Adamkad1 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 1, D) a +0 flail a +0 kite shield a +0 scale mail (57, 40, D) 3 javelins (59, 36, D) the cursed +0 helmet "Cohafru" {Str+3} It affects your strength (+3). It has a curse placed upon it. (59, 37, D) the +7 scale mail of Micam {+Blink} It lets you blink. (59, 44, D) a javelin (60, 36, D) a tin of tremorstones (2/2) (60, 37, D) a +0 spear (60, 39, D) a +3 rapier of speed (still there?) a +0 robe (still there?) a merfolk corpse (still there?) (61, 8, D) a phial of floods (61, 10, D) the cursed +2 mace "Ogreslayer" {venom, rElec rPois rN+ Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). It insulates you from electricity. It protects you from poison. It protects you from negative energy. It has a curse placed upon it. (61, 16, D) a book of the Dragon (61, 26, D) an uncursed staff of fire (61, 36, D) an uncursed staff of earth (61, 37, D) a +0 trident (61, 44, D) 2 javelins (62, 1, D) a +4 long sword of holy wrath (62, 8, D) a +0 trident (62, 9, D) a +0 trident (62, 10, D) a +2 whip of venom 6 boomerangs (62, 12, D) a throwing net (62, 13, D) a throwing net (62, 16, D) an uncursed staff of cold (62, 17, D) an uncursed staff of earth (62, 20, D) a +0 short sword (still there?) 4 boomerangs (still there?) a +0 chain mail (still there?) an orc corpse (skeletalised by now) (still there?) (62, 21, D) a +0 whip (still there?) a +0 chain mail (still there?) an orc corpse (skeletalised by now) (still there?) (62, 26, D) a book of Cantrips (62, 36, D) an uncursed staff of earth (62, 37, D) an uncursed ring of wizardry (62, 44, D) a silver javelin (63, 8, D) a book of Callings (63, 10, D) a +0 trident (63, 11, D) a +0 trident (63, 16, D) an uncursed staff of poison (63, 17, D) the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. (63, 20, D) a +0 falchion a +0 ring mail a +0 flail a +0 plate armour a +0 scimitar a +0 plate armour an orc corpse (skeletalised by now) (63, 27, D) the Collected Works on Hexes Spells Type Level Known a - Dazzling Flash Conjuration/Hexes 3 no b - Leda's Liquefaction Hexes/Earth 4 yes c - Cause Fear Hexes 4 no (63, 36, D) a +2 shortbow of freezing (63, 37, D) a +0 spear (64, 17, D) an uncursed staff of fire (64, 20, D) a cursed -2 short sword (still there?) a +0 scale mail (still there?) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (skeletalised by now) (still there?) (64, 26, D) an uncursed staff of fire (64, 44, D) 8 silver javelins (65, 26, D) a +2 vorpal fustibalus (68, 0, D) a +5 flail of venom (69, 36, D) a condenser vane (70, 8, D) the Handbook of Slavery and the Arsonist Spells Type Level Known a - Summon Guardian Golem Hexes/Summoning 3 no b - Sticky Flame Conjuration/Fire 4 no c - Fireball Conjuration/Fire 5 no d - Ignition Fire 8 no (70, 29, D) a +0 scimitar (70, 37, D) a +0 hand axe (70, 39, D) a +0 trident (still there?) a +0 chain mail (still there?) (70, 40, D) a +2 hand axe of flaming (still there?) a +0 leather armour (still there?) (70, 41, D) a +0 dagger (still there?) a +0 chain mail (still there?) a +0 flail (still there?) (71, 8, D) a lightning rod (4/4) (71, 16, D) a book of Death (71, 27, D) a +0 club (71, 29, D) a +0 long sword (still there?) a +0 robe (still there?) (71, 36, D) an uncursed staff of fire (71, 37, D) a +4 scale mail of positive energy (71, 39, D) a +0 trident the +6 hunting sling of Wuec {vorpal, Int+3} Any stone fired from it inflicts extra damage. It affects your intelligence (+3). a +0 plate armour (71, 40, D) a +1 hand axe of electrocution an orc corpse (72, 8, D) a +1 vorpal morningstar (72, 9, D) a +2 mace of holy wrath (72, 16, D) a phantom mirror (72, 17, D) the +8 hand crossbow of Prescription {speed, rPois Will+ Str-4} Attacks with this weapon are significantly faster. It affects your strength (-4). It protects you from poison. It affects your willpower, your defense against some magical effects. (72, 26, D) a +2 chain mail of fire resistance (72, 27, D) a box of beasts (72, 36, D) an uncursed staff of cold (72, 40, D) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (still there?) (72, 41, D) a +0 short sword (72, 42, D) a +0 hand axe (still there?) 3 potions of haste (still there?) an orc corpse (still there?) (73, 1, D) an uncursed staff of death (73, 17, D) an uncursed staff of death (73, 20, D) a +1 vorpal hand axe (73, 27, D) an uncursed staff of fire (73, 29, D) a +2 vampiric war axe (73, 37, D) a lightning rod (4/4) (75, 1, D) a +3 vorpal spear