Adamkad1 Level 1 of the Dungeon (0, 0, D:1) 8 stones (11, 13, D:1) a +0 dagger (20, 6, D:1) a +0 cloak (25, 36, D:1) a +0 club (35, 7, D:1) a +0 club (40, -5, D:1) a stone (46, -5, D:1) a +0 dagger (47, -5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (9, -9, D:2) a +2 dagger of venom (19, -3, D:2) 2 curare-tipped needles (27, -1, D:2) a +0 dagger (38, -19, D:2) 22 arrows (44, -7, D:2) a +0 rapier (48, -12, D:2) a +0 leather armour Level 3 of the Dungeon (1, -24, D:3) a +0 dagger (1, -1, D:3) a +0 dagger (16, -13, D:3) a scroll of teleportation a +0 dagger a +0 club (18, -6, D:3) a +0 short sword (24, -29, D:3) a -2 ring of evasion Level 4 of the Dungeon [Shop] Zadix's Food Shoppe a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) (0, 0, D:4) 24 bolts (4, 22, D:4) a +0 dagger (6, 18, D:4) a cursed +0 leather armour (7, 20, D:4) a +0 club (8, 20, D:4) a +0 helmet a +0 animal skin a +0 spear (13, -18, D:4) a +0 club (15, 36, D:4) a +0 leather armour a +0 hand axe (17, 36, D:4) a +0 short sword a +0 leather armour a +0 whip a +0 chain mail (19, 9, D:4) a +0 chain mail (21, -16, D:4) a +0 plate armour (27, 18, D:4) a +0 leather armour (40, 3, D:4) a cursed -1 mace (45, 3, D:4) a cursed -2 dagger a +0 club a +2 dagger of venom a cursed -3 club Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (10, 4, D:5) a cursed +0 scimitar a +0 robe (13, 22, D:5) a cursed -2 spear (26, 8, D:5) a +0 giant club (27, 14, D:5) a poisoned tomahawk (28, 14, D:5) a poisoned tomahawk (28, 17, D:5) a +0 flail (28, 18, D:5) a +0 dagger (29, 18, D:5) a +0 whip (30, -1, D:5) a +0 robe (53, 28, D:5) a +0 spear Level 6 of the Dungeon [Shop] Igeniv's Weapon Emporium 13 stones (18 gold) 15 bolts (42 gold) 21 arrows (58 gold) the +9 short sword "Byfuidd" {pierce, rElec rPois Int+3} (1036 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It insulates you from electricity. It protects you from poison. a +0 antimagic mace (154 gold) a +0 quarterstaff (56 gold) a +0 scimitar (56 gold) a +3 arbalest of flaming (351 gold) a +3 great mace of protection (347 gold) a +1 short sword of draining (173 gold) 25 stones (35 gold) a +0 falchion (42 gold) a +2 arbalest of flaming (281 gold) a +0 whip (35 gold) Level 7 of the Dungeon (1, 0, D:7) a scroll of enchant weapon (6, 2, D:7) 14 arrows (8, -3, D:7) a throwing net Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (0, 1, D:8) an arrow (8, 4, D:8) 2 arrows (9, 4, D:8) an arrow (11, 3, D:8) a scroll of identify Level 9 of the Dungeon (0, 0, D:9) a ration (0, 25, D:9) 17 arrows (1, 42, D:9) 2 potions of haste (4, 27, D:9) 16 bolts (11, 16, D:9) 17 arrows (13, 25, D:9) a potion of mutation (15, 32, D:9) a +0 leather armour (18, 14, D:9) a scroll of acquirement (23, 16, D:9) a scroll of teleportation