Adamkad1 the Dungeon (0, 51, D) the +3 robe of Folly {Archmagi, Will-- Int+5} It affects your intelligence (+5). It affects your willpower, your defense against some magical effects. (0, 52, D) a +0 morningstar of protection (1, 15, D) an uncursed ring of fire an uncursed ring of fire an uncursed ring of positive energy an uncursed amulet of the acrobat (1, 32, D) a +2 antimagic battleaxe (1, 33, D) a +0 rapier (2, 14, D) an uncursed staff of cold (2, 32, D) a lightning rod (4/4) (2, 33, D) a +4 long sword of holy wrath (2, 34, D) a +7 hand axe of venom (still there?) 4 potions of heal wounds (still there?) (2, 36, D) a +0 short sword (still there?) a +0 leather armour (still there?) a scroll of brand weapon (still there?) (2, 50, D) a +10 spear (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (3, 14, D) a +1 morningstar of freezing (3, 15, D) an uncursed staff of earth (3, 17, D) a phial of floods (3, 32, D) a cursed staff of fire (3, 34, D) a cursed staff of fire (3, 35, D) a +0 longbow (still there?) 37 arrows (still there?) a cursed +0 leather armour (still there?) 4 scrolls of enchant weapon (still there?) (3, 50, D) an uncursed staff of conjuration (3, 52, D) a +0 shortbow of flaming (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a cursed -4 ring of slaying (4, 15, D) the +7 ring mail of Jarphy {Rampage rC- Will- rCorr} It makes you vulnerable to cold. It affects your willpower, your defense against some magical effects. It provides partial protection from all sources of acid and corrosion. It bestows one free step when moving towards enemies. (4, 16, D) a box of beasts (4, 32, D) an uncursed staff of conjuration (4, 33, D) a +1 short sword of speed (still there?) a +0 leather armour (still there?) an uncursed staff of air (still there?) (4, 34, D) a +0 rapier (still there?) a +0 rapier (still there?) the +4 ring mail of the Sea {Str+4} (still there?) It affects your strength (+4). a book of Callings (still there?) (4, 36, D) a +1 mace of protection (4, 37, D) a +0 rapier (4, 39, D) a +0 rapier (4, 50, D) the +3 rapier of Jaadghogh {venom, rF+ rC+ Int+2} It poisons the flesh of those it strikes. It affects your intelligence (+2). It protects you from fire. It protects you from cold. (4, 51, D) +0 shadow dragon scales an uncursed staff of air (4, 52, D) the Grimoire of Instinct Spells Type Level Known a - Inner Flame Hexes/Fire 3 yes b - Call Canine Familiar Summoning 3 no c - Summon Forest Summoning/Translocation 5 yes d - Dragon's Call Summoning 9 yes (5, 14, D) an uncursed amulet of guardian spirit (still there?) an uncursed staff of air (still there?) (5, 15, D) an uncursed amulet of regeneration (5, 16, D) an uncursed staff of air (5, 32, D) the +6 hand axe of the Genius {freeze, Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). (5, 33, D) a +0 leather armour (5, 34, D) a +0 rapier (still there?) a +0 dagger (still there?) a +0 longbow (still there?) 20 arrows (still there?) a +0 leather armour (still there?) the amulet "Wuazxare" {RegenMP rElec} (still there?) [amulet of magic regeneration] It increases your magic regeneration. It insulates you from electricity. (5, 36, D) a +0 long sword (5, 50, D) an uncursed amulet of reflection (5, 51, D) +0 fire dragon scales a +4 hunting sling of freezing (5, 52, D) a +0 plate armour of fire resistance (5, 54, D) quicksilver dragon scales (6, 14, D) a +1 flail of holy wrath (6, 16, D) the cursed +1 robe "Soysos" {*Contam Rampage Will+ Int+2} It affects your intelligence (+2). It affects your willpower, your defense against some magical effects. It causes magical contamination when unequipped. It bestows one free step when moving towards enemies. It has a curse placed upon it. (6, 32, D) a tin of tremorstones (2/2) (6, 33, D) a +2 plate armour of fire resistance (6, 34, D) a +3 dagger (still there?) a +2 hand axe of electrocution (still there?) (6, 37, D) a +0 leather armour (6, 38, D) a cursed -2 leather armour (6, 50, D) a cursed staff of air (6, 51, D) a phantom mirror (6, 52, D) the +2 leather armour "Vuesoredo" {Int+3} It affects your intelligence (+3). (unseen) (7, 14, D) a +7 long sword of draining the +8 glaive "Omymup" {vorpal, rN+ Will+ Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from negative energy. It affects your willpower, your defense against some magical effects. (7, 15, D) a +1 short sword of draining (7, 34, D) an uncursed ring of positive energy an uncursed ring of resist corrosion the ring of the Catfish {rElec rC- Will+ Dex-3 Stlth+} [ring of willpower] It affects your dexterity (-3). It makes you vulnerable to cold. It insulates you from electricity. It affects your willpower, your defense against some magical effects. It makes you more stealthy. the amulet of Lugonu's Regard {Inacc rElec rN+ Stlth+} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It insulates you from electricity. It protects you from negative energy. It makes you more stealthy. a +0 short sword a cursed -3 long sword a +5 dagger of venom (7, 39, D) 27 arrows a +0 rapier a +2 mace of protection (7, 40, D) a +0 leather armour (7, 41, D) an arrow (7, 42, D) an arrow (7, 50, D) an uncursed staff of poison (7, 51, D) an uncursed staff of conjuration (7, 52, D) +0 fire dragon scales (still there?) an uncursed ring of ice (still there?) (8, 32, D) a +0 rapier (still there?) an uncursed ring of stealth (still there?) the +3 scale mail "Geklamel" {Harm rC+ Dex-4 Stlth+} (still there?) It affects your dexterity (-4). It protects you from cold. It increases damage dealt and taken. It makes you more stealthy. (8, 33, D) a +3 antimagic quarterstaff (8, 34, D) a +1 hand axe of flaming (still there?) a +0 chain mail (still there?) (8, 50, D) a +2 mace of protection (8, 51, D) +0 gold dragon scales a Necronomicon (8, 52, D) +0 ice dragon scales (still there?) a box of beasts (still there?) (8, 53, D) (unseen) (9, 13, D) an uncursed staff of earth (still there?) the cursed +1 flail of Accidental Termination {holy, +Blink rPois rF- rC++} (still there?) It has been blessed by the Shining One to cause great damage to the undead and demons. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It lets you blink. It has a curse placed upon it. (9, 15, D) the +5 robe of Night {Dark Will+ SInv} (still there?) It affects your willpower, your defense against some magical effects. It lets you see invisible. an uncursed staff of death (still there?) the ring "Juvi Elo" {Wiz Dex+5} (still there?) [ring of wizardry] It improves your spell success rate. It affects your dexterity (+5). (9, 18, D) a +0 hand crossbow of flaming (9, 32, D) a +0 long sword (still there?) a +0 chain mail (still there?) a +0 dagger (still there?) (9, 33, D) a +0 rapier (9, 34, D) a +0 shortbow (still there?) a +2 broad axe of electrocution (still there?) a +0 leather armour (still there?) a +0 shortbow (still there?) 18 arrows (still there?) (9, 36, D) a +0 chain mail (still there?) a +0 short sword (still there?) (9, 40, D) a +0 longbow (still there?) a +0 rapier (still there?) (9, 50, D) a +0 dagger of freezing (9, 55, D) +0 ice dragon scales (unseen) (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} It insulates you from electricity. It affects your willpower, your defense against some magical effects. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 1, D) a +0 long sword a +0 kite shield (10, 4, D) a lightning rod (4/4) (10, 15, D) the +9 flail "Vaimussa" {vorpal, Fragile rPois Will+ Str+8 Dex-4} It inflicts extra damage upon your enemies. It affects your strength (+8). It affects your dexterity (-4). It protects you from poison. It affects your willpower, your defense against some magical effects. It will be destroyed if unequipped. (10, 32, D) a book of Cantrips (10, 33, D) a condenser vane (still there?) a box of beasts (still there?) (10, 50, D) a phial of floods (10, 51, D) +0 ice dragon scales a cursed ring of flight (10, 53, D) a cursed -4 ring of dexterity (unseen) (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 14, D) a tin of tremorstones (2/2) (11, 16, D) an uncursed staff of death (11, 32, D) a +0 rapier (11, 33, D) a +2 quarterstaff of distortion (still there?) 9 arrows (still there?) a +0 long sword (still there?) (11, 49, D) a +2 leather armour of willpower (11, 50, D) a +2 spear of flaming (11, 51, D) an uncursed amulet of faith a +1 leather armour of willpower a +3 leather armour of cold resistance (12, 33, D) a +0 leather armour (still there?) a +2 chain mail of fire resistance (still there?) (12, 34, D) a +0 vampiric executioner's axe (still there?) a +0 leather armour (still there?) the +4 chain mail of Disaster {Int+4} (still there?) It affects your intelligence (+4). a +0 leather armour (still there?) a +0 rapier (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) a +2 robe of resistance (still there?) (12, 37, D) a +0 rapier (12, 52, D) a +2 robe of resistance (still there?) the cursed +1 mace "Zoroma Tiumn" {vorpal, Will+} (still there?) It inflicts extra damage upon your enemies. It affects your willpower, your defense against some magical effects. It has a curse placed upon it. a +2 scimitar of holy wrath (still there?) a +2 dagger of distortion (still there?) (13, 16, D) a +0 falchion of holy wrath (13, 31, D) a phantom mirror (13, 35, D) an uncursed staff of air (still there?) a +0 short sword (still there?) (13, 49, D) a +2 hand axe of flaming (13, 53, D) an uncursed staff of air (14, 33, D) a +0 long sword (unseen) (14, 34, D) a cursed staff of air (still there?) the cursed +1 shortbow of Perversion {freeze, rPois Int+4 Dex-3} (still there?) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+4). It affects your dexterity (-3). It protects you from poison. It has a curse placed upon it. (14, 38, D) a +2 spectral quarterstaff (still there?) a +0 leather armour (still there?) (18, 31, D) a +2 chain mail of cold resistance (18, 34, D) a +6 morningstar of protection (18, 50, D) a +0 halberd (still there?) a scroll of brand weapon (still there?) the Papyrus of Ghastly Venom (still there?) Spells Type Level Known a - Animate Skeleton Necromancy 1 yes b - Corpse Rot Necromancy/Air 2 yes c - Vampiric Draining Necromancy 3 no d - Dispel Undead Necromancy 4 yes e - Olgreb's Toxic Radiance Poison 4 no f - Simulacrum Ice/Necromancy 6 no (18, 52, D) a +0 long sword (still there?) a +0 short sword (still there?) (19, 0, D) a tin of tremorstones (2/2) (still there?) the Handbook of the Compass and Enchantment (still there?) Spells Type Level Known a - Slow Hexes 2 yes b - Ensorcelled Hibernation Hexes/Ice 2 yes c - Iskenderun's Mystic Blast Conjuration/Translocation 4 yes d - Leda's Liquefaction Hexes/Earth 4 yes e - Disjunction Translocation 8 yes (19, 2, D) a +1 broad axe of electrocution (19, 16, D) a +2 antimagic glaive (19, 17, D) the +0 leather armour "Erodarr" {rN+ Int-3 Stlth+} It affects your intelligence (-3). It protects you from negative energy. It makes you more stealthy. (19, 48, D) an uncursed ring of flight (still there?) a book of the Dragon (still there?) (19, 50, D) a +0 short sword of freezing (unseen) (19, 53, D) a cursed -3 war axe (20, 5, D) a +0 robe (20, 16, D) a +2 giant spiked club (20, 17, D) a phial of floods (20, 32, D) a phantom mirror (20, 35, D) an uncursed staff of poison (20, 49, D) a +0 dire flail (still there?) an uncursed staff of earth (still there?) (20, 50, D) an uncursed ring of flight (still there?) a +0 cloak (still there?) a +0 mace (still there?) a +3 whip of electrocution (still there?) a +0 war axe (still there?) (21, 0, D) the +3 scale mail of the Apothecary {Dex+2} It affects your dexterity (+2). (21, 4, D) a +0 robe (unseen) (21, 16, D) a +6 ring of dexterity (21, 17, D) an uncursed ring of protection from cold (21, 19, D) an uncursed ring of flight a +6 ring of intelligence an uncursed ring of protection from fire an uncursed ring of ice a +4 ring of evasion an uncursed ring of ice an uncursed ring of protection from cold an uncursed amulet of faith an uncursed amulet of guardian spirit an uncursed ring of see invisible an uncursed amulet of reflection (21, 32, D) a cursed -4 ring of protection (still there?) a Fen Folio (still there?) an uncursed staff of air (still there?) (21, 50, D) an uncursed staff of cold (still there?) a +3 dagger of speed (still there?) (21, 54, D) a +0 flail (unseen) (22, 0, D) an uncursed staff of death (22, 16, D) a +2 chain mail of poison resistance (22, 32, D) an uncursed staff of air (still there?) the Tome of Dislocated Creation (still there?) Spells Type Level Known a - Apportation Translocation 1 yes b - Summon Mana Viper Hexes/Summoning 5 yes c - Summon Demon Summoning 5 yes d - Dispersal Translocation 6 no (22, 48, D) a +0 long sword a +0 short sword (22, 49, D) an uncursed staff of poison (22, 51, D) a +0 hand axe (still there?) an uncursed ring of willpower (still there?) (23, 0, D) the +4 Cigotuvi's embrace {rMiasma *Drain rN+} It protects you from negative energy. It causes draining when unequipped. a cursed staff of cold (23, 16, D) an uncursed staff of death (23, 17, D) an uncursed staff of poison (23, 18, D) a +3 spear of freezing (unseen) (23, 32, D) a +1 vorpal broad axe (still there?) an uncursed staff of poison (still there?) an uncursed staff of conjuration (still there?) (23, 35, D) the +8 bardiche of the Key {venom, rN+ Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). It protects you from negative energy. (23, 48, D) a +0 hand axe of electrocution (23, 50, D) an uncursed staff of death a +0 mace a +4 vorpal glaive a +0 battleaxe a +2 vorpal spear a +2 hand axe of distortion (23, 55, D) a +0 halberd (24, 1, D) a +1 glaive of venom (24, 16, D) a +2 dagger of electrocution (24, 17, D) an uncursed staff of cold (24, 18, D) an uncursed staff of cold (24, 31, D) a +3 arbalest of freezing (24, 33, D) an uncursed staff of cold a +0 battleaxe of electrocution (24, 48, D) an uncursed staff of conjuration (24, 49, D) a +2 dire flail of protection a +0 broad axe a +1 cloak a +0 short sword (24, 53, D) a +0 glaive a cursed +0 cloak (24, 54, D) a +0 short sword of holy wrath (25, 0, D) a +2 great sword of electrocution (25, 1, D) a +1 troll leather armour (25, 6, D) a +0 robe (25, 16, D) a +2 hunting sling of freezing (25, 17, D) a +3 great mace of draining (25, 18, D) the cursed +1 short sword "Catiylli" {vorpal, rC+ Will+} It inflicts extra damage upon your enemies. It protects you from cold. It affects your willpower, your defense against some magical effects. It has a curse placed upon it. (25, 49, D) an uncursed amulet of guardian spirit a +0 battleaxe the +5 plate armour of the Cartwright {rElec Str+5} It affects your strength (+5). It insulates you from electricity. (25, 50, D) a +0 hand axe a +0 glaive a +0 glaive of protection a +3 scale mail of willpower (25, 51, D) a +0 glaive a +0 scimitar a +0 hand axe (25, 54, D) a +0 short sword a +0 cloak (26, 0, D) the +6 dire flail of the Purple Skies {vorpal, SInv} It inflicts extra damage upon your enemies. It lets you see invisible. (26, 1, D) an uncursed staff of fire (26, 6, D) (unseen) (26, 16, D) the +9 scale mail of the Sunfish {rC+ Stlth+} It protects you from cold. It makes you more stealthy. (26, 17, D) a lightning rod (4/4) (26, 35, D) a condenser vane (still there?) an uncursed staff of cold (still there?) (26, 48, D) an uncursed staff of earth an uncursed staff of earth (26, 51, D) a +5 fustibalus of flaming (still there?) a +0 hand axe (still there?) (27, 17, D) a +2 war axe of flaming (27, 18, D) +0 ice dragon scales (unseen) (27, 33, D) an uncursed staff of death (still there?) a +2 long sword of draining (still there?) the Collected Works on Destructive Flight (still there?) Spells Type Level Known a - Shock Conjuration/Air 1 yes b - Dazzling Flash Conjuration/Hexes 3 yes c - Iron Shot Conjuration/Earth 6 yes d - Tornado Air 9 yes (27, 48, D) a +0 short sword (still there?) an uncursed staff of death (still there?) (27, 51, D) a +1 shortbow of freezing (still there?) a cursed -3 hand axe (still there?) the ring of Disaster {rPois SInv} (still there?) [ring of poison resistance] It protects you from poison. It lets you see invisible. (27, 52, D) a +0 glaive (unseen) (27, 53, D) a +0 halberd (28, 0, D) a box of beasts (28, 16, D) a +6 ring of strength (28, 17, D) a +6 longbow (28, 19, D) +0 fire dragon scales (unseen) (28, 32, D) a +2 vorpal great mace (28, 33, D) an uncursed ring of magical power (28, 48, D) the cursed +0 ring mail "Gyssump" {rPois Regen+ Int+5} It affects your intelligence (+5). It protects you from poison. It increases your rate of regeneration. It has a curse placed upon it. (28, 49, D) an uncursed staff of conjuration (still there?) a +2 halberd of venom (still there?) a +0 cloak of preservation (still there?) a +2 long sword of protection (still there?) (28, 50, D) a +0 mace a cursed +0 cloak (28, 51, D) a +0 long sword (still there?) a +0 cloak (still there?) (28, 52, D) a +0 long sword (still there?) a +0 cloak (still there?) (28, 53, D) a +0 mace (29, 0, D) an uncursed staff of earth (29, 1, D) a +1 great sword of flaming (29, 16, D) a +1 demon whip of electrocution (29, 17, D) a cursed ring of attention (29, 32, D) a +1 chain mail of willpower (29, 33, D) a tin of tremorstones (2/2) (29, 48, D) an uncursed staff of earth (29, 49, D) an uncursed staff of poison (still there?) a book of Frost (still there?) (30, 48, D) a +0 mace (30, 49, D) a +0 long sword (still there?) a +0 cloak (still there?) a book of Conjurations (still there?) (30, 53, D) a +0 halberd (31, 48, D) an uncursed staff of conjuration (31, 49, D) a +0 mace (still there?) a +3 leather armour of cold resistance (still there?) (31, 50, D) a +0 battleaxe a book of Fire (31, 52, D) a +0 long sword (still there?) a +0 trident (still there?) a +0 war axe (still there?) (32, 48, D) an uncursed staff of death (32, 50, D) a +0 battleaxe (32, 52, D) a +3 short sword of draining (still there?) an uncursed amulet of guardian spirit (still there?) (33, 49, D) a cursed -3 glaive a +0 leather armour of poison resistance (33, 50, D) a +0 long sword a cursed -1 glaive an uncursed amulet of guardian spirit (33, 51, D) an uncursed amulet of magic regeneration (34, 28, D) a +1 mace of protection (34, 48, D) an uncursed staff of death (34, 50, D) the +6 fustibalus "Ruegyisa" {venom, Int+3 Stlth+} It poisons the ammo it fires. It affects your intelligence (+3). It makes you more stealthy. (35, 0, D) a lightning rod (4/4) (35, 28, D) a +3 vampiric war axe (35, 29, D) a +0 mace of protection (36, 0, D) the +6 scimitar of Woe {freeze, MP+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your magic capacity (+9). (36, 1, D) a +3 ring mail of poison resistance (36, 15, D) an uncursed staff of conjuration (36, 29, D) an uncursed staff of conjuration (37, 0, D) a +1 battleaxe of electrocution (37, 1, D) an uncursed staff of death (37, 14, D) an uncursed staff of air (37, 15, D) a +0 shortbow of flaming (37, 18, D) the +3 salamander hide armour {Flames rF++ rC--} It greatly protects you from fire. It makes you very vulnerable to cold. (38, 0, D) a +3 glaive of venom (38, 1, D) a phial of floods (38, 17, D) a +1 vorpal scythe (38, 48, D) the +10 great sword "Gargoyle's Regret" {vamp, rPois rC+++ Will+ Str-2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-2). It renders you almost immune to cold. It protects you from poison. It affects your willpower, your defense against some magical effects. (38, 49, D) an uncursed amulet of regeneration (38, 50, D) a +3 short sword of protection (unseen) (39, 14, D) the +11 long sword "Isaopathru" {flame, rElec rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It insulates you from electricity. (39, 15, D) a +0 long sword of electrocution (39, 18, D) a +1 vampiric scythe (39, 19, D) a +0 trident (39, 48, D) a +2 plate armour of willpower (39, 49, D) a +2 falchion of electrocution (unseen) (39, 50, D) a phantom mirror (40, 0, D) a +2 leather armour of cold resistance (40, 1, D) the +3 dagger of the Magi {protect, +Rage rElec Dex-2 SInv} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (-2). It insulates you from electricity. It lets you see invisible. It lets you go berserk. (40, 6, D) a +0 robe (40, 14, D) an uncursed staff of poison (40, 15, D) a +3 trident of pain a +0 halberd of freezing (40, 28, D) the +4 dire flail "Loet" {vorpal, Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). (40, 29, D) a +1 vorpal great sword (40, 49, D) a box of beasts (unseen) (40, 50, D) a +2 plate armour of fire resistance (still there?) a cursed ring of attention (still there?) (41, 0, D) a +2 short sword of freezing (41, 1, D) an uncursed staff of death (41, 15, D) a +1 vorpal long sword (41, 16, D) a +0 great sword of flaming a +0 chain mail an uncursed ring of see invisible (41, 30, D) a +0 scale mail (41, 48, D) an uncursed ring of protection from cold (42, 0, D) a phial of floods (42, 1, D) a condenser vane (42, 28, D) an uncursed staff of cold (42, 29, D) a box of beasts (42, 48, D) a +2 shortbow of flaming a book of Hexes an uncursed amulet of guardian spirit (42, 50, D) a lightning rod (4/4) (still there?) an uncursed ring of stealth (still there?) a tin of tremorstones (2/2) (still there?) (43, 14, D) a +4 trident of protection (43, 15, D) a +2 chain mail of cold resistance (43, 28, D) a +2 longbow of flaming (43, 29, D) a +1 halberd of flaming (43, 47, D) an uncursed staff of earth a +3 whip of flaming (43, 50, D) a +2 long sword of freezing (unseen) (44, 28, D) +0 fire dragon scales (44, 49, D) an uncursed ring of stealth an uncursed ring of wizardry the ring "Detevviz" {+Blink Will- Int+6 SInv} [ring of intelligence] It affects your intelligence (+6). It affects your willpower, your defense against some magical effects. It lets you see invisible. It lets you blink. the ring "Tubiv" {Int+3 Slay+4} [ring of slaying] It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+4). the ring "Oristas" {Fire Int+6} [ring of fire] It enhances your fire magic. It affects your intelligence (+6). It protects you from fire. It makes you vulnerable to cold. an uncursed ring of magical power the ring "Awnio" {+Blink Str+6} [ring of strength] It affects your strength (+6). It lets you blink. a +6 ring of dexterity the amulet of Nouwoz {Faith +Inv Str+4 Stlth-} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+4). It lets you turn invisible. It makes you less stealthy. the amulet "Diypapluo" {Spirit Str+4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+4). an uncursed amulet of reflection the ring "Ihiyruh" {+Blink +Inv +Fly AC+4} [ring of protection] It affects your AC (+4). It lets you turn invisible. It lets you fly. It lets you blink. an uncursed amulet of regeneration (46, 48, D) a +2 kite shield of fire resistance a box of beasts a +0 mace of holy wrath (46, 49, D) a phantom mirror (46, 50, D) an uncursed staff of poison (still there?) a book of Cantrips (still there?) (46, 51, D) a +3 ring mail of willpower (still there?) an uncursed staff of earth (still there?) (47, 0, D) a cursed ring of attention (47, 15, D) 4 silver javelins (47, 21, D) 2 silver javelins (47, 48, D) a tin of tremorstones (2/2) (47, 52, D) a +2 robe of fire resistance (unseen) (48, 1, D) a +3 mace (48, 39, D) a +0 robe (48, 48, D) the +7 arbalest "Hidorus" {elec, Str+2 Stlth+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+2). It makes you more stealthy. (48, 49, D) an uncursed staff of poison (still there?) a +2 vorpal broad axe (still there?) (48, 51, D) a +1 mace of protection (still there?) a +1 leather armour of positive energy (still there?) a book of Power (still there?) (49, 3, D) the +6 chain mail of the Past {Will+} It affects your willpower, your defense against some magical effects. (49, 12, D) a +1 long sword of protection (49, 21, D) 2 silver javelins (49, 36, D) a +1 hunting sling of freezing (49, 37, D) a condenser vane (49, 40, D) a +0 dagger (49, 49, D) a +2 short sword of freezing (50, 0, D) a +0 vorpal quarterstaff (50, 3, D) a +0 robe (50, 11, D) a +1 hand axe of electrocution (50, 13, D) a phantom mirror (50, 14, D) 5 large rocks (50, 15, D) a large rock (50, 24, D) a phial of floods (50, 25, D) a +3 leather armour of cold resistance (50, 37, D) a +2 robe of cold resistance (still there?) a phantom mirror (still there?) the ring of Vidifolo {Ice +Fly Dex+2} (still there?) [ring of ice] It enhances your ice magic. It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from cold. It lets you fly. a +2 pair of gloves of archery (still there?) (50, 40, D) a +0 long sword (still there?) a +0 plate armour (still there?) (50, 48, D) a +2 vorpal halberd (still there?) the +9 shortbow of Bocuvic {venom, rElec Will- SInv Stlth+} (still there?) It poisons the ammo it fires. It insulates you from electricity. It affects your willpower, your defense against some magical effects. It lets you see invisible. It makes you more stealthy. quicksilver dragon scales (still there?) (50, 50, D) a +1 vampiric demon trident (still there?) a +0 plate armour of cold resistance (still there?) (51, 3, D) a cursed -3 long sword the +4 shortbow "Imp's Funeral" {flame, rN+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. a +4 vorpal spear the +10 dagger "Goblin's Bane" {venom, Will+ Str+9 Dex-4 Stlth-} It poisons the flesh of those it strikes. It affects your strength (+9). It affects your dexterity (-4). It affects your willpower, your defense against some magical effects. It makes you less stealthy. a +0 robe (51, 4, D) a cursed +4 spear (51, 12, D) 3 large rocks (still there?) an uncursed staff of fire (still there?) (51, 14, D) a +0 arbalest (still there?) a +3 scimitar of holy wrath (still there?) 9 bolts (still there?) (51, 15, D) a +0 longbow (still there?) 22 arrows (still there?) a +0 leather armour (still there?) (51, 25, D) a +0 vampiric scimitar (51, 36, D) a tin of tremorstones (2/2) (51, 38, D) a +0 flail (still there?) a +0 robe (still there?) (51, 39, D) a +0 dagger (still there?) a +0 robe (still there?) (51, 40, D) a cursed +0 dagger a +0 robe (51, 50, D) a +3 rapier of venom (51, 51, D) an uncursed staff of cold (still there?) an uncursed amulet of guardian spirit (still there?) (52, 4, D) a +0 dire flail a +0 plate armour (52, 12, D) a +0 vorpal fustibalus (52, 14, D) a +0 arbalest 12 bolts (52, 15, D) 9 arrows (52, 16, D) a +0 arbalest a +1 robe of cold resistance 3 large rocks 26 bolts 4 arrows (52, 17, D) an arrow a bolt (52, 18, D) a bolt 2 arrows (52, 19, D) 4 bolts (52, 21, D) an arrow (52, 24, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +1 scimitar of protection (52, 25, D) a tin of tremorstones (2/2) (52, 41, D) an uncursed staff of poison (52, 48, D) a +2 arbalest of freezing (52, 49, D) a +4 ring mail of cold resistance (still there?) a +6 ring of intelligence (still there?) (53, 0, D) a cursed -4 ring of protection (still there?) a +0 robe (still there?) (53, 13, D) a tin of tremorstones (2/2) a phantom mirror (53, 14, D) a +0 arbalest (still there?) a +0 arbalest (still there?) the +11 war axe of Precise Incision {vorpal, +Blink +Fly rF+} (still there?) It inflicts extra damage upon your enemies. It protects you from fire. It lets you fly. It lets you blink. an uncursed staff of fire (still there?) a cursed -2 arbalest (still there?) 59 bolts (still there?) (53, 15, D) a +0 spear (still there?) a +1 chain mail of cold resistance (still there?) (53, 16, D) a +0 arbalest 7 bolts (53, 25, D) an uncursed amulet of the acrobat (53, 36, D) a tin of tremorstones (2/2) (53, 38, D) an uncursed staff of poison (53, 48, D) a +2 shortbow of freezing (53, 49, D) a +1 mace of draining (53, 50, D) a box of beasts (54, 0, D) a +0 war axe (still there?) a +2 plate armour of willpower (still there?) (54, 1, D) an uncursed staff of death (still there?) a +2 pair of boots of flying (still there?) (54, 2, D) a +4 short sword (still there?) a +0 robe (still there?) (54, 3, D) a +0 scimitar (still there?) a +1 robe of fire resistance (still there?) (54, 5, D) a +0 robe (54, 13, D) a +0 leather armour (54, 15, D) a +0 arbalest (54, 24, D) the +6 broad axe of Seumor {venom, rC+} It poisons the flesh of those it strikes. It protects you from cold. (54, 25, D) an uncursed staff of cold (54, 48, D) an uncursed ring of see invisible (54, 49, D) an uncursed staff of fire (unseen) (54, 50, D) an uncursed staff of earth (55, 1, D) a +1 scale mail of poison resistance (55, 24, D) the +11 scimitar of Disembowelment {vorpal, Fragile rPois rN+ Stlth+} It inflicts extra damage upon your enemies. It protects you from poison. It protects you from negative energy. It will be destroyed if unequipped. It makes you more stealthy. (56, 14, D) 18 bolts (57, 15, D) an arrow (58, 47, D) a +3 mace of venom (58, 48, D) an uncursed ring of magical power (59, 36, D) an uncursed staff of cold (59, 37, D) a phial of floods (59, 47, D) a +2 ring mail of willpower (59, 48, D) 5 large rocks (still there?) a cyclops skeleton (still there?) a cyclops skeleton (still there?) (59, 49, D) a +1 great sword of flaming (still there?) a +2 chain mail of willpower (still there?) (59, 50, D) 5 large rocks (still there?) a cyclops skeleton (still there?) (59, 51, D) a +0 dire flail (still there?) a +0 battleaxe of freezing (still there?) an ettin skeleton (still there?) (60, 10, D) a +0 halberd a +0 robe (60, 38, D) a +0 dagger (still there?) a cursed -2 robe (still there?) (60, 40, D) 8 large rocks (60, 41, D) a +2 short sword of venom 4 curare-tipped darts (60, 47, D) an uncursed staff of earth (60, 48, D) a +1 battleaxe of freezing (60, 49, D) 4 large rocks (still there?) a tin of tremorstones (2/2) (still there?) a stone giant skeleton (still there?) (60, 53, D) a fire giant skeleton (61, 0, D) an uncursed staff of air (61, 3, D) a +0 long sword of electrocution (61, 8, D) an uncursed staff of conjuration (61, 26, D) a +1 crystal plate armour (61, 36, D) a +0 quarterstaff (61, 37, D) a +0 rapier of protection (61, 38, D) the +6 mace of Aptetof {venom, Will+} (still there?) It poisons the flesh of those it strikes. It affects your willpower, your defense against some magical effects. a +0 hunting sling (still there?) 24 sling bullets (still there?) a +0 leather armour of poison resistance (still there?) the +6 quarterstaff "Ohozxav" {antimagic, Str+4} (still there?) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). a potion of mutation (still there?) (61, 40, D) a +2 troll leather armour {Snorg} (61, 41, D) a large rock a curare-tipped dart (61, 42, D) a curare-tipped dart (61, 44, D) a large rock (61, 47, D) a +3 dagger of speed (61, 48, D) a +1 battleaxe of freezing (still there?) a tin of tremorstones (2/2) (still there?) a frost giant skeleton (still there?) (61, 49, D) a +0 dire flail (still there?) a +2 great sword of flaming (still there?) the Incunabulum of Nocuous Ice (still there?) Spells Type Level Known a - Poisonous Vapours Poison/Air 2 yes b - Summon Ice Beast Ice/Summoning 4 no c - Ice Form Ice/Transmutation 4 no d - Freezing Cloud Conjuration/Ice/Air 6 no (61, 54, D) the +9 rapier "Xyudgho" {venom, rPois Will+ Dex-2} (still there?) It poisons the flesh of those it strikes. It affects your dexterity (-2). It protects you from poison. It affects your willpower, your defense against some magical effects. a +0 battleaxe of freezing (still there?) the ring of Doubts {Ice rPois Int+5 Dex+6} (still there?) [ring of ice] It enhances your ice magic. It affects your intelligence (+5). It affects your dexterity (+6). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. (62, 1, D) a box of beasts (62, 9, D) an uncursed staff of cold (62, 16, D) a +0 vampiric rapier (62, 26, D) the +11 glaive of Outrage {drain, Dex+2 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+2). It makes you more stealthy. (62, 27, D) an uncursed ring of see invisible (62, 39, D) a +3 quarterstaff of chaos (still there?) a +0 cloak (still there?) a wand of flame (15) (still there?) (62, 40, D) a +0 broad axe of electrocution a +0 plate armour a +0 kite shield (62, 47, D) 3 large rocks (still there?) the +10 tower shield of Ignorance {rN+ Int-4} (still there?) It affects your intelligence (-4). It protects you from negative energy. (62, 48, D) a +0 dire flail (still there?) an uncursed staff of air (still there?) (62, 49, D) a +2 battleaxe of freezing (still there?) an uncursed staff of earth (still there?) a frost giant skeleton (still there?) (62, 50, D) a +0 dire flail (still there?) a potion of might (still there?) a +0 battleaxe of freezing (still there?) an uncursed staff of death (still there?) a +0 great sword of flaming (still there?) the amulet "Vyluud" {Faith +Blink rPois Will- Str+4} (still there?) [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+4). It protects you from poison. It affects your willpower, your defense against some magical effects. It lets you blink. a fire giant skeleton (still there?) (63, 0, D) a +1 crystal plate armour (63, 16, D) a lightning rod (4/4) (63, 17, D) an uncursed staff of cold (63, 19, D) a +0 spear a +0 vorpal hunting sling a +0 robe (63, 26, D) a +1 morningstar of draining (63, 27, D) a +2 halberd of holy wrath (63, 47, D) a condenser vane (63, 48, D) a +0 great sword of flaming (still there?) a +0 great sword of flaming (still there?) 5 large rocks (still there?) a cursed +0 dire flail (still there?) a +0 dire flail (still there?) an uncursed staff of cold (still there?) an ettin skeleton (still there?) (64, 26, D) an uncursed staff of cold (64, 48, D) a scroll of brand weapon (still there?) an uncursed ring of positive energy (still there?) a +0 dire flail (still there?) an ettin skeleton (still there?) (64, 51, D) a +0 dire flail (still there?) a +0 dire flail (still there?) (64, 52, D) a +1 battleaxe of freezing (still there?) a +0 dire flail (still there?) a +1 great sword of flaming (still there?) a titan skeleton (still there?) (65, 26, D) a box of beasts (65, 47, D) a +2 antimagic battleaxe (65, 48, D) the +8 falchion "Jellyslayer" {flame, rPois Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It protects you from poison. a frost giant skeleton (65, 49, D) a +2 battleaxe of freezing a +1 great sword of flaming a +6 ring of intelligence a +0 dire flail a +0 dire flail a +2 great sword of flaming a +0 dire flail the +5 dagger of the Bruised Souls {freeze, rC+ Will+ Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It protects you from cold. It affects your willpower, your defense against some magical effects. 5 large rocks a condenser vane a fire giant skeleton a titan skeleton (65, 52, D) a book of Power a +0 dire flail a +0 dire flail an ettin skeleton (65, 53, D) a +8 dire flail of draining a fire giant skeleton a titan skeleton (66, 52, D) a +0 dire flail (still there?) a +0 dire flail (still there?) a condenser vane (still there?) a +0 great sword of flaming (still there?) an uncursed amulet of the acrobat (still there?) a +0 dire flail (still there?) an ettin skeleton (still there?) a fire giant skeleton (still there?) (66, 55, D) a large rock (66, 56, D) a +1 great sword of flaming (67, 47, D) a potion of might (67, 48, D) a +4 ring mail of willpower the +4 ring mail "Yniduac" {Rampage rF- Dex+5} It affects your dexterity (+5). It makes you vulnerable to fire. It bestows one free step when moving towards enemies. (67, 49, D) a box of beasts (still there?) a book of Frost (still there?) (67, 50, D) a +1 great sword of flaming (still there?) an uncursed staff of fire (still there?) a titan skeleton (still there?) (68, 0, D) a +2 vorpal arbalest (68, 2, D) a +1 arbalest of freezing (68, 47, D) the cursed +3 executioner's axe "Ogre's Regret" {protect, +Fly Will- Int+7 Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+7). It affects your willpower, your defense against some magical effects. It lets you fly. It makes you more stealthy. It has a curse placed upon it. (68, 49, D) a +0 dire flail (still there?) a Grand Grimoire (still there?) a +4 vorpal hand crossbow (still there?) (68, 53, D) a frost giant skeleton (69, 0, D) a +2 chain mail of cold resistance (69, 36, D) a +0 dagger (69, 40, D) a +2 spear of venom (still there?) a +0 robe (still there?) a +0 buckler (still there?) (69, 47, D) a +1 great mace of protection (still there?) a +0 dire flail (still there?) a +2 scale mail of cold resistance (still there?) (69, 48, D) a tin of tremorstones (2/2) (69, 49, D) a +0 great mace of holy wrath (still there?) 3 large rocks (still there?) a +0 great mace (still there?) an uncursed ring of ice (still there?) an ettin skeleton (still there?) a cyclops skeleton (still there?) (69, 50, D) a +1 great sword of flaming (still there?) a +0 dire flail (still there?) 4 large rocks (still there?) the +6 hunting sling of Harmony {freeze, rN+ Str+7} (still there?) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+7). It protects you from negative energy. an ettin skeleton (still there?) (70, 9, D) a +4 plate armour of poison resistance (70, 37, D) an uncursed staff of earth (70, 40, D) the +7 broad axe of World's End {elec, rPois Will- Int+3 Dex+4} (still there?) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your intelligence (+3). It affects your dexterity (+4). It protects you from poison. It affects your willpower, your defense against some magical effects. a +0 robe (still there?) (70, 47, D) a book of Fire (70, 51, D) a +2 great sword of flaming (still there?) an uncursed ring of fire (still there?) a +0 dire flail (still there?) a +2 battleaxe of freezing (still there?) a +0 dire flail (still there?) a stone giant skeleton (still there?) (71, 8, D) the +4 scale mail of the Fife {rElec} It insulates you from electricity. (71, 16, D) a +0 chain mail of fire resistance (71, 17, D) a +1 glaive of flaming (71, 26, D) a lightning rod (4/4) (71, 36, D) a +0 quarterstaff (71, 37, D) a +2 robe of willpower (71, 39, D) an uncursed staff of cold a +0 robe (71, 41, D) a +0 quarterstaff (still there?) a +0 robe (still there?) (71, 48, D) 5 large rocks (still there?) a +0 short sword of venom (still there?) (71, 49, D) 3 large rocks (still there?) an uncursed staff of earth (still there?) (71, 53, D) a large rock (still there?) a +1 great sword of flaming (still there?) the ring "Ekotu" {+Blink rElec rF+ Int+6} (still there?) [ring of intelligence] It affects your intelligence (+6). It protects you from fire. It insulates you from electricity. It lets you blink. a +0 great sword of flaming (still there?) a fire giant skeleton (still there?) a fire giant skeleton (still there?) (72, 8, D) a +0 battleaxe of distortion (72, 9, D) an uncursed staff of death (72, 16, D) a scarf of harm (72, 17, D) a +3 leather armour of cold resistance (72, 26, D) a +6 vorpal hand axe (72, 27, D) an uncursed staff of air (72, 36, D) a +0 short sword (72, 37, D) a +0 dagger (72, 40, D) a +0 spear (72, 41, D) a cursed -3 dagger a +0 robe (72, 48, D) a lightning rod (4/4) (still there?) an uncursed staff of fire (still there?) (72, 50, D) a tin of tremorstones (2/2) (still there?) a +0 dire flail (still there?) a cursed -3 dire flail (still there?) an ettin skeleton (still there?) a titan skeleton (still there?) (72, 51, D) a +0 dire flail (still there?) 7 large rocks (still there?) a +0 dire flail (still there?) a +0 dire flail (still there?) (72, 53, D) a stone giant skeleton (73, 1, D) an uncursed staff of earth (73, 17, D) a tin of tremorstones (2/2) (73, 26, D) the +2 hunting sling "Deoluac" {venom, rN+} It poisons the ammo it fires. It protects you from negative energy. (73, 27, D) a +0 flail (73, 29, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (73, 41, D) a +1 mace of protection (still there?) a +0 robe (still there?) (73, 47, D) a box of beasts (73, 50, D) a book of Clouds (still there?) a +0 dire flail (still there?) (74, 2, D) a +0 hand axe a +0 chain mail (74, 47, D) a +4 rapier of freezing (still there?) a +0 great sword of flaming (still there?) (74, 48, D) Yssyam's Disquisition on Heat and Stones (still there?) Spells Type Level Known a - Foxfire Conjuration/Fire 1 yes b - Sandblast Earth 1 no c - Conjure Flame Conjuration/Fire 3 no d - Sticky Flame Conjuration/Fire 4 yes e - Fireball Conjuration/Fire 5 yes f - Lee's Rapid Deconstruction Earth 5 no a cyclops skeleton (still there?) (75, 1, D) a +0 dagger of speed (75, 2, D) a +3 vorpal hand axe a +0 robe (75, 47, D) a +2 robe of positive energy (75, 48, D) a lightning rod (4/4) (75, 49, D) a +2 triple crossbow of flaming (75, 50, D) 4 large rocks