Aelig Level 1 of the Dungeon (33, 14, D:1) a +0 dagger 2 stones (34, 14, D:1) a stone (30, 15, D:1) a cursed -1 club (21, 16, D:1) a +1 cloak (30, 16, D:1) a +0 dagger 3 stones (10, 18, D:1) 8 bolts of frost (40, 18, D:1) a +0 whip (20, 24, D:1) 24 stones (3, 25, D:1) a +0 short sword (12, 25, D:1) a +1 dagger of venom (11, 26, D:1) a +0 hunting sling (48, 27, D:1) 8 needles of paralysis (41, 28, D:1) a +2 scale mail of poison resistance (51, 30, D:1) 16 bolts (36, 36, D:1) a +0 spear (37, 37, D:1) 15 stones (3, 41, D:1) a +0 robe (55, 42, D:1) a +0 helmet (46, 45, D:1) a +0 ring mail (11, 50, D:1) 11 bolts (26, 52, D:1) a +0 dagger (52, 52, D:1) a cursed -2 club Level 2 of the Dungeon (0, 0, D:2) 13 sling bullets (10, 10, D:2) a +0 club (-6, 21, D:2) a +0 buckler (-18, 25, D:2) 22 stones (25, 25, D:2) 19 stones (7, 28, D:2) a +1 dagger of venom (10, 31, D:2) a +0 club (-22, 33, D:2) a +0 club a +0 club (17, 34, D:2) a stone (18, 38, D:2) 6 stones (0, 40, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 24 sling bullets (-4, 6, D:3) a +0 short sword (-21, 23, D:3) a +0 dagger (-20, 31, D:3) a stone (-9, 31, D:3) a +0 robe (-18, 32, D:3) a stone a +0 short sword (-28, 35, D:3) 24 stones (-21, 38, D:3) a +1 leather armour of cold resistance Level 4 of the Dungeon (0, 0, D:4) 2 stones (1, 0, D:4) a stone (2, 1, D:4) a stone (25, 4, D:4) 17 stones (-12, 5, D:4) a stone (-6, 5, D:4) a +0 club 4 stones (-12, 6, D:4) a +0 club (-2, 8, D:4) a +0 whip of electrocution a +0 hunting sling a +0 robe (-9, 9, D:4) a +4 whip (2, 9, D:4) a +1 dagger of venom (24, 9, D:4) a +0 ring mail (-13, 10, D:4) a +0 spear (7, 12, D:4) 14 bolts (27, 12, D:4) a cursed -3 club (32, 12, D:4) a +0 chain mail a cursed -1 whip a +0 club (33, 12, D:4) a +0 robe a +0 dagger (16, 13, D:4) a +0 spear (-11, 14, D:4) a +0 club a +0 leather armour (25, 14, D:4) 18 stones (26, 15, D:4) a +0 flail (28, 16, D:4) a +0 club (26, 17, D:4) a +0 giant club (20, 18, D:4) a throwing net (-19, 19, D:4) a +0 spear (9, 19, D:4) a +0 whip a +0 robe (21, 19, D:4) a +0 club (24, 20, D:4) a +0 quarterstaff a +0 halberd (34, 20, D:4) 11 stones (4, 21, D:4) a +0 flail (14, 21, D:4) a +0 hand axe (20, 22, D:4) a +0 club (5, 23, D:4) a +0 short sword a +0 ring mail of fire resistance (20, 23, D:4) a +0 halberd (48, 23, D:4) a +0 club (2, 24, D:4) a +0 dagger a +0 robe (6, 24, D:4) a cursed -2 whip a +0 club a +0 spear (17, 24, D:4) a cursed -2 club (10, 26, D:4) a +0 whip (10, 27, D:4) a +0 halberd (11, 29, D:4) a throwing net (-1, 32, D:4) a +0 flail (-5, 37, D:4) a +0 ring mail (18, 40, D:4) a +1 whip of pain (-5, 42, D:4) a +0 whip (-1, 43, D:4) a +0 giant club Level 5 of the Dungeon (2, 5, D:5) a +0 club (22, 9, D:5) 13 stones (-3, 18, D:5) a +0 giant club (26, 22, D:5) a +0 club (1, 33, D:5) 5 large rocks (12, 33, D:5) a +2 robe of magic resistance a +0 dagger (10, 36, D:5) a +0 mace (8, 37, D:5) a +0 short sword Level 6 of the Dungeon (1, 0, D:6) a +0 robe a cursed +0 short sword (2, 0, D:6) a +0 robe a cursed +0 war axe a +0 robe a cursed +0 trident (-3, 3, D:6) a +0 robe a +2 halberd of freezing (1, 5, D:6) 21 stones (-27, 6, D:6) a +0 scale mail (-10, 10, D:6) a +2 antimagic great mace (-9, 11, D:6) a +0 spear a +0 shortbow (-8, 11, D:6) a +0 mace a +0 plate armour a +2 antimagic halberd (-8, 12, D:6) a +0 falchion a +0 scale mail (16, 13, D:6) a +0 club (-10, 15, D:6) a +0 hand axe (13, 19, D:6) a +0 hand axe (-25, 20, D:6) a ball python corpse (rotten by now) (6, 20, D:6) a +0 giant club (-3, 21, D:6) a +0 shortbow (-2, 23, D:6) a +0 dagger (9, 26, D:6) 2 stones (9, 27, D:6) a stone a +0 dagger (9, 30, D:6) a +0 short sword 11 stones (10, 30, D:6) a +0 dagger a +0 robe (-4, 31, D:6) 17 bolts (4, 33, D:6) a +0 shortbow a centaur skeleton (10, 35, D:6) a +0 scale mail Level 7 of the Dungeon [Shop] Yskicu's Antique Weapon Emporium a +0 scimitar (112 gold) a +0 flail (98 gold) the +5 hand axe of the Magi {vamp, rPois Int+3 SInv} (224 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+3). It protects you from poison. It enhances your eyesight. a +0 war axe (98 gold) a +0 cutlass of venom (112 gold) a cursed +0 glaive (182 gold) a +0 club (28 gold) a +5 dagger of venom (56 gold) a +0 whip (70 gold) a +0 great mace (182 gold) a +0 long sword (98 gold) a +0 falchion (84 gold) (0, 0, D:7) a +0 dagger (-17, 3, D:7) a +0 falchion the Ecumenical Temple