AdnanSaban Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 5 stones a +0 dagger (1, 0, D:1) a +0 club (7, 10, D:1) a +0 short sword a stone (15, -8, D:1) a +0 spear (32, 15, D:1) a +0 short sword (36, 28, D:1) a +0 leather armour (41, 0, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) the +1 robe of the Catfish {*Corrode Fly Archmagi} Fly: It grants you flight. *Corrode: It may corrode you when you take damage. Archmagi: It increases the power of your magical spells. (0, 33, D:2) a +0 short sword 2 stones (4, 16, D:2) a +0 dagger (17, 29, D:2) 5 stones (21, 31, D:2) a staff of poison (22, -9, D:2) a +0 dagger 2 stones (28, 7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (28, 8, D:2) a +0 dagger a kobold corpse (skeletalised by now) (29, 21, D:2) a quokka corpse (skeletalised by now) (38, 32, D:2) a +0 dagger (39, 10, D:2) a +0 dagger 3 stones (55, 30, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a book of Necromancy (2, -11, D:3) a +0 club (15, 0, D:3) a +0 leather armour (15, 5, D:3) a +0 short sword