, Lair:1) 2 potions of degeneration (-39, 15, Lair:1) a +0 club Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 shortbow (15, 8, Lair:2) a potion of degeneration (-17, 11, Lair:2) a +0 scimitar (25, 13, Lair:2) 3 tomahawks (26, 13, Lair:2) a wand of paralysis (8) a wand of fire (5) a wand of paralysis (14) a wand of random effects (32) a wand of draining (5) a wand of polymorph (16) (27, 13, Lair:2) 3 potions of berserk rage a potion of magic 3 potions of brilliance 3 potions of haste 2 potions of agility 5 potions of flight a potion of mutation a potion of lignification 3 potions of poison (25, 14, Lair:2) an uncursed staff of power (26, 14, Lair:2) 2 scrolls of immolation a scroll of amnesia 2 scrolls of enchant weapon (27, 14, Lair:2) a book of Flames a book of Changes (25, 15, Lair:2) a slice of pizza 3 beef jerkies 7 meat rations 8 royal jellies 11 bread rations (-13, 24, Lair:2) a +0 dagger (42, 30, Lair:2) a +0 ring mail (36, 36, Lair:2) a +0 pair of gloves Level 3 of the Lair of Beasts (0, 0, Lair:3) the cursed +1 chain mail of Hoamuassum {*Corrode +Inv Regen+} It lets you turn invisible. It increases your rate of regeneration. It may corrode your equipment when you take damage. It has a curse placed upon it. (16, 2, Lair:3) a scroll of random uselessness (17, 3, Lair:3) a +0 short sword (-5, 17, Lair:3) 13 arrows (19, 17, Lair:3) a +0 leather armour (24, 21, Lair:3) 20 arrows (30, 21, Lair:3) 25 bolts (27, 31, Lair:3) a cursed +0 cloak (31, 31, Lair:3) a +0 robe (-8, 40, Lair:3) a +2 robe of fire resistance Level 4 of the Lair of Beasts (-27, 6, Lair:4) a +0 ring mail (-45, 7, Lair:4) a +0 shortbow of flaming (-54, 11, Lair:4) 10 bolts (-40, 18, Lair:4) a +0 leather armour (-33, 21, Lair:4) 22 bolts (-21, 22, Lair:4) 15 stones (-10, 26, Lair:4) a +0 shortbow (-37, 31, Lair:4) a +0 glaive (-17, 31, Lair:4) 13 bolts (0, 33, Lair:4) a +0 pair of boots (-25, 37, Lair:4) 18 bolts of frost (-21, 40, Lair:4) a cursed ring of flight Level 5 of the Lair of Beasts (0, 0, Lair:5) a royal jelly (41, 4, Lair:5) a meat ration (62, 5, Lair:5) a +0 war axe (0, 6, Lair:5) 10 poisoned sling bullets (65, 7, Lair:5) a cursed +0 hunting sling