Dungeon Crawl Stone Soup version 0.23-a0-642-g3120c2f5a9 (webtiles) character file. 21 Adamkad1 the Skirmisher (level 3, -1/29 HPs) Began as a Formicid Abyssal Knight on Dec 31, 2018. Was a Believer of Lugonu. Slain by Terence ... wielding a +2 trident of protection (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:54 (856 turns). Adamkad1 the Skirmisher (Formicid Abyssal Knight) Turns: 856, Time: 00:00:55 Health: -1/29 AC: 3 Str: 17 XL: 3 Next: 2% Magic: 3/5 EV: 11 Int: 11 God: Lugonu [**....] Gold: 15 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis + a - +1 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Bend Space, Renounce Religion You were on level 2 of the Dungeon. You worshipped Lugonu. Lugonu was pleased with you. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 15 gold pieces. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) Scrolls g - a scroll of remove curse {unknown} Potions d - a potion of heal wounds e - a potion of curing {unknown} f - a potion of brilliance {unknown} Comestibles c - 4 rations Skills: + Level 3.4 Fighting + Level 2.2 Maces & Flails + Level 2.4 Armour + Level 1.1 Dodging * Level 2.9 Invocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +2 trident of protection. x2 You hit Terence but do no damage. Terence is lightly wounded. Terence hits you but does no damage. You hit Terence. Terence is moderately wounded. Terence barely misses you. You barely miss Terence. Terence is moderately wounded. Terence hits you with a +2 trident of protection. * * * LOW HITPOINT WARNING * * * Space bends around you! You blink. A worm comes into view. Found an escape hatch in the ceiling. Unknown command. Space bends around you! You blink. Terence hits you from afar with a +2 trident of protection. You die... ###### ###########...!.# #<............#{ #########§..#.# #####.### #.w<.@# #..r..# #..@..#.# #§......# +.......... { #.....####. #####.# .# { .. ... You could see Terence, a worm and a rat. Vanquished Creatures A leopard gecko (D:1) 4 bats (D:1) A goblin (D:1) 6 jackals (D:1) A frilled lizard (D:1) 4 kobolds (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Adamkad1 the Formicid Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 37 | D:1 | Escaped the Abyss 48 | D:1 | Reached skill level 1 in Dodging 71 | D:1 | Reached XP level 2. HP: 20/24 MP: 3/3 293 | D:1 | Reached ** piety under Lugonu 639 | D:1 | Reached XP level 3. HP: 28/29 MP: 5/5 834 | D:2 | Noticed Terence 856 | D:2 | Slain by Terence Vault maps used: D:1: tarquinn_simple_flora_water_e D:2: lemuel_crystal_altar, lemuel_crystal_altar, minmay_3d_cube, uniq_sigmund, uniq_terence Abyss:1: evilmike_abyss_exit_10 Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.1 Fighting | | 3.4 Maces & Flails | | 2.2 Armour | | 2.4 Invocations | | 2.9 Action || total -------------------------++------- Melee: Mace || 57 Invok: Bend Space || 2 Armor: Leather armour || 26 Dodge: Dodged || 40 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 30 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 30 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+-------