AdnanSaban Level 1 of the Dungeon [Shop] Huriona's Weapon Boutique a +2 heavy great mace (308 gold) a +0 whip (32 gold) 5 stones (6 gold) a +0 hand axe (39 gold) the +4 flail "Luckul" {freeze, *Rage rN++ Str+3 Stlth+} (660 gold) Str+3: It affects your strength (+3). rN++: It greatly protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth+: It makes you more stealthy. a +0 club (13 gold) a +0 rapier (52 gold) 2 stones (2 gold) a +0 hand axe (39 gold) a +0 dagger (26 gold) [Shop] Kuevism's Distillery a potion of attraction (33 gold) a potion of ambrosia (88 gold) a potion of might (44 gold) a potion of mutation (88 gold) a potion of curing (33 gold) a potion of attraction (33 gold) a potion of brilliance (44 gold) 2 potions of heal wounds (110 gold) a potion of heal wounds (55 gold) a potion of haste (110 gold) [Shop] Athreizum's Magic Scroll Shoppe a scroll of identify (24 gold) a scroll of amnesia (48 gold) a scroll of enchant weapon (90 gold) a scroll of immolation (48 gold) a scroll of noise (12 gold) a scroll of teleportation (36 gold) a scroll of teleportation (36 gold) a scroll of identify (24 gold) a scroll of blinking (90 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) [Shop] Wackiura's Antique Weapon Boutique a +0 sling (34 gold) a +0 whip (57 gold) a +0 sling (34 gold) a +1 whip of venom (230 gold) the +5 morningstar "Komarifu" {speed, rC++ Str+5 Int-3} (1511 gold) Str+5: It affects your strength (+5). Int-3: It affects your intelligence (-3). rC++: It greatly protects you from cold. a +0 hand axe (69 gold) a +0 dagger (46 gold) a +0 dagger (46 gold) a +0 club (23 gold) (0, 0, D:1) a +0 ring mail (1, 4, D:1) a flux talisman (5, 16, D:1) a +0 short sword (6, 15, D:1) a +0 mace (13, -11, D:1) a +0 club a +0 club 13 stones (23, 8, D:1) a +0 whip (32, 0, D:1) a +0 short sword 2 stones (36, -7, D:1) a +0 robe (39, 0, D:1) 3 stones (42, -23, D:1) a +0 dagger (45, -24, D:1) a +0 spear (45, -22, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 short sword a +0 animal skin (0, 9, D:2) a +0 dagger (1, 1, D:2) a +1 dagger of venom (1, 10, D:2) a +0 club (5, 3, D:2) a +0 sling (17, 21, D:2) a +0 flail a +0 halberd a +0 club (19, 1, D:2) a +0 chain mail (21, 4, D:2) 5 stones (21, 30, D:2) a +0 club a +0 club (25, -6, D:2) a +0 quarterstaff (34, 19, D:2) a +0 club (35, 35, D:2) the +5 dagger "Beofufo" {heavy, Int+2 Dex+3} Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (45, 2, D:2) a +0 short sword a +0 robe a +0 scythe Level 3 of the Dungeon [Shop] Koex's Armour Shoppe a +0 robe (7 gold) a +0 leather armour (22 gold) a +0 scale mail (44 gold) a +0 leather armour (22 gold) the +0 buckler of Bavoconk {SInv} (172 gold) SInv: It lets you see invisible. a +0 pair of boots of stealth (126 gold) a +0 hat (44 gold) (0, 0, D:3) a +0 cloak (0, 21, D:3) a +6 hand axe of holy wrath (2, 18, D:3) a +0 hand axe (6, -3, D:3) a +0 club 2 stones (6, 7, D:3) a maw talisman (7, 17, D:3) a +0 helmet (7, 41, D:3) a +0 ring mail (34, 4, D:3) a +0 club (38, 12, D:3) a +0 pair of gloves (53, 7, D:3) a +0 dagger a +0 short sword a +0 club a +0 club a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (6, 19, D:4) a ring of magical power (10, -7, D:4) a +0 whip (11, 29, D:4) a +0 halberd (11, 31, D:4) a +0 whip (24, 19, D:4) a blade talisman (25, 30, D:4) a +0 helmet (41, 18, D:4) a +0 dagger (41, 20, D:4) a +0 spear (41, 21, D:4) a +0 whip a +0 chain mail a +0 whip a +0 dagger (45, 24, D:4) a +0 club (47, 40, D:4) a +0 robe Level 5 of the Dungeon (4, 9, D:5) a stone (10, -18, D:5) a wand of charming (3) (15, -12, D:5) a +0 helmet (15, 10, D:5) a +0 dagger (18, 14, D:5) a +0 robe (21, -4, D:5) a +0 robe a +0 dagger (28, 0, D:5) a +0 robe a +0 dagger (28, 1, D:5) a +0 robe a +0 dagger (29, 0, D:5) a +0 hand axe (30, 0, D:5) a +0 whip (33, -5, D:5) a +2 hand axe of freezing a +0 leather armour (33, 7, D:5) a +0 scale mail (34, 24, D:5) a +0 scale mail a +0 club (34, 25, D:5) a +0 dagger (35, 25, D:5) a +0 robe a +0 dagger (45, -3, D:5) a +0 flail (46, -7, D:5) a +0 halberd (60, 5, D:5) a staff of conjuration Level 6 of the Dungeon (13, -14, D:6) a +0 club (14, 23, D:6) a +0 club (14, 24, D:6) a +3 hand axe (15, 24, D:6) a +0 club (16, -16, D:6) a +0 club (16, 24, D:6) a +0 falchion (19, -6, D:6) an orb of light (19, 19, D:6) a +0 dagger a +0 robe (22, -7, D:6) a +0 cloak (26, 29, D:6) a +0 whip (27, 36, D:6) a +0 ring mail (28, 16, D:6) a +0 giant spiked club (29, 23, D:6) a +0 hand axe a +0 battleaxe a +0 plate armour a +0 mace a +0 short sword a +0 ring mail a +0 dagger a +0 robe (29, 24, D:6) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (29, 25, D:6) a +0 short sword (31, 25, D:6) a +0 mace (46, 19, D:6) a +0 short sword (46, 20, D:6) a +0 flail (47, 19, D:6) a +0 mace (47, 20, D:6) a +0 flail (47, 29, D:6) a +0 dagger (48, 15, D:6) a +0 scale mail a +0 club (55, 24, D:6) a +0 orcbow (55, 33, D:6) a +0 helmet (56, 23, D:6) a +1 whip of venom 4 stones a +0 dagger (57, 23, D:6) a +0 club a +0 leather armour Level 7 of the Dungeon (1, -3, D:7) a +0 hammer (10, -40, D:7) a +0 plate armour (14, -37, D:7) a +0 giant spiked club (24, -28, D:7) a +0 club (25, -29, D:7) the +7 war axe of the Pit {pain, rC- Will+ Int+4} Int+4: It affects your intelligence (+4). rC-: It makes you vulnerable to cold. Will+: It increases your willpower. (26, -31, D:7) a +0 flail (26, -23, D:7) a +0 shortbow (38, -21, D:7) a +0 battleaxe (42, -29, D:7) a +0 club (43, -29, D:7) a +0 club a +0 whip a +0 dagger (43, -25, D:7) a +0 short sword (44, -34, D:7) a +0 leather armour a +0 short sword (45, -26, D:7) 2 stones a +0 short sword (46, -27, D:7) a +0 giant club (49, -23, D:7) a +0 short sword (50, -33, D:7) a +0 chain mail (55, -11, D:7) a +0 scale mail a +0 club (60, -13, D:7) a +0 halberd (61, -12, D:7) a +0 leather armour a +0 club (61, -11, D:7) a +0 club (62, -13, D:7) a +0 robe a +2 trident (62, -11, D:7) a +0 club (63, -10, D:7) a +0 robe a +3 dagger (64, -10, D:7) a +0 robe a +0 halberd a +0 robe a +0 mace Level 8 of the Dungeon [Shop] Coebek's Distillery a potion of haste (130 gold) a potion of attraction (39 gold) a potion of curing (39 gold) 2 potions of magic (208 gold) a potion of mutation (104 gold) 2 potions of heal wounds (130 gold) a potion of might (52 gold) a potion of enlightenment (65 gold) a potion of ambrosia (104 gold) a potion of heal wounds (65 gold) [Shop] Ea-nāṣir's Fine Metal Goods a -2 battleaxe (2 gold) a -1 scale mail of cold resistance (174 gold) a -3 ring mail (2 gold) the +0 plate armour of Dejuasm {Harm} (870 gold) Harm: It increases damage dealt and taken. a -2 plate armour of fire resistance (580 gold) a -3 battleaxe (2 gold) a +0 trident (101 gold) (0, 0, D:8) 5 stones (3, 13, D:8) a +0 club a +0 chain mail (3, 14, D:8) a +0 dagger a +0 robe (3, 15, D:8) a +0 flail (15, 4, D:8) a +0 dagger (17, -11, D:8) a +0 giant club a +0 giant club (17, 10, D:8) a +0 orcbow (19, -8, D:8) 4 stones (21, -3, D:8) 5 stones (21, 5, D:8) a +0 falchion (21, 6, D:8) a +0 club (21, 7, D:8) a +0 war axe (21, 23, D:8) a +0 cloak (22, 6, D:8) a +0 robe a +0 dagger (22, 7, D:8) a +0 ring mail a +0 club (31, -18, D:8) a +0 hand axe (31, -16, D:8) a +0 dagger (32, -19, D:8) a +0 leather armour a +0 short sword (32, -18, D:8) a +0 club (32, -16, D:8) a +0 troll leather armour (33, -16, D:8) a +0 short sword (38, -16, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a +0 dagger of venom (0, 1, D:9) a +0 dagger (0, 26, D:9) a +4 short sword a +0 robe (0, 27, D:9) a +0 hand axe a +0 robe (0, 28, D:9) a +4 battleaxe a +0 robe (1, 1, D:9) a +0 club a +0 club (1, 23, D:9) 6 stones (1, 26, D:9) a +3 falchion a +0 robe (1, 28, D:9) a +0 long sword a +0 robe (2, 1, D:9) a +0 dagger (3, 16, D:9) a +3 flail a +0 robe (6, 29, D:9) a +2 battleaxe a +0 robe (6, 30, D:9) a +1 scimitar a +0 robe (10, 38, D:9) 5 stones (15, -5, D:9) 4 stones a +0 club (15, -4, D:9) a +0 short sword (16, -6, D:9) a +0 short sword a +0 short sword (25, 0, D:9) a +0 rapier (29, 6, D:9) a wand of charming (3) (30, 14, D:9) a +0 club a +0 leather armour (30, 15, D:9) a +0 dagger a +0 ring mail (31, 15, D:9) a +0 club (36, -5, D:9) 5 stones (37, 10, D:9) 18 gold pieces (37, 11, D:9) 5 stones (37, 12, D:9) 10 gold pieces (38, 10, D:9) a +0 chain mail (38, 11, D:9) 30 gold pieces (38, 12, D:9) 20 gold pieces (39, 10, D:9) a scroll of teleportation (39, 11, D:9) a book of Unlife (39, 12, D:9) 14 gold pieces Level 10 of the Dungeon (0, 0, D:10) a +0 spear a +0 ring mail a gnoll corpse (skeletalised by now) (0, 1, D:10) a +0 spear a gnoll corpse (skeletalised by now) (1, 1, D:10) a +0 flail a +0 halberd of freezing a gnoll corpse (skeletalised by now) (2, 1, D:10) a +0 whip a +0 club (8, 23, D:10) 14 gold pieces the Ecumenical Temple