Dungeon Sprint DCSS version bcrawl-1.28.1b (webtiles) character file. Game seed: 4086162891039030723 0 Adamkad1 the Ruffian (level 1, 16/16 HPs) Began as a Draconian Transmuter on Dec 13, 2020. Was an Initiate of Zin (penitent). Got out of the dungeon alive. The game lasted 00:00:46 (88 turns). Adamkad1 the Ruffian (Draconian Transmuter) Turns: 88, Time: 00:00:46 Health: 16/16 AC: 4 Str: 12 XL: 1 Next: 0% Magic: 2/3 EV: 12 Int: 13 God: Zin [*] Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . - Fists (6.5) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet currently unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: appendage (expiring) A: unfitting armour, horns 3, cold-blooded, AC +4 a: End Transformation, Donate Gold, Renounce Religion You escaped. You worshipped Zin. Zin was demanding penance. You were not hungry. You had grown temporary horns. You visited 1 branch Inventory: Hand Weapons F - the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. Zin disapproves of the use of such an item. G - the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. H - the +10 dark maul {crush} (You found it in the Dungeon) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. J - the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (You found it in the Dungeon) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. Zin disapproves of the use of such an item. K - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It greatly protects you from fire. L - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) M - the +11 plutonium sword {*Contam Stlth-} (You found it in the Dungeon) It causes magical contamination when unequipped. It makes you less stealthy. Zin disapproves of the use of such an item. N - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. O - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. Zin disapproves of the use of such an item. P - the cursed +13 scythe of Curses {drain, *Curse} (You found it in the Dungeon) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. Zin disapproves of the use of such an item. Q - the +0 sword of Power (You found it in the Dungeon) R - the +7 mace of Variability {chain chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. Zin disapproves of the use of such an item. S - the +7 Singing Sword {slice} (You found it in the Dungeon) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. T - the +7 longbow "Piercer" {penet, EV-2} (You found it in the Dungeon) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches its maximum range. It affects your evasion (-2). Missiles a - 120 arrows Armour I - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery v - an uncursed ring of flight w - a +6 ring of dexterity x - a +6 ring of dexterity y - a +6 ring of intelligence z - a +6 ring of intelligence A - a +6 ring of strength B - a +6 ring of strength Wands C - a wand of disintegration (7) D - a wand of iceblast (7) E - a wand of acid (7) Scrolls b - 4 scrolls of amnesia j - 4 scrolls of blinking k - 7 scrolls of fog l - 5 scrolls of identify m - 5 scrolls of remove curse n - 2 scrolls of fear Potions c - a potion of lignification d - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage p - 2 potions of brilliance q - 2 potions of invisibility r - 4 potions of resistance s - a potion of experience t - 5 potions of agility u - 5 potions of might Miscellaneous o - a lightning rod (4/4) Comestibles e - 7 rations {!d} Skills: + Level 1.1 Fighting + Level 1.7 Dodging + Level 3.0 Unarmed Combat + Level 2.0 Spellcasting + Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 11% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sticks to Snakes Tmut #....... 17% 2 ##..... Passwall Tmut/Erth #....... 26% 2 ##..... Spider Form Tmut/Pois #.. 45% 3 ####... Ice Form Ice/Tmut #....... 86% 4 ######. Blade Hands Tmut #......... 97% 5 ####### Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Lugonu Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have a pair of large horns on your head. Message History S - the +7 Singing Sword {slice} T - the +7 longbow "Piercer" {penet, EV-2} Casting: Beastly Appendage (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting this spell will place you under penance. Really cast? Okay, then. Casting: Beastly Appendage (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting this spell will place you under penance. Really cast? Okay, then. Casting: Beastly Appendage (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting this spell will place you under penance. Really cast? You grow a pair of large bovine horns. You feel extremely guilty. "You will pay for your transgression, mortal!" Your transformation is almost over. There is a staircase leading out of the dungeon here. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ▓_.........[..._▓ ▓8.............8▓ ▓_..))........._▓ ▓8..)).........8▓ ▓_..()........._▓ ▓8...).........8▓ ▓_.........|..._▓ ▓8...[.........8▓ ▓_...[.@......._▓ ▓8.............8▓ ▓_............._▓ ▓8_8_8_8_8_8_8_8▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Adamkad1 the Draconian Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 3/3 0 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} 1 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 1 | D | Found the +10 dark maul {crush} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 1 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 1 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 1 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {*Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 1 | D | Found the +0 sword of Power 1 | D | Found the +7 mace of Variability {chain chaos} 1 | D | Found the +7 Singing Sword {slice} 1 | D | Found the +7 longbow "Piercer" {penet, EV-2} 1 | D | Found a transporter. 1 | D | Found a viscous altar of Jiyva. 1 | D | Found an ancient bone altar of Kikubaaqudgha. 1 | D | Found a hazy altar of Hepliaklqana. 1 | D | Found a corrupted altar of Lugonu. 1 | D | Found an opulent altar of Gozag. 1 | D | Found a burning altar of Makhleb. 2 | D | Found a sacrificial altar of Ru. 2 | D | Found a shimmering blue altar of Sif Muna. 2 | D | Found a stormy altar of Qazlal. 2 | D | Found a bloodstained altar of Trog. 2 | D | Found an iron altar of Okawaru. 2 | D | Found a sparkling altar of Nemelex Xobeh. 55 | D | Became a worshipper of Zin the Law-Giver 80 | D | Was placed under penance by Zin 88 | D | Got out of the dungeon alive. Action || total -------------------------++------- Cast: Beastly Appendage || 1