Adamkad1 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 crystal plate armour a +0 scale mail a +3 large shield a +5 lajatang the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. a +5 broad axe (3, 4, D) a +5 triple crossbow 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 7, D) a +0 shield a +3 shield a +3 buckler (4, 8, D) a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (5, 5, D) a +5 battleaxe a +5 executioner's axe a +0 war axe (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 sword of Power the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +0 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +7 Singing Sword the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (49, 37, D) the +6 lightning scales {run, rElec} It insulates you from electricity. (49, 39, D) a +0 rapier (unseen) (49, 40, D) 3 arrows (50, 36, D) a +1 scimitar of electrocution (50, 37, D) a sack of spiders (50, 39, D) a +0 longbow (unseen) (51, 36, D) an uncursed staff of earth (51, 37, D) a phial of floods (51, 44, D) an arrow a javelin (52, 37, D) a book of the Warp (53, 36, D) a book of Cantrips (53, 37, D) an uncursed staff of poison (54, 36, D) a +0 spear (59, 36, D) a +1 dagger of speed (59, 37, D) a sack of spiders (60, 40, D) a +0 giant club (61, 0, D) a sack of spiders (61, 1, D) a +0 trident (unseen) (61, 2, D) a +0 trident (unseen) (61, 8, D) a cursed ring of loudness (61, 16, D) the Compendium of the Frostbite and Toxins Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Ice Form Ice/Transmutation 4 d - Freezing Cloud Conjuration/Ice/Air 6 e - Simulacrum Ice/Necromancy 6 (61, 19, D) a +0 trident (unseen) (61, 26, D) a +1 halberd of protection (61, 36, D) a +0 battleaxe (61, 37, D) an uncursed staff of earth (61, 38, D) a +2 great sword of protection a +0 chain mail an orc corpse (61, 39, D) a +2 great mace of holy wrath a +2 chain mail of fire resistance an orc corpse (61, 40, D) a +0 giant club (61, 41, D) a bolt (61, 44, D) a bolt (62, 2, D) a +0 trident (62, 4, D) a tomahawk (62, 9, D) a +1 great mace of protection (62, 17, D) a +0 trident (62, 18, D) a +0 trident (62, 19, D) a +0 trident (62, 23, D) a large rock (62, 26, D) a book of Conjurations (62, 29, D) a +1 trident of venom (unseen) (62, 30, D) a +0 shortbow (unseen) (62, 36, D) the Compendium of the Glacier and the Oath Spells Type Level a - Confusing Touch Hexes 1 b - Corona Hexes 1 c - Slow Hexes 2 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Metabolic Englaciation Hexes/Ice 5 f - Simulacrum Ice/Necromancy 6 (62, 37, D) an uncursed staff of earth (62, 39, D) a +0 war axe a +0 arbalest 11 bolts a +0 chain mail an orc corpse (62, 40, D) a +4 antimagic lajatang (unseen) (62, 41, D) a troll corpse (63, 0, D) a box of beasts (63, 2, D) a +0 trident (63, 16, D) a fan of gales (63, 17, D) 3 large rocks (still there?) a crystal ball of energy (still there?) (63, 18, D) a +0 trident (63, 19, D) a +1 long sword of flaming (63, 22, D) a throwing net (63, 23, D) a large rock a throwing net (63, 26, D) a book of Necromancy (63, 27, D) a book of Battle (63, 29, D) a +0 trident (63, 30, D) an arrow (63, 31, D) 2 arrows (63, 32, D) an arrow (63, 33, D) an arrow (63, 36, D) a +0 scimitar (63, 37, D) a box of beasts (63, 39, D) a +0 giant club (unseen) (64, 16, D) a +1 leather armour of fire resistance (64, 17, D) a +3 trident of venom (64, 18, D) a +0 trident (unseen) (64, 26, D) a cursed staff of summoning (64, 27, D) a fan of gales (64, 29, D) 4 large rocks (unseen) (64, 30, D) a hippogriff corpse (skeletalised by now) (64, 33, D) a tomahawk (65, 26, D) a phial of floods (65, 30, D) a +0 shortbow (unseen) (67, 0, D) a phantom mirror (68, 0, D) an uncursed ring of resist corrosion (68, 1, D) a +0 trident 4 tomahawks (68, 2, D) a +0 trident (68, 5, D) a tomahawk (69, 0, D) a +0 trident (69, 2, D) a +3 broad axe of freezing (unseen) (69, 36, D) the cursed +1 falchion of Extremism {slice, Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It has a curse placed upon it. (70, 8, D) the +2 robe of the Three Places {Str+5 Int-3} It affects your strength (+5). It affects your intelligence (-3). (70, 9, D) the Almanac of the Boosting Glacier Spells Type Level a - Infusion Charms 1 b - Regeneration Charms/Necromancy 3 c - Excruciating Wounds Charms/Necromancy 5 d - Metabolic Englaciation Hexes/Ice 5 e - Bolt of Cold Conjuration/Ice 6 (70, 36, D) an uncursed ring of see invisible (70, 37, D) a lamp of fire (70, 40, D) a wolf skeleton (70, 41, D) a komodo dragon skeleton (71, 8, D) a book of Necromancy (71, 16, D) a +3 chain mail of cold resistance (71, 17, D) the +9 battleaxe "Vynecra" {freeze, rPois rC+++ Int-2 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-2). It affects your dexterity (+4). It renders you almost immune to cold. It protects you from poison. (71, 21, D) a +0 short sword (unseen) (71, 26, D) an uncursed amulet of harm (71, 27, D) a +0 long sword (71, 29, D) a +2 longbow of freezing (unseen) (71, 30, D) a +2 mace of venom (71, 31, D) a +0 short sword (71, 36, D) a +0 hand crossbow of freezing (71, 37, D) Iliej's Catalogue of the Arsonist Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Inner Flame Hexes/Fire 3 c - Sticky Flame Conjuration/Fire 4 (71, 40, D) a river rat skeleton a yak corpse (skeletalised by now) (72, 8, D) a +2 ring mail of magic resistance (72, 9, D) a disc of storms (72, 10, D) a +0 dire flail (72, 26, D) a +0 whip of draining (72, 29, D) a cursed -2 rapier a +0 chain mail (72, 31, D) an arrow (72, 32, D) an arrow (72, 33, D) an arrow (72, 36, D) a crystal ball of energy (72, 37, D) a disc of storms (73, 16, D) a fan of gales (73, 17, D) an uncursed staff of cold (73, 21, D) a +0 quarterstaff (unseen) (73, 26, D) an uncursed staff of earth (73, 27, D) the Disquisition on Lightness Spells Type Level a - Static Discharge Conjuration/Air 3 b - Silence Hexes/Air 5 c - Freezing Cloud Conjuration/Ice/Air 6 d - Conjure Ball Lightning Conjuration/Air 6 (73, 29, D) a +0 short sword (unseen) (73, 36, D) a phial of floods (73, 37, D) an uncursed amulet of the gourmand