Adamkad1 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 2, D) a +0 kite shield a +0 scale mail a +0 flail (10, 4, D) a lightning rod (4/4) (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (19, 0, D) a book of the Warp (19, 1, D) Sif Muna's Grimoire of the Enthralling Arsonist Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Corona Hexes 1 no c - Slow Hexes 2 no d - Ensorcelled Hibernation Hexes/Ice 2 yes e - Leda's Liquefaction Hexes/Earth 4 no f - Bolt of Magma Conjuration/Fire/Earth 5 no g - Fireball Conjuration/Fire 5 no (19, 16, D) an uncursed staff of death (19, 17, D) the Tome of Mutagenic Stones Spells Type Level Known a - Sandblast Earth 1 no b - Passwall Transmutation/Earth 2 yes c - Stone Arrow Conjuration/Earth 3 no d - Ignite Poison Fire/Transmutation/Poison 3 no e - Lee's Rapid Deconstruction Earth 5 no f - Hydra Form Transmutation 6 no (20, 0, D) a cursed amulet of inaccuracy (20, 16, D) the +8 long sword "Don Poam" {vorpal, rPois rF- rN+ Will+++} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It protects you from poison. It protects you from negative energy. It affects your willpower, your defense against some magical effects. (20, 17, D) a lightning rod (4/4) (21, 0, D) a +3 hand axe of venom (21, 1, D) an uncursed staff of cold (21, 16, D) a manual of Maces & Flails (21, 17, D) the +1 scale mail of Omnaty Gaj {+Blink rC- Dex+3} It affects your dexterity (+3). It makes you vulnerable to cold. It lets you blink. (22, 0, D) a box of beasts (22, 1, D) a bolt (still there?) a book of Fire (still there?) (22, 3, D) a +0 great mace (still there?) a +0 chain mail (still there?) a +0 battleaxe (still there?) a +0 plate armour (still there?) a human skeleton (still there?) (22, 16, D) a +2 broad axe of electrocution (22, 17, D) the +8 spear of Circular Logic {vamp, Int+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+2). (23, 0, D) an uncursed staff of cold (23, 1, D) a box of beasts (23, 3, D) a +0 long sword a +0 plate armour a +0 tower shield a +0 arbalest 23 bolts a human skeleton a yaktaur skeleton (23, 4, D) a +0 battleaxe a +0 plate armour a human skeleton (23, 5, D) a +0 great sword (still there?) a +0 plate armour (still there?) a human skeleton (still there?) (23, 17, D) a +0 flail of draining (23, 18, D) Asmodeus's Volume of Arcane Weapons and the Entourage Spells Type Level Known a - Call Imp Summoning 2 no b - Bolt of Magma Conjuration/Fire/Earth 5 no c - Iron Shot Conjuration/Earth 6 no d - Summon Hydra Summoning 7 no (24, 0, D) an uncursed staff of fire (24, 1, D) a +0 mace of protection (24, 2, D) the cursed ring "Voovemon" {rElec rPois Str+5 Slay-4 SInv} [ring of slaying] It affects your strength (+5). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It insulates you from electricity. It protects you from poison. It lets you see invisible. It has a curse placed upon it. a +4 ring of protection a +0 battleaxe a +0 chain mail (24, 3, D) a cursed +0 battleaxe (still there?) a +0 chain mail (still there?) a +3 battleaxe (still there?) a +0 chain mail (still there?) a +1 long sword (still there?) a +0 plate armour (still there?) a +0 kite shield (still there?) a human skeleton (still there?) (24, 5, D) a +0 battleaxe (still there?) a +0 plate armour (still there?) a human skeleton (still there?) (24, 16, D) a box of beasts (24, 17, D) an uncursed staff of air (24, 18, D) a +4 vorpal shortbow (25, 0, D) a +2 long sword of distortion (25, 1, D) a tin of tremorstones (2/2) (25, 2, D) the +7 morningstar "Icwairez" {freeze, rF++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from fire. a +0 plate armour a human skeleton (25, 3, D) a +1 vorpal war axe (still there?) a +0 plate armour (still there?) (25, 4, D) a +0 war axe (still there?) a +0 chain mail (still there?) a +0 kite shield (still there?) (25, 5, D) a +0 arbalest (still there?) 11 bolts (still there?) a +0 great mace (still there?) a +0 chain mail (still there?) a yaktaur skeleton (still there?) (25, 16, D) a lightning rod (4/4) (25, 17, D) a phantom mirror (25, 18, D) an uncursed ring of protection from fire (26, 0, D) the Almanac of Quantum Evil Spells Type Level Known a - Animate Skeleton Necromancy 1 no b - Apportation Translocation 1 no c - Sublimation of Blood Necromancy 2 no d - Blink Translocation 2 no e - Vampiric Draining Necromancy 3 no f - Dispersal Translocation 6 no (26, 1, D) a +2 long sword (26, 2, D) a +0 arbalest 17 bolts (26, 3, D) a +0 long sword (still there?) the +8 chain mail of a volcano {Slay+5} (still there?) It affects your accuracy and damage with ranged weapons and melee attacks (+5). a +0 kite shield (still there?) (26, 4, D) a +0 long sword (still there?) a +0 plate armour (still there?) a human skeleton (still there?) (26, 16, D) a +0 helmet of intelligence (26, 17, D) a box of beasts (26, 19, D) the +3 plate armour of Aceschit {Str+4} It affects your strength (+4). (27, 0, D) a +0 chain mail (27, 1, D) a box of beasts (27, 17, D) a book of Power (28, 0, D) a lightning rod (4/4) (28, 1, D) a +2 plate armour of cold resistance (28, 16, D) the +6 quarterstaff of Inquiry {holy, Will++ Dex+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+2). It affects your willpower, your defense against some magical effects. (28, 17, D) the Papyrus of Feathers Spells Type Level Known a - Static Discharge Conjuration/Air 3 no b - Summon Lightning Spire Summoning/Air 4 no c - Freezing Cloud Conjuration/Ice/Air 6 no (29, 0, D) a book of the Dragon (29, 16, D) a tin of tremorstones (2/2) (29, 17, D) the +1 scale mail "Deuvvoe" {rElec Regen+ Dex-5} It affects your dexterity (-5). It insulates you from electricity. It increases your rate of regeneration. (34, 28, D) a +1 dagger of venom (35, 0, D) a book of Geomancy (35, 14, D) a book of the Tempests (35, 15, D) a +0 mace of protection (35, 29, D) a condenser vane (36, 0, D) a book of Annihilations (36, 1, D) an uncursed amulet of regeneration (36, 14, D) a box of beasts (36, 15, D) a +1 vorpal scimitar (37, 0, D) a book of Minor Magic (37, 1, D) a +2 chain mail of poison resistance (37, 15, D) a +3 dagger of electrocution (37, 28, D) a +2 broad axe of venom (37, 29, D) an uncursed staff of cold (38, 0, D) an uncursed staff of air (38, 1, D) the +3 halberd of the Puffball {drain, Dex+6} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+6). (38, 14, D) a +0 scale mail of fire resistance (38, 15, D) a +1 hunting sling of freezing (38, 28, D) a tin of tremorstones (2/2) (38, 29, D) a +5 rapier of speed (39, 0, D) the +14 plate armour "Vipsast" {rC- Str+7 Int+6} It affects your strength (+7). It affects your intelligence (+6). It makes you vulnerable to cold. (39, 1, D) a box of beasts (39, 14, D) a +0 ring mail of positive energy (39, 15, D) a +0 quarterstaff (39, 28, D) a book of Ice (39, 29, D) a book of Air (40, 0, D) a +1 vorpal shortbow (40, 1, D) a +1 long sword of electrocution (40, 14, D) a +2 arbalest of freezing (40, 15, D) the Grimoire of Congealing Flames Spells Type Level Known a - Ignite Poison Fire/Transmutation/Poison 3 no b - Frozen Ramparts Ice 3 no c - Ozocubu's Armour Ice 3 no d - Ignition Fire 8 no (40, 28, D) a book of Changes (40, 29, D) a +3 scimitar of freezing (41, 0, D) a book of the Earth (41, 1, D) a tin of tremorstones (2/2) (41, 14, D) the +4 Cigotuvi's embrace {rRot *Drain rN+} It protects you from negative energy. It causes draining when unequipped. (41, 15, D) a +2 vorpal shortbow (41, 23, D) a +0 robe (unseen) (41, 24, D) a +0 robe (still there?) the ring of Xom's Passing Interest {+Fly rPois rN+ Dex+4 Stlth-} (still there?) [ring of attention] It affects your dexterity (+4). It protects you from poison. It protects you from negative energy. It lets you fly. It makes you less stealthy. a +5 whip of electrocution (still there?) a +0 robe (still there?) (41, 29, D) an uncursed staff of fire (41, 36, D) (unseen) (41, 37, D) (unseen) (42, 0, D) a +3 flail of distortion (42, 1, D) a lightning rod (4/4) (42, 14, D) a +2 ring mail of poison resistance (42, 15, D) the Collected Works on Clay Spells Type Level Known a - Passwall Transmutation/Earth 2 yes b - Stone Arrow Conjuration/Earth 3 no c - Iron Shot Conjuration/Earth 6 no (42, 28, D) a condenser vane (42, 29, D) a +4 mace of draining (43, 14, D) an uncursed staff of air (43, 15, D) a Fen Folio (43, 28, D) a +2 short sword of electrocution (43, 29, D) +1 gold dragon scales (44, 28, D) a +2 battleaxe of freezing (49, 0, D) a +0 long sword (49, 1, D) a +2 plate armour of fire resistance (49, 24, D) an uncursed staff of poison (49, 36, D) a tin of tremorstones (2/2) (49, 37, D) a +2 robe of positive energy (50, 0, D) a +0 robe (50, 1, D) a box of beasts (50, 12, D) a +0 dagger of venom (50, 13, D) an uncursed amulet of reflection (50, 24, D) a Fen Folio (50, 37, D) a +4 lajatang of speed (51, 0, D) a book of the Earth (51, 6, D) a +3 battleaxe of freezing (still there?) +1 fire dragon scales (still there?) (51, 13, D) a +2 pair of boots of stealth (51, 36, D) an uncursed staff of death (51, 37, D) the Compendium of Burning Moulding Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Conjure Flame Conjuration/Fire 3 no c - Inner Flame Hexes/Fire 3 no d - Blade Hands Transmutation 5 no e - Hydra Form Transmutation 6 no (52, 0, D) a +5 short sword of speed (52, 18, D) a +1 trident of pain (still there?) a +0 robe (still there?) (52, 24, D) a book of the Earth (52, 25, D) a +4 hand axe of flaming (52, 36, D) an uncursed staff of cold (52, 37, D) the cursed +1 scale mail of the Shining Light {Rampage +Inv rF+ Will-} It protects you from fire. It affects your willpower, your defense against some magical effects. It lets you turn invisible. It bestows one free step when moving towards enemies. It has a curse placed upon it. (53, 0, D) a +2 arbalest of freezing (53, 1, D) the Papyrus of Icy Summoning Spells Type Level Known a - Freeze Ice 1 no b - Summon Small Mammal Summoning 1 no c - Ozocubu's Armour Ice 3 no d - Call Canine Familiar Summoning 3 no e - Summon Demon Summoning 5 no f - Freezing Cloud Conjuration/Ice/Air 6 no (53, 5, D) a +0 robe of cold resistance (53, 6, D) a +0 battleaxe a +0 chain mail (53, 7, D) a +0 robe (53, 17, D) a cursed +0 halberd a +0 robe (53, 20, D) a +3 short sword of venom (still there?) a +0 robe (still there?) the +6 battleaxe of Midnight {vorpal, Str+4} (still there?) It inflicts extra damage upon your enemies. It affects your strength (+4). a +0 robe (still there?) a +3 battleaxe (still there?) a cursed +0 plate armour (still there?) (53, 24, D) an uncursed staff of air (53, 25, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. (53, 26, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (53, 36, D) a +0 great mace of protection (54, 1, D) a +2 helmet of intelligence (54, 6, D) an uncursed staff of cold (54, 12, D) an uncursed staff of cold (54, 13, D) the cursed +1 war axe "Deskellona" {flame, rF+ SInv Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It lets you see invisible. It makes you more stealthy. It has a curse placed upon it. (54, 21, D) a +0 dire flail (still there?) a +0 plate armour (still there?) (54, 24, D) a book of Frost (54, 25, D) the Handbook of Beguiling and Unholy Magic Spells Type Level Known a - Corpse Rot Necromancy/Air 2 no b - Leda's Liquefaction Hexes/Earth 4 no c - Agony Necromancy 5 yes d - Excruciating Wounds Necromancy 5 no (55, 0, D) an uncursed staff of air (55, 1, D) a tin of tremorstones (2/2) (55, 9, D) the +7 sceptre of Torment {pain, torment} (still there?) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. a +0 plate armour (still there?) (55, 12, D) a phantom mirror (55, 13, D) a book of the Warp (55, 24, D) a +0 demon whip of electrocution (59, 36, D) a +1 great sword of holy wrath (59, 41, D) a +4 vorpal flail a +0 robe (60, 36, D) an uncursed staff of cold (60, 40, D) a +0 great sword a +0 chain mail (60, 42, D) a +1 mace of protection a +0 robe (60, 43, D) a +0 dagger a +0 robe (61, 0, D) a box of beasts (61, 8, D) a +0 trident (still there?) a book of Cantrips (still there?) (61, 16, D) a phial of floods (61, 37, D) a box of beasts (62, 1, D) Sif Muna's Tome of Toxins Spells Type Level Known a - Sting Transmutation/Poison 1 yes b - Poisonous Vapours Poison/Air 2 no c - Olgreb's Toxic Radiance Poison 4 no (62, 8, D) a book of Fire (62, 9, D) a +1 robe (62, 16, D) a lightning rod (4/4) (62, 27, D) an uncursed staff of poison (62, 36, D) an uncursed ring of resist corrosion (62, 37, D) a +4 long sword (62, 41, D) a +4 falchion a +0 robe (63, 0, D) the Handbook of Fetching Flames Spells Type Level Known a - Dazzling Flash Conjuration/Hexes 3 no b - Inner Flame Hexes/Fire 3 no c - Fulminant Prism Conjuration/Hexes 4 no d - Leda's Liquefaction Hexes/Earth 4 no e - Starburst Conjuration/Fire 6 no (63, 3, D) a +3 falchion of freezing (63, 8, D) a condenser vane (63, 17, D) a +2 hand crossbow of flaming (63, 26, D) a +0 dagger (63, 30, D) a +2 glaive of venom (63, 33, D) an arrow (63, 36, D) an uncursed staff of poison (63, 37, D) a +0 short sword (64, 16, D) a +3 leather armour of cold resistance (64, 17, D) an uncursed staff of conjuration (64, 26, D) a +0 mace of protection (64, 27, D) a +0 dagger (64, 30, D) a +0 shortbow the +0 staff of Battle 25 arrows a +0 leather armour (64, 31, D) a +0 short sword a +0 longbow a +0 leather armour a cursed staff of death a +1 dagger of venom 22 arrows (64, 32, D) a +1 trident of freezing (still there?) a +0 short sword (still there?) (64, 33, D) 2 arrows (67, 0, D) an uncursed staff of poison (68, 0, D) the +2 leather armour of Nizoec {rElec rPois rC+} It protects you from cold. It insulates you from electricity. It protects you from poison. (69, 0, D) an uncursed staff of earth (69, 36, D) a +3 spear of distortion (70, 8, D) the Grimoire of Igneous Cold Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Fireball Conjuration/Fire 5 no c - Freezing Cloud Conjuration/Ice/Air 6 no d - Ozocubu's Refrigeration Ice 6 no (70, 36, D) the +5 robe of Misfortune {*Contam Harm *Corrode *Drain *Slow EV+5} It affects your evasion (+5). It causes magical contamination when unequipped. It may corrode you when you take damage. It causes draining when unequipped. It may slow you when you take damage. It increases damage dealt and taken. (70, 37, D) an uncursed staff of death (71, 8, D) a +0 vorpal hand crossbow (71, 10, D) a +3 quarterstaff of pain a +0 chain mail (71, 11, D) 5 arrows (71, 12, D) a +0 rapier (71, 13, D) an arrow (71, 17, D) a +0 dagger (71, 21, D) an uncursed staff of cold a +0 robe (71, 22, D) a +0 short sword a +0 robe (71, 26, D) an uncursed staff of air (71, 27, D) a +3 halberd of freezing (71, 36, D) a condenser vane (71, 37, D) an uncursed staff of death (71, 41, D) a +0 flail a +0 robe (72, 8, D) a +0 short sword (72, 9, D) a +2 morningstar of freezing (72, 11, D) a +0 longbow a +0 dagger a +0 leather armour a cursed -2 rapier a +0 leather armour (72, 16, D) a book of Flames (72, 17, D) the Collected Works on Slavery and Beguiling Spells Type Level Known a - Corona Hexes 1 no b - Summon Small Mammal Summoning 1 no c - Call Imp Summoning 2 no d - Portal Projectile Hexes/Translocation 3 no e - Inner Flame Hexes/Fire 3 no f - Fulminant Prism Conjuration/Hexes 4 no g - Summon Ice Beast Ice/Summoning 4 no (72, 21, D) a +0 rapier a +0 robe (72, 26, D) the +8 chain mail "Qeops" {rCorr} It provides partial protection from all sources of acid and corrosion. (72, 27, D) a +0 leather armour of poison resistance (72, 36, D) a +3 falchion of holy wrath (73, 17, D) an uncursed staff of air (73, 26, D) a +0 dagger of venom (73, 27, D) a tin of tremorstones (2/2) (73, 36, D) a +0 great sword of holy wrath (73, 37, D) an uncursed staff of cold (75, 1, D) a book of Flames