AdnanSaban Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (8, -13, D:1) 5 stones (8, 12, D:1) 6 stones (10, 22, D:1) a +0 robe (18, -2, D:1) a +0 dagger 3 stones (41, 13, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a stone (5, 21, D:2) a +0 war axe (10, 6, D:2) 5 stones (16, 12, D:2) a +0 whip (22, 6, D:2) a +0 dagger (27, 3, D:2) a +0 sling a +0 dagger (31, 22, D:2) a ring of poison resistance (33, -11, D:2) 6 stones (38, 4, D:2) a +0 hand axe (56, 2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (10, 22, D:3) a scroll of poison (13, 24, D:3) a +0 club (15, 24, D:3) a +0 giant spiked club (15, 32, D:3) a +0 dagger of flaming (17, 2, D:3) a +0 flail (23, 39, D:3) a +0 scale mail (25, 25, D:3) a +0 trident (28, 17, D:3) a +0 flail (36, 18, D:3) 5 stones (45, 26, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 2 stones (10, -1, D:4) 4 stones a +0 whip (13, 1, D:4) a +0 ring mail (21, 2, D:4) a +0 club (29, 35, D:4) a +0 hand axe (30, 35, D:4) 4 stones a +0 short sword (42, 42, D:4) a +2 ring mail of poison resistance a +0 hand axe a +0 hand axe (43, 43, D:4) a +0 club (44, 42, D:4) a +0 club (45, 35, D:4) a +0 giant club (49, 26, D:4) a +0 giant club (50, 10, D:4) a +0 club (54, 39, D:4) 6 stones Level 5 of the Dungeon (1, 12, D:5) a +0 plate armour (3, 54, D:5) a +0 scale mail a +0 mace a +0 ring mail a +0 flail (4, 8, D:5) a +0 long sword (17, 32, D:5) a +0 flail a +0 ring mail (25, 34, D:5) 2 stones a +0 club (26, 34, D:5) a +0 club a +0 dagger a +0 dagger (27, 33, D:5) a +0 short sword (27, 35, D:5) a +0 whip 4 stones (42, 7, D:5) a +0 leather armour (50, 30, D:5) a +0 flail (51, 32, D:5) a +0 whip (still there?) a +2 robe of fire resistance (still there?) (54, 29, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 5 stones (3, -39, D:6) a +0 sling (11, -13, D:6) a +0 flail a +0 giant club (13, -37, D:6) a +0 flail (18, 2, D:6) a +0 leather armour a +0 mace (32, 0, D:6) a talisman of death (42, -12, D:6) a +0 flail (49, -3, D:6) a +2 spear of freezing (49, -2, D:6) a +0 spear a +0 spear (49, -1, D:6) a +0 whip (50, -21, D:6) a +0 whip (51, -22, D:6) a +0 short sword (51, -21, D:6) a +0 flail (52, -38, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (3, 1, D:7) a +0 hand axe (4, 1, D:7) a ring of ice the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). a +0 dagger a +0 robe (4, 3, D:7) a +0 falchion a +0 whip a +0 ring mail (5, 10, D:7) the +7 ring mail "Kaorchil" {rC+ Regen+} rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. (6, -28, D:7) a +0 battleaxe (15, -2, D:7) a +0 dagger (17, -26, D:7) a +0 ring mail (17, -1, D:7) a +0 club (18, 2, D:7) a +0 scale mail (24, -28, D:7) a +0 spear (24, -26, D:7) a +0 dagger (26, -6, D:7) 5 stones (28, -14, D:7) a +0 robe a +3 battleaxe of freezing (33, -17, D:7) a +0 trident (40, -36, D:7) 6 stones (45, -16, D:7) a +0 flail (46, -28, D:7) a +0 robe (47, -10, D:7) a +0 whip (47, -9, D:7) a +0 flail (48, -10, D:7) a +0 robe a +0 club Level 8 of the Dungeon (5, 13, D:8) a +0 dagger a +0 robe (6, 12, D:8) a +0 dagger a +0 robe (6, 13, D:8) a +0 dagger a +0 robe (17, 4, D:8) a +0 robe a +0 long sword a +0 robe a +3 falchion (21, 18, D:8) a +3 whip (25, 3, D:8) a +0 leather armour (32, 19, D:8) a +0 war axe (35, 3, D:8) a +0 flail (41, -2, D:8) a +0 dagger a +0 short sword (42, -2, D:8) a +0 whip a stone (43, -2, D:8) a +2 dagger of protection (43, -1, D:8) a +0 short sword (43, 34, D:8) a +0 robe a +0 short sword (44, -7, D:8) 3 stones (48, 37, D:8) a +0 flail (48, 38, D:8) a +0 dagger (49, 38, D:8) a +3 leather armour a +0 flail (51, 11, D:8) a +0 leather armour a +0 whip (51, 12, D:8) a +2 vampiric spear (52, 11, D:8) a +0 whip (53, 10, D:8) a +0 halberd (55, -2, D:8) a +0 leather armour (57, 13, D:8) the +1 ring mail "Efot" {+Inv Int+3} Int+3: It affects your intelligence (+3). +Inv: It lets you turn invisible. Level 9 of the Dungeon (0, 0, D:9) a +0 rapier (4, 2, D:9) a +0 mace (4, 3, D:9) a +0 dagger a +0 robe (4, 4, D:9) a +0 trident (5, 3, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (20, -38, D:9) 6 stones (22, 2, D:9) a +0 robe (23, 2, D:9) 13 gold pieces (24, 2, D:9) 27 gold pieces (25, -26, D:9) a +0 club (28, -33, D:9) a +0 robe (36, -20, D:9) a +0 leather armour (39, -11, D:9) a +0 ring mail (45, -34, D:9) a +0 falchion (45, -24, D:9) a +0 long sword (52, -8, D:9) a +0 leather armour a +0 war axe (53, -8, D:9) a +0 short sword (53, -7, D:9) a +0 short sword (54, -9, D:9) a +0 leather armour a +1 hand axe of electrocution (55, -10, D:9) a +0 robe of willpower a +0 dagger (55, -9, D:9) a +0 mace (55, 13, D:9) a +0 robe (59, -4, D:9) a +0 leather armour (63, -27, D:9) a ring of poison resistance (67, -30, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (9, -28, D:10) a +0 trident a +0 chain mail (10, -27, D:10) a +0 club a +0 club a +0 leather armour (11, -28, D:10) a +0 dagger a +0 leather armour of cold resistance (29, -38, D:10) a +0 scale mail (44, -48, D:10) the +6 lightning scales {swift, rElec} Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. (45, -34, D:10) a +0 bardiche (45, -26, D:10) a +0 hand axe (46, -49, D:10) a +0 war axe (51, -7, D:10) a ring of protection from cold (52, -13, D:10) a +0 orcbow Level 11 of the Dungeon [Shop] Esosuss's Book Emporium a manual of Armour (960 gold) a manual of Staves (960 gold) a book of Scorching (360 gold) a book of Spatial Translocations (216 gold) a book of Spatial Translocations (216 gold) a book of the Senses (480 gold) a book of Displacement (264 gold) a book of Burglary (264 gold) a book of the Spheres (768 gold) a book of Scorching (360 gold) a book of Blood (336 gold) (0, 0, D:11) a +0 ring mail (0, 20, D:11) a troll skeleton (4, 2, D:11) a +0 falchion (5, 5, D:11) a komodo dragon corpse (skeletalised by now) (26, 8, D:11) a staff of air (29, 9, D:11) the +0 spear "Dragonbane" {heavy, rF+ Str+2 Int-5} Str+2: It affects your strength (+2). Int-5: It affects your intelligence (-5). rF+: It protects you from fire. (38, 29, D:11) the +1 robe of the Tundras {rF+ rN+ Stlth+} rF+: It protects you from fire. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (42, 39, D:11) a +0 plate armour (44, 15, D:11) a +0 long sword a +0 chain mail (44, 43, D:11) 5 stones (48, 29, D:11) a +0 morningstar (54, 2, D:11) 3 large rocks a +0 dagger a +0 robe a +0 dagger a +0 robe Level 12 of the Dungeon (1, -8, D:12) a +0 dagger a +0 robe (3, -6, D:12) a +0 giant club a +0 giant club a two-headed ogre corpse the Ecumenical Temple