Adamkad1 the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +6 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (62, 1, D) a +1 shortbow of evasion (69, 1, D) an uncursed staff of death (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (11, 2, D) a +5 executioner's axe (73, 2, D) a +1 greatsling of velocity (75, 2, D) the cursed +3 bardiche "Vaunan" {chop, +Inv} It inflicts extra damage upon your enemies. It lets you turn invisible. It has a curse placed upon it. (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (9, 4, D) a +5 gold dragon armour a +3 large shield (11, 4, D) the +6 shillelagh "Devastator" {shatter} (4, 5, D) a +5 battleaxe a +5 broad axe (6, 5, D) a +0 war axe (4, 7, D) a +3 shield a +3 buckler (6, 7, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +0 shield a +0 scale mail (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a +2 war axe of electrocution (63, 9, D) a +2 scale mail of cold resistance (72, 9, D) the +13 plate armour "Pytie" {rElec Str+5 SInv} It affects your strength (+5). It insulates you from electricity. It lets you see invisible. (70, 10, D) the +1 leather armour "Juxzis" {*Corrode rN+ Int+3} It affects your intelligence (+3). It protects you from negative energy. It may corrode your equipment when you take damage. (71, 10, D) a +0 club a +0 robe the human corpse of Jessica (71, 11, D) a +0 scythe a +0 robe a +3 quarterstaff of chaos a +0 cloak (72, 11, D) a +0 dagger a +0 robe the elf skeleton of Dowan (71, 13, D) a +0 battleaxe a +0 robe (72, 17, D) an uncursed staff of poison (73, 17, D) a +0 broad axe (72, 18, D) a +4 rapier of draining (72, 22, D) a +0 dire flail a +0 leather armour a human corpse (73, 22, D) a +0 bardiche of venom a +0 chain mail a human corpse (71, 23, D) a +0 battleaxe (unseen) (73, 23, D) a +0 great sword (unseen) (71, 27, D) a +1 scimitar of holy wrath (72, 27, D) a +2 long sword of holy wrath (73, 27, D) a scroll of brand weapon (71, 28, D) a +2 arbalest of flaming (72, 28, D) a potion of agility (73, 28, D) an uncursed staff of power