AdnanSaban

Level 1 of the Dungeon
(0, 0, D:1)
  a +0 dagger
  a goblin corpse (skeletalised by now)
(12, -4, D:1)
  a hobgoblin skeleton
(18, -11, D:1)
  a hobgoblin corpse (skeletalised by now)
(32, -28, D:1)
  a +0 spear
(36, -27, D:1)
  2 stones
(37, -10, D:1)
  a hobgoblin corpse (skeletalised by now)
(39, 4, D:1)
  4 stones
(46, -22, D:1)
  a +0 club
(48, 2, D:1)
  a hobgoblin corpse (skeletalised by now)
(50, -21, D:1)
  a +0 club
(52, 2, D:1)
  a +0 whip
  4 stones
  a kobold corpse (skeletalised by now)
(53, 13, D:1)
  9 stones

Level 2 of the Dungeon
(0, 0, D:2)
  a +0 short sword
(4, -1, D:2)
  a bat corpse (skeletalised by now)
(8, -8, D:2)
  a ball python skeleton
(8, 9, D:2)
  a +0 club
(28, -26, D:2)
  a +0 robe
(28, -12, D:2)
  a +0 club
  a goblin corpse (skeletalised by now)
(29, -29, D:2)
  8 stones
(29, 11, D:2)
  a +0 dagger
  a goblin corpse (skeletalised by now)
(30, 12, D:2)
  a +0 falchion
  a +0 animal skin
  a +0 club
  a +0 club
  a +0 club
  a +0 club
  the hobgoblin corpse of Robin (skeletalised by now)
  a goblin corpse (skeletalised by now)
  a goblin corpse (skeletalised by now)
  a goblin corpse (skeletalised by now)
(31, -1, D:2)
  a frilled lizard skeleton
(33, 8, D:2)
  a +0 spear
(33, 9, D:2)
  a +0 whip
(34, 2, D:2)
  a +0 dagger
  a +0 dagger
  a goblin skeleton
(34, 14, D:2)
  a +1 dagger of venom
  a +0 dagger
  a +0 club
  a goblin corpse (skeletalised by now)
  a goblin corpse (skeletalised by now)
(35, 14, D:2)
  a +0 dagger
  a +0 club
  a goblin corpse (skeletalised by now)
(36, -20, D:2)
  5 stones
(37, 14, D:2)
  a ball python skeleton
(38, -17, D:2)
  a +0 ring mail
(39, -19, D:2)
  a +0 club
(45, 3, D:2)
  a +0 long sword

Level 3 of the Dungeon
[Shop] Qoym's Weapon Shop
  a +0 whip (25 gold)
  a +0 spear (30 gold)
  a +4 dagger (240 gold)
  the +5 morningstar of Income {flame, *Corrode Str+5} (441 gold)
    Str+5:      It affects your strength (+5).
    *Corrode:   It may corrode you when you take damage.
  a +2 war axe of electrocution (207 gold)
  a +0 sling (15 gold)
  a +0 quarterstaff (40 gold)
(0, 0, D:3)
  a hobgoblin skeleton
(4, 25, D:3)
  a +0 mace
(5, 14, D:3)
  a +0 short sword
(6, -2, D:3)
  a bat skeleton
(8, -5, D:3)
  a +0 club
  a +0 robe
(18, 7, D:3)
  a jackal corpse (skeletalised by now)
  a jackal corpse (skeletalised by now)
  a ball python corpse (skeletalised by now)
  a ball python corpse (skeletalised by now)
(19, -8, D:3)
  a +0 flail
(22, -5, D:3)
  a +0 club
  a rat skeleton
(24, 14, D:3)
  a bat corpse (skeletalised by now)
(24, 16, D:3)
  a +0 flail
(26, 0, D:3)
  a ball python skeleton
(35, 0, D:3)
  a +0 flail
  a gnoll corpse (skeletalised by now)
(39, 15, D:3)
  a ball python corpse (skeletalised by now)
(50, -2, D:3)
  an adder corpse (skeletalised by now)
(50, 0, D:3)
  a +0 mace
  a +0 ring mail
  the human corpse of Terence (skeletalised by now)

Level 4 of the Dungeon
(0, 0, D:4)
  a +0 club
(1, -17, D:4)
  a +0 club
(4, -29, D:4)
  a +0 short sword
  a kobold corpse (skeletalised by now)
(4, -15, D:4)
  a +0 dagger
(17, -11, D:4)
  a +0 club
  a gnoll corpse
(26, -22, D:4)
  a ball python corpse (skeletalised by now)
(30, -2, D:4)
  a +0 dagger
(46, -15, D:4)
  a potion of heal wounds

Level 5 of the Dungeon
(0, 0, D:5)
  a scroll of enchant armour
(7, -12, D:5)
  3 potions of brilliance
(9, -7, D:5)
  a +0 club
(12, 3, D:5)
  a potion of curing
(18, -7, D:5)
  a potion of curing