Adamkad1 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. (10, 2, D) a +0 kite shield a +0 scale mail (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {*Contam Stlth-} (still there?) It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} (still there?) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power (still there?) the +7 mace of Variability {chain chaos} (still there?) Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} (still there?) It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} (still there?) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (49, 36, D) the +9 hand crossbow of the Nine Knives {venom, rF+} It poisons the ammo it fires. It protects you from fire. (49, 37, D) the cursed +3 shortbow of Immorality {vorpal, *Contam rF+++ Will- Stlth+} Any arrow fired from it inflicts extra damage. It renders you almost immune to fire. It affects your willpower, your defense against some magical effects. It causes magical contamination when unequipped. It makes you more stealthy. It has a curse placed upon it. (50, 36, D) an uncursed staff of death (50, 37, D) a +1 troll leather armour (51, 36, D) a phantom mirror (51, 37, D) a Grand Grimoire (52, 36, D) a +4 demon blade of venom (52, 37, D) a +3 chain mail of willpower (53, 36, D) +0 ice dragon scales (53, 37, D) a +4 falchion of holy wrath (54, 36, D) the +4 halberd "Uxit" {flame, rPois Dex+2 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It protects you from poison. It makes you more stealthy. (59, 36, D) an uncursed staff of death (60, 37, D) a +1 falchion of holy wrath (61, 8, D) a +2 plate armour of poison resistance (61, 16, D) a book of Power (61, 26, D) the cursed +3 great mace of the Feather {pain, Will+ Int+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It affects your willpower, your defense against some magical effects. It has a curse placed upon it. (61, 36, D) a +0 robe (61, 37, D) a +1 pair of boots of stealth (61, 38, D) a +0 dagger (still there?) the +0 robe of the Dungeon {Rampage rF++ rN+ Int-2} (still there?) It affects your intelligence (-2). It greatly protects you from fire. It protects you from negative energy. It bestows one free step when moving towards enemies. (62, 1, D) a box of beasts (62, 2, D) a +3 vorpal war axe (62, 8, D) a +2 vorpal hand axe (62, 9, D) a +4 vorpal fustibalus (62, 17, D) a +1 robe of the Archmagi (62, 26, D) a +0 flail of protection (62, 27, D) an uncursed staff of earth (62, 36, D) an uncursed staff of cold (62, 39, D) a +0 great mace a +0 chain mail (62, 40, D) a +0 robe a ghoul corpse (63, 0, D) a +2 vorpal quarterstaff (63, 8, D) a +2 short sword of freezing (63, 16, D) a +5 hand axe of freezing (63, 26, D) a +0 buckler of reflection (63, 27, D) a +3 scale mail of cold resistance (63, 36, D) a +4 falchion of holy wrath (63, 39, D) a cursed -2 great mace (still there?) a +0 chain mail (still there?) a +0 dagger of venom (still there?) a +0 robe (still there?) a human corpse (still there?) (64, 16, D) a +3 hunting sling of freezing (64, 19, D) a +1 dire flail of pain (64, 26, D) a phial of floods (64, 27, D) +2 shadow dragon scales (68, 0, D) an uncursed staff of poison (68, 1, D) a +0 flail (68, 39, D) a +0 rapier (still there?) a +0 robe (still there?) a spriggan corpse (still there?) (69, 0, D) a +5 lajatang of speed (69, 19, D) a +0 dagger (still there?) a +0 robe (still there?) (69, 20, D) a cursed -3 rapier (still there?) a +0 robe (still there?) (69, 36, D) an uncursed ring of flight (70, 19, D) a +0 spear (still there?) a +2 buckler (still there?) (70, 36, D) a +2 chain mail of fire resistance (70, 37, D) a +2 short sword of venom (still there?) a +0 robe (still there?) the amulet "Gecku" {RegenMP rF+ rN+} (still there?) [amulet of magic regeneration] It increases your magic regeneration. It protects you from fire. It protects you from negative energy. a spriggan corpse (still there?) (70, 38, D) the +7 quarterstaff of Bodily Humours {pain, rC++ Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). It greatly protects you from cold. a +0 robe a spriggan corpse (70, 39, D) a +0 quarterstaff (still there?) a +0 robe (still there?) a spriggan corpse (still there?) (70, 40, D) a +0 spear (still there?) a cursed +0 buckler (still there?) a spriggan corpse (still there?) a hornet corpse (still there?) (71, 8, D) a tin of tremorstones (2/2) (71, 19, D) a +4 dagger a +0 robe a +2 buckler (71, 26, D) a box of beasts (71, 36, D) a +0 dagger of draining (71, 37, D) a +5 vampiric war axe (72, 8, D) a box of beasts (72, 16, D) the +0 staff of Battle (72, 19, D) a +0 spear (72, 27, D) a +2 leather armour of poison resistance (72, 36, D) a box of beasts (72, 37, D) a +3 leather armour of cold resistance (72, 39, D) a +0 short sword (still there?) a +2 fustibalus of flaming (still there?) a +0 robe (still there?) a +0 buckler (still there?) (72, 40, D) a +3 dagger (still there?) a +0 robe (still there?) a +0 buckler (still there?) a spriggan corpse (still there?) (73, 1, D) an uncursed staff of air (73, 16, D) a cursed ring of attention (73, 17, D) a Young Poisoner's Handbook (73, 26, D) a box of beasts (73, 27, D) the cursed +2 dire flail "Looqud" {holy, rElec rN+ Dex-2 SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (-2). It insulates you from electricity. It protects you from negative energy. It lets you see invisible. It has a curse placed upon it. (73, 36, D) an uncursed staff of poison (75, 1, D) the +9 plate armour of the Ecumenical Temple {rCorr Str-3 Int+4 Stlth+} It affects your strength (-3). It affects your intelligence (+4). It provides partial protection from all sources of acid and corrosion. It makes you more stealthy.