Dungeon Sprint DCSS version 0.17-a0-2115-g0d8b93e (webtiles) character file. 0 Adamkad1 the Skirmisher (level 1, -1/19 HPs) Began as a Hill Orc Fighter on Oct 20, 2015. Was an Initiate of Qazlal. Slain by a deep elf conjurer ... wielding a +0 long sword (5 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:25 (122 turns). Adamkad1 the Skirmisher (Hill Orc Fighter) Turns: 122, Time: 00:01:25 Health: -1/19 AC: 26 Str: 27 XL: 1 Next: 0% Magic: 1/1 EV: 0 Int: 8 God: Qazlal [......] Gold: 0 SH: 28 Dex: 16 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + D - +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} (curse) rCold . . . Clarity . E - +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} rNeg + . . SustAt . F - +18 shield of the gong {rElec rN+ MR+ EV-5} rPois . Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr + Warding . (no gloves) rMut . NoTele + (no boots) MR ++... NoCast + (no amulet) Stlth .......... H - +6 ring of dexterity L - +6 ring of strength @: mesmerised, very resistant to hostile enchantments, extremely unstealthy A: no striking features a: Renounce Religion, Evoke Flight You were in the Dungeon. You worshipped Qazlal. Qazlal was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe D - the cursed +14 obsidian axe (weapon) {chop, +Fly Str+3 SInv *Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. Armour b - a +0 scale mail c - a +0 shield E - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. F - the +18 shield of the gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery H - a +6 ring of dexterity (right hand) I - a +6 ring of dexterity J - a +6 ring of intelligence K - a +6 ring of intelligence L - a +6 ring of strength (left hand) M - a +6 ring of strength Wands y - a wand of disintegration (7) A - a wand of fire (5) B - a wand of cold (5) C - a wand of draining (5) Scrolls k - 4 scrolls of blinking q - 4 scrolls of amnesia r - 3 scrolls of recharging s - 7 scrolls of fog t - a scroll of holy word u - 5 scrolls of identify v - 5 scrolls of remove curse w - 2 scrolls of fear Potions d - 6 potions of might f - 10 potions of curing g - 10 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 3 potions of berserk rage l - 2 potions of brilliance m - 2 potions of invisibility n - 4 potions of resistance o - a potion of experience p - 5 potions of agility Miscellaneous G - a disc of storms N - a crystal ball of energy Comestibles e - 5 bread rations x - 42 fruits z - 4 meat rations Skills: + Level 3.6 Fighting + Level 2.6 Axes + Level 3.2 Armour + Level 3.2 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Message History The deep elf conjurer is severely wounded. You hit the hell rat. You open a gate to Pandemonium! A demon appears! The hell rat is moderately wounded. You slash the tarantella! The tarantella is moderately wounded. Visions of slaying the hell rat flood into your mind. You block the tarantella's attack. SHROANNG! You block the hell rat's attack. BOUMMMMG! The deep elf summoner casts a spell. The tarantella bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You block the hell rat's attack. BOUMMMMG! You block the hell rat's attack. PANG! The deep elf conjurer hits you with a long sword. You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.r...▓ ▓.}rer▓ ▓.ers4▓ ▓.r@s.▓ ▓.....▓ ▓▓▓▓▓▓▓ You could see a deep elf summoner, a deep elf conjurer, a tarantella, a redback, 5 hell rats and a friendly red devil. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Adamkad1 the Hill Orc Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 0 | D | Found an iron altar of Okawaru. 0 | D | Found a burning altar of Makhleb. 0 | D | Found a radiant altar of Vehumet. 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a shimmering altar of Xom. 1 | D | Found a roughly hewn altar of Beogh. 1 | D | Found a corrupted altar of Lugonu. 1 | D | Found a viscous altar of Jiyva. 1 | D | Found a white marble altar of Elyvilon. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a bloodstained altar of Trog. 88 | D | Became a worshipper of Qazlal Stormbringer 115 | D | Entered arena 1. 115 | D | Noticed a deep elf conjurer 115 | D | Noticed a deep elf summoner 120 | D | Noticed a tarantella 120 | D | Noticed a hell rat 121 | D | Noticed a hell rat 121 | D | Noticed a hell rat 122 | D | Slain by a deep elf conjurer Vault maps used: D: sprint_v Action || total -------------------------++------- Melee: Broad axe || 6