AdnanSaban Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (21, 22, D:1) a +0 club (37, 28, D:1) a +0 club 5 stones (39, 22, D:1) a +0 dagger (44, 46, D:1) 6 stones (49, 15, D:1) a +0 dagger (54, -4, D:1) a +0 dagger (61, 28, D:1) 5 stones Level 2 of the Dungeon [Shop] Utsilats's Magic Scroll Shoppe a scroll of noise (14 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of revelation (105 gold) a scroll of noise (14 gold) a scroll of noise (14 gold) a scroll of brand weapon (133 gold) 2 scrolls of identify (56 gold) a scroll of immolation (56 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) (0, 0, D:2) 8 stones (11, -12, D:2) a +0 mace (14, 23, D:2) a +0 short sword 2 stones (14, 24, D:2) a +0 short sword 4 stones (14, 25, D:2) a +0 short sword (15, 23, D:2) a +0 dagger 2 stones (17, -11, D:2) a scroll of immolation (23, -10, D:2) a +0 leather armour (24, 19, D:2) a +0 club (25, 19, D:2) a +0 short sword (29, 16, D:2) a +0 leather armour (31, 4, D:2) a +0 robe (43, 13, D:2) 6 stones (46, 25, D:2) a +0 pair of gloves (48, 23, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Qeric's Weapon Emporium 3 stones (3 gold) a +0 dagger (24 gold) a +4 vampiric trident (390 gold) a +0 hand axe (36 gold) a throwing net (36 gold) a +0 hand axe (36 gold) (0, 0, D:3) a +0 hand axe (4, 18, D:3) a +0 dagger (19, -21, D:3) a +0 trident (20, -23, D:3) a +0 dagger (22, -25, D:3) a +0 club (23, -12, D:3) 6 stones (25, 6, D:3) a +0 short sword (30, 6, D:3) a +0 ring mail (32, -2, D:3) a +0 sling (48, 24, D:3) a +0 leather armour (50, -17, D:3) 5 stones (52, 21, D:3) a +0 club a stone a +0 whip (64, 22, D:3) a +0 spear Level 4 of the Dungeon (1, 5, D:4) a +0 club (2, -8, D:4) a +0 rapier (2, 9, D:4) the +0 ring mail of the Louse {Fly} Fly: It grants you flight. (8, -4, D:4) a +0 short sword a stone (8, 4, D:4) a +0 dagger (9, 3, D:4) a +0 war axe a +0 scale mail (16, 19, D:4) a +0 giant club (20, 18, D:4) a +0 hand axe a +0 dagger (21, -7, D:4) a +0 mace (21, 7, D:4) a +0 whip (26, 26, D:4) a +0 scale mail (28, 22, D:4) 5 stones (28, 29, D:4) a +0 ring mail (30, 6, D:4) a +0 war axe (32, 2, D:4) a +0 chain mail (38, -5, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. (4, 12, D:5) a +2 robe of positive energy a +0 flail (12, -1, D:5) a staff of conjuration (24, 4, D:5) a +0 pair of gloves (25, 23, D:5) a +0 long sword (38, 33, D:5) a +0 club (40, 28, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 great sword a +0 robe a +1 dire flail a +0 robe a +4 war axe of freezing a +0 robe a +0 halberd a +0 robe (1, 0, D:6) 2 potions of might a +0 robe (4, -11, D:6) 8 stones (8, -1, D:6) a +3 trident a +0 robe (8, 6, D:6) a +0 robe a +3 dagger (8, 8, D:6) a +0 robe a +2 great sword (9, 6, D:6) a +0 robe a +0 short sword (9, 19, D:6) a +0 dagger (21, -1, D:6) a +0 flail a +0 ring mail a +3 spear of flaming (21, 0, D:6) a +0 flail a +0 flail a +0 whip a +4 scale mail of poison resistance a +0 club a +0 robe a +0 dagger (23, 2, D:6) a +0 halberd (27, 2, D:6) a +0 spear (28, 11, D:6) 8 stones (29, 1, D:6) 5 stones a +0 spear (34, -23, D:6) a +0 war axe a +0 plate armour (34, -22, D:6) a +0 dagger a +0 robe (36, -25, D:6) a +0 falchion (43, -3, D:6) a +0 whip (43, -1, D:6) a +0 club (44, -20, D:6) a +0 club a +0 robe (44, -15, D:6) a +0 hand axe (44, -1, D:6) a +0 spear (45, -1, D:6) a +0 spear a +0 scale mail (46, -1, D:6) a +0 halberd Level 7 of the Dungeon [Shop] Vablu's Armour Shoppe the orb "Gaim" {*channel, Earth} (292 gold) Earth: It increases the power of your Earth spells. a +0 ring mail (44 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) a +0 plate armour (253 gold) a +0 robe (7 gold) (0, 0, D:7) a +0 robe (2, 4, D:7) a +0 spear (2, 5, D:7) a +0 spear (3, 7, D:7) a +0 spear (4, -11, D:7) a +0 chain mail a +0 whip (5, 6, D:7) a +0 flail (7, -13, D:7) a +0 leather armour a +0 hand axe (7, -12, D:7) a +0 whip a +0 robe a +0 dagger (7, 16, D:7) a +0 mace (9, 19, D:7) a +0 falchion a +2 whip of venom a +0 ring mail (10, -13, D:7) a +2 dagger of distortion a +1 robe of willpower (11, -32, D:7) a +0 giant club (18, -20, D:7) +0 swamp dragon scales a +2 long sword of distortion (20, -10, D:7) 7 stones (29, -10, D:7) a +0 chain mail a +0 hand axe a +0 orcbow (30, -10, D:7) a +0 hand axe a +0 flail a +3 leather armour a +0 hand axe (31, -1, D:7) a +0 robe a +0 scimitar (31, 0, D:7) a +0 dagger a +0 robe a +0 spear (32, -1, D:7) a +0 dagger (33, -1, D:7) a +0 robe a +3 dire flail (33, 0, D:7) a +0 robe a +4 dagger of freezing (34, -2, D:7) a +0 robe a +0 dagger (34, -1, D:7) a +0 flail (37, 14, D:7) a +0 spear (39, 13, D:7) a +0 whip (41, 6, D:7) a +0 club (41, 7, D:7) a +0 spear (42, 7, D:7) a +0 whip (43, -32, D:7) a +0 robe (44, 5, D:7) a +0 whip (54, 25, D:7) a +0 pair of boots (60, 3, D:7) a +2 sling of electrocution a +0 shortbow (69, 13, D:7) a +0 giant spiked club Level 8 of the Dungeon (3, -5, D:8) a +0 dagger of protection 2 stones a +0 short sword (5, -6, D:8) a +0 short sword (5, -5, D:8) 3 stones a +0 whip (13, -17, D:8) a +1 long sword of pain (36, -20, D:8) a +0 giant club a +0 giant club (46, -16, D:8) a +0 shortbow (49, -13, D:8) a +1 heavy flail (52, 4, D:8) a +0 orcbow a +0 robe (59, 26, D:8) a +0 cloak 5 stones a +0 buckler a +0 dagger (60, -22, D:8) a +1 orcbow of freezing (62, -13, D:8) a +0 spear (63, -15, D:8) a +0 flail a +1 heavy flail (64, -13, D:8) a +0 halberd Level 9 of the Dungeon (0, 0, D:9) a +0 short sword a +0 leather armour (0, 1, D:9) a +0 scimitar a +0 plate armour (1, 1, D:9) a +0 hand axe a +0 leather armour (4, 23, D:9) the +0 leather armour of Silly Mirth {rElec rN+ Stlth+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (6, 24, D:9) 5 stones (8, -3, D:9) a +0 shortbow of electrocution (11, 19, D:9) a +0 robe a +0 dagger (11, 35, D:9) a +0 scale mail a +0 flail (12, 13, D:9) a +0 plate armour a +0 scimitar a +0 arbalest (12, 14, D:9) a +0 robe a +0 dagger (15, 30, D:9) a +0 dire flail a +0 giant club a +0 shortbow (16, 5, D:9) a +0 ring mail a +5 trident of protection (16, 29, D:9) a +0 shortbow (17, 6, D:9) a +0 whip (18, 6, D:9) a +0 halberd (18, 13, D:9) a +0 robe a +0 dagger (19, 6, D:9) a +0 whip (19, 7, D:9) a +0 club (20, -3, D:9) a +0 mace (21, -3, D:9) a +0 scale mail a +2 mace of protection (21, 13, D:9) +0 acid dragon scales (23, 34, D:9) an orb of guile (32, -2, D:9) a +1 vampiric short sword a +0 war axe (33, 2, D:9) a +0 robe a +0 dagger (40, 28, D:9) a +0 trident (41, 13, D:9) 4 stones (51, 16, D:9) a +0 robe a +0 dagger Level 10 of the Dungeon (0, 0, D:10) 2 stones (2, -23, D:10) a +0 flail (4, -9, D:10) a +0 chain mail (11, -36, D:10) a +0 flail an amulet of the acrobat a +2 pair of gloves (18, -7, D:10) a +0 giant club a +0 giant spiked club (25, -26, D:10) a +0 flail (31, -38, D:10) a +0 plate armour (33, -1, D:10) a +0 troll leather armour (40, 0, D:10) a +0 great sword (43, -3, D:10) a +0 plate armour (46, 1, D:10) a +0 quarterstaff a +5 sling of draining a +0 ring mail (50, -28, D:10) a +0 spear (51, -28, D:10) a +0 flail (51, -26, D:10) a +0 spear (52, -28, D:10) a +0 whip (52, -27, D:10) a +1 heavy trident a +0 ring mail (52, -26, D:10) a +0 club (54, -3, D:10) a +0 helmet Level 11 of the Dungeon (0, 0, D:11) the serpent talisman of Action {Dex+2} [serpent talisman] Dex+2: It affects your dexterity (+2). (0, 10, D:11) a +0 pair of boots (1, 7, D:11) 7 stones (9, 7, D:11) a +0 short sword a +0 short sword (9, 8, D:11) 2 stones a +0 short sword a +0 short sword (11, 7, D:11) 2 stones a +0 whip (12, 6, D:11) a +0 leather armour (13, -18, D:11) a +0 scale mail a +0 hand axe (17, -29, D:11) a +0 spear (23, -34, D:11) 5 stones (33, -30, D:11) 7 stones (34, -20, D:11) a +0 spear (37, -33, D:11) 5 stones (38, -2, D:11) a +0 dagger of venom a +0 robe (49, 9, D:11) a +0 dagger a +0 robe a +0 giant spiked club a +0 giant club a +0 troll leather armour (50, -35, D:11) a +2 rapier of holy wrath (54, -3, D:11) a +3 long sword a +2 chain mail of cold resistance (59, -34, D:11) a +1 heavy battleaxe a +1 chain mail of poison resistance Level 12 of the Dungeon (0, 0, D:12) 3 large rocks (0, 1, D:12) 4 large rocks (10, -2, D:12) a +0 giant spiked club a +0 giant club (20, -11, D:12) a +0 scimitar of flaming (21, -1, D:12) 6 large rocks (23, -7, D:12) 4 large rocks (23, -6, D:12) 2 large rocks (24, -7, D:12) 5 large rocks (25, -7, D:12) 2 large rocks (25, -6, D:12) 5 large rocks (38, -15, D:12) 3 large rocks (39, -15, D:12) 2 large rocks (40, -15, D:12) 3 large rocks (41, -12, D:12) a +0 spectral quarterstaff (41, -11, D:12) a +5 spear of freezing (42, -12, D:12) a +6 heavy falchion (42, -11, D:12) a +2 quarterstaff of speed (43, -12, D:12) a +6 dagger of venom (43, -11, D:12) a +2 great sword of venom (43, 23, D:12) the +7 chain mail of the Bagpipe {rElec rN++ Str-5} Str-5: It affects your strength (-5). rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. (44, -12, D:12) a +6 vampiric great sword (44, -11, D:12) a +2 hand axe of venom (44, 15, D:12) 5 large rocks (45, -15, D:12) a +0 dire flail a +0 dire flail a +2 great sword of flaming (45, -12, D:12) the +0 glaive of Peace {drain, rElec} rElec: It insulates you from electricity. (45, -11, D:12) the +4 spear of the Pariah {speed, rElec Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. (45, 15, D:12) a +0 flail a +0 leather armour (46, -15, D:12) 5 large rocks (46, 19, D:12) a +0 war axe (47, -12, D:12) 3 large rocks (48, -12, D:12) 2 large rocks (49, -5, D:12) 5 large rocks (54, -8, D:12) 3 large rocks (54, -7, D:12) 3 large rocks (55, -11, D:12) a wand of charming (6) (55, -8, D:12) a +0 ring mail 3 large rocks (55, -7, D:12) 2 large rocks (56, -10, D:12) 9 stones the Ecumenical Temple Level 1 of the Orcish Mines (3, -25, Orc:1) a +0 war axe a +0 plate armour (4, -26, Orc:1) a +0 battleaxe a +0 chain mail (4, -25, Orc:1) a +0 short sword a +0 chain mail (7, 1, Orc:1) 6 large rocks (8, 0, Orc:1) a +0 giant spiked club (9, -7, Orc:1) a +0 halberd (9, -6, Orc:1) a +0 chain mail a +0 trident (10, -21, Orc:1) a +0 trident (10, -6, Orc:1) a +0 scale mail a +2 mace of pain (10, -5, Orc:1) a +0 whip (11, -23, Orc:1) a +0 club (11, -22, Orc:1) a +0 falchion a +0 dagger (11, -21, Orc:1) a +0 whip (11, -19, Orc:1) a +0 hand axe (11, -7, Orc:1) a +0 chain mail a +0 trident (12, -22, Orc:1) a +1 vampiric dagger a +0 leather armour (12, -19, Orc:1) a +2 hand axe of freezing a +0 leather armour (13, -8, Orc:1) a +0 club (14, -8, Orc:1) a +0 flail (15, -10, Orc:1) a +0 robe a +0 dagger (15, -9, Orc:1) a +0 chain mail a +0 trident (21, -12, Orc:1) a +0 chain mail a +0 hand axe (25, -1, Orc:1) a +0 orcbow (44, 7, Orc:1) a +0 dagger a +0 robe a +0 dire flail a +0 plate armour (44, 8, Orc:1) a +0 dagger a +0 robe a +0 giant club (44, 9, Orc:1) a +0 whip (45, 7, Orc:1) a +0 dagger of draining a +0 robe a +0 dire flail a +0 plate armour a +0 morningstar (45, 9, Orc:1) a +0 mace a +2 dagger of venom a +0 robe (48, 18, Orc:1) a +0 club (49, 19, Orc:1) a +0 short sword a +0 chain mail (50, 18, Orc:1) a +0 dagger a +0 robe (56, 5, Orc:1) a +0 flail a +0 dagger a +0 robe a +0 club a +0 ring mail (56, 6, Orc:1) a +0 trident a +0 chain mail a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Mieg's General Store quicksilver dragon scales (780 gold) a wand of polymorph (6) (109 gold) a +0 plate armour (299 gold) a scroll of identify (26 gold) a +0 ring mail of cold resistance (143 gold) a scroll of poison (52 gold) 2 stones (2 gold) a +0 scale mail (52 gold) [Shop] Duoreoz's Antique Armour Shoppe the orb "Bucasuh" {*Rage, rElec Regen+ Slay-3 Necro} (648 gold) Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Necro: It increases the power of your Necromancy spells. a +0 leather armour (72 gold) a +0 leather armour (72 gold) a +0 crystal plate armour (2880 gold) a +3 scale mail of willpower (936 gold) a +0 scale mail (144 gold) a +0 chain mail (162 gold) a +1 scale mail of positive energy (468 gold) a +0 scale mail (144 gold) [Shop] Faygumat's Jewellery Shoppe a maw talisman (510 gold) a ring of resist corrosion (340 gold) a ring of see invisible (255 gold) a ring of protection from cold (425 gold) a ring of ice (425 gold) a ring of positive energy (340 gold) [Shop] Etaemao's Antique Weapon Shoppe a +1 mace of protection (254 gold) a +2 hand axe of electrocution (468 gold) a +0 club (24 gold) a +0 short sword (72 gold) a +0 quarterstaff (96 gold) the +6 mace of the Sufficient God {speed, rC++ rN+ Will- Stlth+} (1591 gold) rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. (0, 0, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 hand axe a +0 whip (0, 1, Orc:2) a +0 hand axe (1, -1, Orc:2) a +0 leather armour a +0 morningstar (1, 0, Orc:2) a +0 mace a +0 ring mail a +0 hand axe a +0 scale mail a +0 hand axe (1, 1, Orc:2) a +0 club (2, 0, Orc:2) a +0 mace a +0 chain mail a +0 dire flail (2, 1, Orc:2) a +0 ring mail a +0 hand axe (2, 2, Orc:2) a +0 leather armour a +0 heavy hand axe (3, 2, Orc:2) a +0 plate armour a +2 hand axe of electrocution (3, 3, Orc:2) a +0 robe a +0 dagger (4, 5, Orc:2) a +0 plate armour a +0 battleaxe (5, 2, Orc:2) a +0 ring mail a +0 club (5, 3, Orc:2) a +0 short sword (6, 2, Orc:2) a +0 whip a +0 plate armour a +0 halberd (6, 3, Orc:2) a +0 robe a +0 dagger (6, 4, Orc:2) a +0 plate armour a +0 halberd a +0 orcbow a +0 chain mail a +0 war axe a +0 arbalest (7, 2, Orc:2) a +0 plate armour a +0 halberd (7, 3, Orc:2) a +0 battleaxe a +1 leather armour of fire resistance a +0 flail a +0 robe a +0 dagger (8, 2, Orc:2) a +0 ring mail a +0 trident (8, 3, Orc:2) a +0 chain mail a +0 short sword a +0 giant club a +0 giant club (8, 4, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 chain mail a +0 glaive (8, 5, Orc:2) a +0 chain mail a +0 glaive (10, 2, Orc:2) a +0 robe a +0 dagger (19, 0, Orc:2) a +2 leather armour of positive energy a +4 short sword (20, -5, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 trident (20, -4, Orc:2) a +0 plate armour a +0 glaive (21, -7, Orc:2) a +0 chain mail a +0 mace (21, -6, Orc:2) a +0 chain mail a +0 long sword a +0 arbalest a +0 robe a +0 dagger (21, -5, Orc:2) a +0 plate armour a +3 war axe a +0 chain mail a +0 morningstar a +0 robe a +0 dagger (21, -4, Orc:2) a +0 chain mail a +3 long sword a +0 scale mail a +0 flail (22, -4, Orc:2) a +0 plate armour a +0 dire flail (28, -30, Orc:2) a +0 chain mail a +0 broad axe (30, -30, Orc:2) a +0 trident (30, -22, Orc:2) a ring of wizardry a +3 scimitar of flaming (36, -33, Orc:2) a +0 plate armour a +0 mace a +0 orcbow (36, -26, Orc:2) a +0 chain mail a +0 halberd (37, -33, Orc:2) a +0 ring mail a +0 short sword (37, -27, Orc:2) a +1 hand axe of draining (38, -32, Orc:2) a +0 robe a +0 dagger (38, -29, Orc:2) a +0 robe a +0 dagger (38, -28, Orc:2) a +0 club a +0 robe a +0 whip a +0 leather armour a +0 short sword (38, -27, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 short sword a +0 club a +0 giant spiked club a +0 giant spiked club a +0 robe of positive energy a +0 dagger (38, 0, Orc:2) a +0 giant club (39, -31, Orc:2) a +0 chain mail a +0 long sword (39, -29, Orc:2) a +0 hand axe a +0 chain mail a +0 mace a +0 robe a +0 dagger (40, -28, Orc:2) a +2 robe of cold resistance a +0 dagger (42, -30, Orc:2) a +0 arbalest (48, 3, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (27, 10, Lair:1) the +11 trident "Gyeps" {flame, Will- Dex+5 Stlth+} Dex+5: It affects your dexterity (+5). Will-: It decreases your willpower. Stlth+: It makes you more stealthy. (28, 11, Lair:1) a +0 spear (29, 11, Lair:1) a +0 trident (31, 10, Lair:1) a scarf of shadows (33, -18, Lair:1) a stone (33, 14, Lair:1) a staff of earth (34, -5, Lair:1) a +0 robe (38, 20, Lair:1) a +0 dagger of distortion (41, -10, Lair:1) 6 stones (41, -9, Lair:1) 6 stones (42, -9, Lair:1) 2 stones (43, -10, Lair:1) 3 stones (43, -9, Lair:1) 5 stones (47, -20, Lair:1) a +0 leather armour (48, -3, Lair:1) 7 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a blade talisman (13, -42, Lair:2) a +0 ring mail (20, -39, Lair:2) a -2 demon whip of venom (34, 3, Lair:2) a +0 mace (46, -43, Lair:2) a +0 ring mail (47, -7, Lair:2) a +5 ring of evasion a +6 ring of dexterity (48, -33, Lair:2) a +0 dagger a +0 robe (50, -33, Lair:2) 5 stones (50, -4, Lair:2) 3 stones (52, -26, Lair:2) a dragon-blood talisman (53, -34, Lair:2) 6 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (0, 1, Lair:3) a book of the Wilderness (1, 1, Lair:3) a +0 leather armour (20, -21, Lair:3) 9 stones (26, 2, Lair:3) a +0 quarterstaff of freezing a +2 robe of cold resistance (29, -47, Lair:3) 6 stones (35, 1, Lair:3) a +0 rapier (41, -36, Lair:3) a ring of fire (44, -35, Lair:3) 6 stones (46, -50, Lair:3) a +0 quarterstaff (50, -38, Lair:3) a ring of protection from fire (52, -35, Lair:3) a +2 antimagic spear (57, -40, Lair:3) a +0 robe a +0 quarterstaff (58, -40, Lair:3) a +0 robe (65, -20, Lair:3) a +0 trident Level 4 of the Lair of Beasts (38, 21, Lair:4) a +0 ring mail (38, 29, Lair:4) a +0 rapier (52, 10, Lair:4) the +6 mace of the Brewing Queen {vamp, rElec rCorr Str-3 Int+4} Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +4 morningstar (53, 9, Lair:4) a wand of polymorph (12) a wand of charming (8) (61, 35, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) 6 stones (4, -37, Lair:5) a +0 short sword (4, -11, Lair:5) a +2 trident of holy wrath 5 stones (7, -21, Lair:5) a +0 rapier of distortion (8, -16, Lair:5) a +2 rapier of distortion (8, -11, Lair:5) a +1 heavy battleaxe (10, -15, Lair:5) a +1 great sword of electrocution (27, -3, Lair:5) 5 stones (38, 0, Lair:5) 6 stones (44, 16, Lair:5) a +0 pair of gloves (55, 4, Lair:5) a staff of death (56, -21, Lair:5) a +0 scale mail (57, 20, Lair:5) a +0 chain mail Level 1 of the Swamp (0, 0, Swamp:1) 9 stones (10, 19, Swamp:1) a +0 buckler a +0 spear (11, 18, Swamp:1) a +0 spear a +0 spear (11, 19, Swamp:1) a +0 buckler a +0 spear (24, 5, Swamp:1) a +0 robe (42, -5, Swamp:1) a book of Necromancy (44, 30, Swamp:1) a wand of charming (10) a +0 robe (47, 30, Swamp:1) a +0 spear (51, 27, Swamp:1) a +0 scimitar Level 2 of the Swamp (0, 0, Swamp:2) a book of the Wilderness (24, 16, Swamp:2) a +0 halberd (26, 15, Swamp:2) a hydra corpse