AdnanSaban Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (7, 12, D:1) a +0 robe (8, -11, D:1) a +0 club (18, -30, D:1) a +0 chain mail (26, 2, D:1) a +0 hand axe (30, -18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +1 dagger of venom (1, -1, D:2) a +0 club (2, -23, D:2) a +0 long sword (4, -25, D:2) a +0 club (4, -10, D:2) a +0 sling (6, -27, D:2) a +0 mace (8, -12, D:2) a +0 hand axe (9, -10, D:2) a +0 dagger a +0 robe (25, -18, D:2) a +0 dagger (29, 8, D:2) a +0 robe (34, -12, D:2) a +0 ring mail (37, -22, D:2) a +0 leather armour (38, -5, D:2) 4 stones (39, -5, D:2) a +0 mace (41, -5, D:2) 6 stones (57, -16, D:2) a +0 short sword of freezing Level 3 of the Dungeon (1, -33, D:3) a +0 club (1, -2, D:3) a +0 club a +0 leather armour (2, -5, D:3) a +0 hand axe (2, -2, D:3) a +0 dagger a +0 leather armour (11, -20, D:3) a +0 sling (11, -16, D:3) a +0 leather armour a +0 flail (22, -6, D:3) a +0 dagger a +0 scale mail a +0 club (24, 3, D:3) a +0 sling (26, 13, D:3) a +0 dagger a +0 sling (28, -23, D:3) a +0 short sword a +0 robe (28, -16, D:3) a +0 club 5 stones (29, -23, D:3) a +0 club (32, -12, D:3) a +0 short sword (35, -13, D:3) a +0 leather armour (45, -2, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Ocsifel's Assorted Antiques a serpent talisman (720 gold) a potion of mutation (144 gold) a +0 leather armour (36 gold) a wand of flame (11) (138 gold) a wand of acid (4) (302 gold) a scroll of teleportation (54 gold) a scroll of revelation (135 gold) (6, 24, D:4) a +0 short sword 2 stones (17, -14, D:4) a +0 leather armour (17, 24, D:4) a +0 club (22, 26, D:4) 5 stones (31, -7, D:4) 4 stones (32, -7, D:4) a +0 robe (47, 6, D:4) a +0 dagger (51, 10, D:4) a potion of lignification (52, -3, D:4) a +0 club a gnoll corpse (skeletalised by now) (52, 10, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (55, 11, D:4) a +0 robe (56, 20, D:4) a +0 giant club Level 5 of the Dungeon (2, 0, D:5) a scroll of blinking (26, 7, D:5) a scroll of poison (27, -6, D:5) a +0 flail a gnoll skeleton (28, -5, D:5) a +0 flail (32, 1, D:5) a +0 spear a gnoll corpse (41, 6, D:5) a +0 ring mail