AdnanSaban Level 1 of the Dungeon [Shop] Toygrips's Jewellery Shoppe a beast talisman (280 gold) an amulet of regeneration (420 gold) a ring of protection from fire (350 gold) an amulet of the acrobat (420 gold) a ring of protection from cold (350 gold) a ring of fire (350 gold) a serpent talisman (560 gold) a ring of flight (245 gold) (0, 0, D:1) a +1 dagger of venom (1, -11, D:1) 3 stones (2, -3, D:1) a +0 spear (5, -16, D:1) a +0 robe (6, -12, D:1) a +0 dagger (6, -6, D:1) a +0 dagger (7, -18, D:1) a +2 short sword of venom (11, -29, D:1) a +0 dagger (20, -14, D:1) a +0 hand axe (26, -23, D:1) a +0 dagger (39, 2, D:1) a +0 short sword 3 stones (43, -28, D:1) a +0 short sword (44, -25, D:1) a +0 robe (45, -32, D:1) 4 stones (46, -33, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Fuxem's Armour Shoppe a +0 helmet (45 gold) the +0 scale mail of the Vaults {rCorr} (166 gold) rCorr: It protects you from acid and corrosion. a +0 leather armour (20 gold) a +1 chain mail of willpower (165 gold) the +1 leather armour of Ujustol {rElec} (210 gold) rElec: It insulates you from electricity. a +0 buckler (45 gold) a +0 leather armour (20 gold) a +1 chain mail of fire resistance (165 gold) [Shop] Rexuwomm's Book Shop the Almanac of the Tropical Excursion (506 gold) Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Disjunction Translocation 8 c - Fire Storm Conjuration/Fire 9 a Young Poisoner's Handbook (220 gold) a book of Callings (220 gold) a book of Party Tricks (176 gold) a book of Weapons (286 gold) a book of Minor Magic (198 gold) a Trismegistus Codex (286 gold) a book of Burglary (220 gold) (0, 0, D:2) a +0 ring mail (2, -5, D:2) a +0 dagger 2 stones (8, -8, D:2) 4 stones (11, -8, D:2) the +1 leather armour of the Blizzard {-Tele Rampage rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. (14, -25, D:2) 5 stones (16, -34, D:2) a +0 flail a +0 scale mail (17, -30, D:2) a +0 dagger (19, -7, D:2) a +0 club (23, -36, D:2) a +0 spear (24, -24, D:2) a +0 heavy flail (33, 1, D:2) a +0 club a +0 club (34, -14, D:2) 6 stones (35, 6, D:2) a +0 flail (35, 8, D:2) a +0 robe (35, 9, D:2) a +0 leather armour (37, 3, D:2) a +0 ring mail (37, 8, D:2) a +0 robe (40, 11, D:2) a +0 robe (45, -2, D:2) the +6 dagger of Konone {elec, *Rage rF+++ Stlth+} rF+++: It renders you almost immune to fire. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth+: It makes you more stealthy. Level 3 of the Dungeon (7, -31, D:3) a +0 whip (15, -13, D:3) a +0 hand axe (17, -20, D:3) a +0 dagger (19, -4, D:3) 9 stones (20, -7, D:3) a +0 robe (30, -33, D:3) a +0 dagger (31, 11, D:3) a +0 ring mail (33, 3, D:3) 4 stones a +0 short sword (35, -21, D:3) the +3 quarterstaff "Vack" {freeze, rF+ Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. (43, -9, D:3) 6 gold pieces (43, -8, D:3) 13 gold pieces (50, -24, D:3) a +0 falchion a +0 leather armour (51, -33, D:3) a +0 dagger (53, -33, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 12 gold pieces (5, -9, D:4) a +0 spear (7, -9, D:4) a +0 club a ball python corpse