Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.33-a0-1020-g79d371098c Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 6452527962817596305, deterministic pregen: 1 Command line: /usr/games/crawl-git-79d371098c -name AeshMezareph -rc /dgldir/rcfiles/crawl-git/AeshMezareph.rc -macro /dgldir/rcfiles/crawl-git/AeshMezareph.macro -morgue /dgldir/morgue/AeshMezareph/ -webtiles-socket /crawl-master/webserver/sockets/AeshMezareph:2025-02-28.15:19:03.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 11 stack frames. /usr/games/crawl-git-79d371098c(_Z17write_stack_traceP8_IO_FILE+0x27) [0x55815b672077]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-79d371098c(_Z13do_crash_dumpv+0x3fc) [0x55815b67cd8c]: do_crash_dump() /usr/games/crawl-git-79d371098c(_Z20crash_signal_handleri+0x1ca) [0x55815b6724ba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3bfd0) [0x7f6281eb5fd0]: /usr/games/crawl-git-79d371098c(_Z26handle_clockwork_bee_spelli+0x289) [0x55815bc0c6e9]: handle_clockwork_bee_spell(int) /usr/games/crawl-git-79d371098c(+0xbc4b3b) [0x55815bd8fb3b]: /usr/games/crawl-git-79d371098c(+0xbc5535) [0x55815bd90535]: /usr/games/crawl-git-79d371098c(main+0x19f) [0x55815b5b948f]: /lib/x86_64-linux-gnu/libc.so.6(+0x271ca) [0x7f6281ea11ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x85) [0x7f6281ea1285]: /usr/games/crawl-git-79d371098c(_start+0x21) [0x55815b5b9d51]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 12.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-79d371098c/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-79d371098c/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-79d371098c/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 28, depth = 1 Level id: Sewer Level build method = random_map_in_depth, level layout type = encompass, absdepth0 = 4 Level vaults: sewer_co_scattered_pipes Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The adder poisons you! You hit the adder. You burn the adder. You kill the adder! Sif Muna accepts your kill. You feel sick. Your clockwork bee winds down and falls to the ground. Unknown command. You start resting. You feel sick. x3 You are no longer poisoned. You start resting. Your dormant clockwork bee falls apart. HP restored. You reach down and open the door. There is an open door here. A gnoll comes into view. It is wielding a +0 flail. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 flail (asleep) You lock target on the gnoll and prepare to deploy your bee. (Press . to continue winding your bee.) Unknown command. You continue winding your clockwork bee... Unknown command. You continue winding your clockwork bee... The gnoll shouts! You hear a bark! Unknown command. Without a target, your clockwork bee falls to the ground. A gnoll bouda comes into view. It is wielding a +0 whip. A gnoll comes into view. It is wielding a +0 whip. Unknown command. A gnoll comes into view. It is wielding a +2 whip of electrocution. You wind your clockwork bee back up and it locks its sights upon the gnoll! Unknown command. Your clockwork bee stings the gnoll. Unknown command. Your clockwork bee stings the gnoll! The gnoll dies! Sif Muna accepts your kill. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. Unknown command. Your clockwork bee locks its sights upon the gnoll. Your clockwork bee stings the gnoll! Unknown command. You hit the gnoll bouda but do no damage. Your clockwork bee barely misses the gnoll. The gnoll misses your clockwork bee. The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. Your clockwork bee stings the gnoll! The gnoll dies! Sif Muna accepts your kill. Unknown command. You hit the gnoll bouda but do no damage. Your clockwork bee locks its sights upon the gnoll bouda. The gnoll hits you with a +0 whip. The gnoll picks up the pace! Your clockwork bee stings the gnoll bouda. Your clockwork bee winds down and falls to the ground. Unknown command. You wind your clockwork bee back up and it locks its sights upon the gnoll bouda! Unknown command. You barely miss the gnoll. Your clockwork bee stings the gnoll bouda! The gnoll hits you with a +0 whip. The gnoll bouda barely misses you. Your clockwork bee stings the gnoll bouda! Unknown command. You puncture the gnoll! You burn the gnoll. The gnoll is almost dead. Your clockwork bee closely misses the gnoll bouda. The gnoll hits you with a +0 whip. The gnoll bouda calls upon its god to heal the gnoll. The gnoll is healed somewhat. Your clockwork bee stings the gnoll bouda. The gnoll bouda dies! Sif Muna accepts your kill. Unknown command. You hit the gnoll but do no damage. The gnoll is heavily wounded. Your clockwork bee locks its sights upon the gnoll. The gnoll closely misses you. Your clockwork bee stings the gnoll! The gnoll dies! Sif Muna accepts your kill. Unknown command. Your clockwork bee winds down and falls to the ground. You start resting. Your attacks no longer feel as feeble. You start resting. Your dormant clockwork bee falls apart. HP restored. Things that are here: a +0 whip; a +0 leather armour Things that are here: a +0 whip; a +0 flail; a gnoll corpse You see here a +2 whip of electrocution. You see here a +2 whip of electrocution. You reach down and open the door. A hound comes into view. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a hound (wandering, hasn't noticed you) You lock target on the hound and prepare to deploy your bee. (Press . to continue winding your bee.) The hound barks! Unknown command. You continue winding your clockwork bee... Unknown command. You continue winding your clockwork bee... Unknown command. With a metallic buzz, your clockwork bee launches itself at the hound. The hound bites you. Unknown command. You swap places. The hound closely misses your clockwork bee. Your clockwork bee stings the hound. The hound closely misses your clockwork bee. Unknown command. Your clockwork bee barely misses the hound. The hound bites your clockwork bee but does no damage. Your clockwork bee stings the hound. Unknown command. The hound closely misses your clockwork bee. Your clockwork bee misses the hound. The hound bites your clockwork bee. Unknown command. Your clockwork bee stings the hound. The hound misses your clockwork bee. Your clockwork bee stings the hound. The hound dies! Sif Muna accepts your kill. Unknown command. You start resting. Your clockwork bee winds down and falls to the ground. You start resting. HP restored. You reach down and open the door. There is an open door here. Your dormant clockwork bee falls apart. Found a stone staircase leading down. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. There is an open door here. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is an open door here. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant spiked club You lock target on the ogre and prepare to deploy your bee. (Press . to continue winding your bee.) Unknown command. You continue winding your clockwork bee... Unknown command. You continue winding your clockwork bee... Unknown command. With a metallic buzz, your clockwork bee launches itself at the ogre. The ogre barely misses you. Your clockwork bee stings the ogre! Unknown command. You hit the ogre. You burn the ogre. The ogre is moderately wounded. Your clockwork bee stings the ogre! The ogre hits you with a +0 giant spiked club!! Unknown command. You puncture the ogre! You burn the ogre. You kill the ogre! Sif Muna accepts your kill. Your clockwork bee winds down and falls to the ground. Your Fire Magic skill increases to level 4! Unknown command. You start resting. Your dormant clockwork bee falls apart. HP restored. You see here 4 stones. Things that are here: a +0 giant spiked club; an ogre corpse There is an open door, spattered with blood here. Done exploring. Done exploring. This spell is dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'e'. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is a stone staircase leading up here. What level of the Dungeon? (default 5, ? - help) There is an open door here. There is an open door here. You see here a hound skeleton. There is an open door here. There is a stone staircase leading down here. You fly downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Found a scroll labelled JIJAZI VAGURHE and a chain mail. Found a stone staircase leading down. There is a stone staircase leading up here. Found 17 gold pieces. An orc comes into view. It is wielding a +0 falchion. You see here a scroll labelled JIJAZI VAGURHE. j - 3 scrolls labelled JIJAZI VAGURHE (gained 1) A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! You hear a shout! x3 A gnoll bouda comes into view. It is wielding a +0 club. A gnoll is nearby! There is a stone staircase leading up here. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 club You lock target on the gnoll and prepare to deploy your bee. (Press . to continue winding your bee.) The hound barks! You hear a shout! x3 Unknown command. You continue winding your clockwork bee... A gnoll comes into view. It is wielding a +0 club. Unknown command. You continue winding your clockwork bee... Unknown command. With a metallic buzz, your clockwork bee launches itself at the gnoll. The hound bites you. The gnoll misses you. The hound bites you but does no damage. Your clockwork bee stings the gnoll. Unknown command. You barely miss the gnoll. The gnoll is moderately wounded. The hound bites you but does no damage. Your clockwork bee stings the gnoll. Unknown command. You barely miss the gnoll. The gnoll is severely wounded. The hound bites you but does no damage. Your clockwork bee stings the gnoll! The gnoll dies! Sif Muna accepts your kill. The hound bites you. Unknown command. You puncture the hound! You burn the hound. The hound is almost dead. Your clockwork bee locks its sights upon the gnoll bouda. The hound bites you. Unknown command. You hit the hound. You burn the hound. You kill the hound! Sif Muna accepts your kill. The gnoll bouda hits your clockwork bee with a +0 club. Unknown command. Your clockwork bee stings the gnoll bouda but does no damage. The gnoll bouda completely misses your clockwork bee. Your clockwork bee stings the gnoll bouda. Your clockwork bee winds down and falls to the ground. The gnoll bouda hits your dormant clockwork bee but does no damage. The gnoll bouda hits your dormant clockwork bee with a +0 club. You wind your clockwork bee back up and it locks its sights upon the gnoll bouda! Unknown command. Your clockwork bee stings the gnoll bouda! Your clockwork bee stings the gnoll bouda. You hear a shout! You hear a shout! Your clockwork bee stings the gnoll bouda. The gnoll bouda dies! Sif Muna accepts your kill. A gnoll comes into view. It is wielding a +0 spear. Your clockwork bee locks its sights upon the gnoll. The gnoll completely misses your clockwork bee. Your clockwork bee completely misses the gnoll. The gnoll hits your clockwork bee but does no damage. Your clockwork bee stings the gnoll! Your clockwork bee stings the gnoll. Your clockwork bee winds down and falls to the ground. The gnoll hits you from afar with a +0 spear. Things that are here: a +0 club; a +0 leather armour You wind your clockwork bee back up and it locks its sights upon the gnoll! Unknown command. Your clockwork bee barely misses the gnoll. The gnoll hits you with a +0 spear. Your clockwork bee stings the gnoll! The gnoll dies! Sif Muna accepts your kill. The gnoll hits you with a +0 club. Unknown command. You completely miss the gnoll. Your clockwork bee locks its sights upon the gnoll. Your clockwork bee closely misses the gnoll. The gnoll hits you with a +0 club. Your clockwork bee stings the gnoll! Unknown command. You closely miss the gnoll. The gnoll is severely wounded. Your clockwork bee stings the gnoll but does no damage. The gnoll hits you but does no damage. Unknown command. You closely miss the gnoll. The gnoll is severely wounded. Your clockwork bee stings the gnoll. The gnoll misses you. Your clockwork bee closely misses the gnoll. Unknown command. You barely miss the gnoll. The gnoll is almost dead. Your clockwork bee stings the gnoll. The gnoll dies! Sif Muna accepts your kill. Unknown command. You start resting. Your clockwork bee winds down and falls to the ground. You start resting. You hear the slow rusting of a distant drain. You start resting. Your dormant clockwork bee falls apart. Duvessa, Sister of Dowan comes into view. She is wielding a +0 short sword. Aiming: Fastroot Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The roots erupt in riotous growth! Roots grab Duvessa. Duvessa shouts! The grasping roots constrict Duvessa. You hear a shout! x4 Duvessa struggles to escape constriction. Unknown command. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour (lightly wounded, constricted by roots) You lock target on Duvessa and prepare to deploy your bee. (Press . to continue winding your bee.) The grasping roots constrict Duvessa. Duvessa struggles to escape constriction. Unknown command. You continue winding your clockwork bee... The grasping roots constrict Duvessa! Duvessa escapes! Unknown command. You continue winding your clockwork bee... Duvessa hits you with a +0 short sword! Unknown command. With a metallic buzz, your clockwork bee launches itself at Duvessa. Your clockwork bee stings Duvessa! Duvessa closely misses you. Unknown command. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Your clockwork bee stings Duvessa. Duvessa hits you with a +0 short sword! Unknown command. Your clockwork bee stings Duvessa! Duvessa dies! Sif Muna accepts your kill. You hear a distant wail of despair. Your Spellcasting skill increases to level 4! Your Forgecraft skill increases to level 9! Things that are here: a +0 club; a gnoll corpse Unknown command. Your clockwork bee winds down and falls to the ground. Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger and wearing a +1 robe of positive energy. Dowan seems to find hidden reserves of power! Things that are here: a +0 club; a gnoll corpse You wind your clockwork bee back up and it locks its sights upon Dowan! Unknown command. Your clockwork bee stings Dowan! Dowan says, "Magic will overcome all!" Dowan gestures at you while chanting. The stone arrow hits your clockwork bee! Your clockwork bee stings Dowan but does no damage. You see here a +0 spear. Unknown command. Dowan hits you with a +0 dagger. Your clockwork bee completely misses Dowan. Dowan closely misses you. Your clockwork bee stings Dowan but does no damage. Unknown command. You closely miss Dowan. Dowan is moderately wounded. Dowan hits you with a +0 dagger. Your clockwork bee stings Dowan! Unknown command. You hit Dowan. You burn Dowan. Dowan is severely wounded. Dowan hits you but does no damage. Your clockwork bee misses Dowan. Dowan points at you and mumbles some strange words. The stone arrow hits you! Your clockwork bee closely misses Dowan. Unknown command. You hit Dowan. You burn Dowan. Dowan is severely wounded. Dowan casts a spell at you. The shard of ice hits you! * * * LOW HITPOINT WARNING * * * Your clockwork bee closely misses Dowan. Unknown command. You feel better. Dowan hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Your clockwork bee misses Dowan. Dowan hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Your clockwork bee stings Dowan but does no damage. Your clockwork bee winds down and falls to the ground. Unknown command. You puncture Dowan! You burn Dowan. You kill Dowan! Sif Muna accepts your kill. Unknown command. There is a stone staircase leading up, spattered with blood here. You fly upwards. There is a stone staircase leading down here. You start resting. HP restored. You start waiting. Done waiting. As you read the scroll labelled FAFY HADGHESAOL, it crumbles to dust. It is a scroll of identify. e - 3 potions of heal wounds As you read the scroll of identify, it crumbles to dust. i - 2 potions of mutation As you read the scroll of identify, it crumbles to dust. D - a scroll of fear As you read the scroll of identify, it crumbles to dust. f - a scroll of poison You fly downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! You hear the brisk rusting of a drain nearby. There is a stone staircase leading up, spattered with blood here. A gnoll comes into view. It is wielding a +0 spear. Found 9 gold pieces. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you) You lock target on the gnoll and prepare to deploy your bee. (Press . to continue winding your bee.) The gnoll shouts! You hear a shout! A gnoll bouda comes into view. It is wielding a +0 whip. A gnoll comes into view. It is wielding a +0 club. Unknown command. You continue winding your clockwork bee... The gnoll bouda shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 spear. You continue winding your clockwork bee... Unknown command. With a metallic buzz, your clockwork bee launches itself at the gnoll. A gnoll comes into view. It is wielding a +0 club. Unknown command. The gnoll attacks as it pursues you! The gnoll barely misses you. Your clockwork bee stings the gnoll. Your clockwork bee stings the gnoll! The gnoll hits you with a +0 spear. The gnolls pick up the pace! Your clockwork bee stings the gnoll! The gnoll dies! Sif Muna accepts your kill. Your clockwork bee locks its sights upon the gnoll. Your clockwork bee stings the gnoll but does no damage. The gnoll barely misses you. Your clockwork bee stings the gnoll! Your clockwork bee winds down and falls to the ground. You see here a +0 spear. Unknown command. You hit the gnoll. You burn the gnoll. You kill the gnoll! Sif Muna accepts your kill. Unknown command. You barely miss the gnoll bouda. Unknown command. You wind your clockwork bee back up and it locks its sights upon the gnoll! Unknown command. You hit the gnoll bouda. You burn the gnoll bouda. The gnoll bouda is moderately wounded. Your clockwork bee barely misses the gnoll bouda. Your clockwork bee closely misses the gnoll bouda. The gnoll bouda barely misses you. Unknown command. You barely miss the gnoll bouda. The gnoll bouda is moderately wounded. Your clockwork bee misses the gnoll bouda. The gnoll bouda hits you with a +0 whip! Your clockwork bee stings the gnoll bouda! You barely miss the gnoll bouda. The gnoll bouda is almost dead. Your clockwork bee stings the gnoll bouda. The gnoll bouda dies! Sif Muna accepts your kill. Unknown command. You hit the gnoll. You burn the gnoll. The gnoll is heavily wounded. Your clockwork bee closely misses the gnoll. The gnoll hits you with a +0 club. Your clockwork bee barely misses the gnoll. Unknown command. You hit the gnoll. You burn the gnoll. The gnoll is almost dead. The gnoll hits your clockwork bee with a +0 club. Your clockwork bee closely misses the gnoll. Unknown command. You completely miss the gnoll. The gnoll is almost dead. Your clockwork bee stings the gnoll. The gnoll dies! Sif Muna accepts your kill. The gnoll misses you. Unknown command. You hit the gnoll but do no damage. Your clockwork bee locks its sights upon the gnoll. Your clockwork bee stings the gnoll. The gnoll misses you. Unknown command. You puncture the gnoll! You burn the gnoll. The gnoll is almost dead. Your clockwork bee stings the gnoll! The gnoll dies! Sif Muna accepts your kill. Unknown command. You start resting. Your clockwork bee winds down and falls to the ground. You start resting. Your dormant clockwork bee falls apart. You hear the quick rusting of a drain nearby. HP restored. You now have 165 gold pieces (gained 17). You see here a +0 club. You see here a +0 spear. Items here: )))) [ ††. You now have 174 gold pieces (gained 9). You hear the quick rusting of a drain. An iguana comes into view. Found a glowing drain. The helpless iguana fails to defend itself. You hit the iguana. You burn the iguana. The iguana is lightly wounded. The iguana closely misses you. Unknown command. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the iguana. The iguana is moderately wounded. The iguana misses you. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an iguana (moderately wounded) You lock target on the iguana and prepare to deploy your bee. (Press . to continue winding your bee.) The rocky spike skewers the iguana. The iguana is heavily wounded. The iguana barely misses you. Unknown command. You continue winding your clockwork bee... The rocky spike skewers the iguana. The iguana is severely wounded. The iguana misses you. Unknown command. You continue winding your clockwork bee... The rocky spike skewers the iguana! You kill the iguana! Sif Muna accepts your kill. Unknown command. Without a target, your clockwork bee falls to the ground. Unknown command. You start resting. Magic restored. You need a visible target to rewind your bee! (Use ctrl+direction or * direction to deconstruct it instead.) You need a visible target to rewind your bee! (Use ctrl+direction or * direction to deconstruct it instead.) You deconstruct your dormant clockwork bee. There is a glowing drain here. The world spins around you as you enter the gateway. Welcome back, AeshMezareph the Mountain Dwarf Forgewright. Sif Muna whispers: I know many secrets... Press ? for a list of commands and other information. Found a scroll labelled EMIJUIFAOLL. w - a scroll labelled EMIJUIFAOLL You hit the plant. The plant begins to die. You burn the plant. The plant is lightly damaged. You hit the plant. You burn the plant. The plant is lightly damaged. You hit the plant. You burn the plant. The plant is lightly damaged. You hit the plant but do no damage. The plant is lightly damaged. A nearby plant withers and dies. You hit the plant. The plant begins to die. You burn the plant. The plant is lightly damaged. You hit the plant. You burn the plant. The plant is lightly damaged. You hit the plant. You burn the plant. The plant is lightly damaged. You hit the plant. You burn the plant. The plant is lightly damaged. A nearby plant withers and dies. You puncture the plant! The plant begins to die. You burn the plant. The plant is lightly damaged. A nearby plant withers and dies. The frilled lizard hisses angrily. You hit the plant. The plant begins to die. You burn the plant. The plant is lightly damaged. You puncture the plant! You burn the plant. The plant is lightly damaged. You puncture the plant! You burn the plant. The plant is lightly damaged. The frilled lizard hisses. You puncture the plant! You burn the plant. The plant is moderately damaged. A nearby plant withers and dies. The frilled lizard bites you. You puncture the frilled lizard! You burn the frilled lizard. You kill the frilled lizard! Sif Muna accepts your kill. You puncture the plant! The plant begins to die. You burn the plant. The plant is lightly damaged. You puncture the plant! You burn the plant. The plant is lightly damaged. You hit the plant. You burn the plant. The plant is lightly damaged. You puncture the plant! You burn the plant. The plant is moderately damaged. You hit the plant. You burn the plant. The plant is moderately damaged. A nearby plant withers and dies. Found a scroll labelled IRCHON ROUREPO. C - a scroll labelled IRCHON ROUREPO An adder comes into view. Found a scroll labelled YWE PIOROYMAKU. The adder barely misses you. You puncture the adder! You burn the adder. You kill the adder! Sif Muna accepts your kill. No target in view! No target in view! No target in view! You see here an adder corpse. I - a scroll labelled YWE PIOROYMAKU You see here an adder corpse. A jackal comes into view. Found a scroll labelled IRCHON ROUREPO. A rat comes into view. Cast which spell? (? or * to list) Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a rat You lock target on the rat and prepare to deploy your bee. (Press . to continue winding your bee.) Unknown command. You continue winding your clockwork bee... Unknown command. You continue winding your clockwork bee... Unknown command. With a metallic buzz, your clockwork bee launches itself at the rat. Unknown command. Your clockwork bee stings the rat. The rat dies! Sif Muna accepts your kill. No target in view! Your clockwork bee winds down and falls to the ground. You wind your clockwork bee back up and it locks its sights upon the jackal! Your clockwork bee stings the jackal! The jackal dies! Sif Muna accepts your kill. Your clockwork bee winds down and falls to the ground. A frilled lizard comes into view. You need a visible target to rewind your bee! (Use ctrl+direction or * direction to deconstruct it instead.) A ball python comes into view. The ball python hisses angrily. You wind your clockwork bee back up and it locks its sights upon the ball python! You swap places. Your clockwork bee stings the ball python! The ball python dies! Sif Muna accepts your kill. Your clockwork bee winds down and falls to the ground. A frilled lizard is nearby! The frilled lizard unfolds its giant frill. You wind your clockwork bee back up and it locks its sights upon the frilled lizard! You swap places. Your clockwork bee closely misses the frilled lizard. Your clockwork bee misses the frilled lizard. Your clockwork bee misses the frilled lizard. The frilled lizard barely misses you. You puncture the frilled lizard! You burn the frilled lizard. You kill the frilled lizard! Sif Muna accepts your kill. Your clockwork bee winds down and falls to the ground. A frilled lizard and a kobold come into view. The kobold is wielding a +0 dagger and quivering poisoned darts. The frilled lizard hisses angrily. You wind your clockwork bee back up and it locks its sights upon the kobold! The kobold shouts! Your clockwork bee stings the kobold! The kobold dies! Sif Muna accepts your kill. Your clockwork bee locks its sights upon the frilled lizard. The frilled lizard bites you but does no damage. You miss the frilled lizard. The frilled lizard bites you. Your clockwork bee barely misses the frilled lizard. You puncture the frilled lizard! You burn the frilled lizard. You kill the frilled lizard! Sif Muna accepts your kill. Your clockwork bee winds down and falls to the ground. You see here a frilled lizard corpse. HP restored. C - 2 scrolls labelled IRCHON ROUREPO (gained 1) A river rat comes into view. The river rat squeaks loudly. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The stone spike skewers the river rat. The river rat is moderately wounded. The stone spike skewers the river rat! You kill the river rat! Sif Muna accepts your kill. No target in view! Found a scroll labelled EMIJUIFAOLL. Found a gate leading back out of this place. Your spike launcher falls apart as you grow too distant to maintain it. The jackal barks! An adder comes into view. The jackal bites you but does no damage. The jackal closely misses you. The jackal closely misses you. You puncture the jackal! You burn the jackal. You kill the jackal! Sif Muna accepts your kill. w - 2 scrolls labelled EMIJUIFAOLL (gained 1) A kobold and a crocodile come into view. Found a scroll labelled IRCHON ROUREPO. The kobold shouts! You hear an angry hiss. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a crocodile (water) You lock target on the crocodile and prepare to deploy your bee. (Press . to continue winding your bee.) Unknown command. You continue winding your clockwork bee... Unknown command. You continue winding your clockwork bee... The crocodile bites you! The crocodile drags you backwards! You stop assembling your clockwork bee. Unknown command. The crocodile bites you! The crocodile drags you backwards! Unknown command. The crocodile misses you. Unknown command. Read: scroll of fear Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Look: a crocodile (water, chance to affect: 97%) As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The kobold looks frightened! The kobold shouts! The kobold looks frightened! The crocodile looks frightened! The adder resists with some effort. You hear an angry hiss. The adder barely misses you. An adder comes into view. Unknown command. You hit the adder. You burn the adder. The adder is heavily wounded. The adder barely misses you. The adder bites you but does no damage. Unknown command. You puncture the adder! You burn the adder. You kill the adder! Sif Muna accepts your kill. Unknown command. You puncture the adder! You burn the adder. You kill the adder! Sif Muna accepts your kill. Unknown command. You start resting. A crocodile is nearby! Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a crocodile You miscast Launch Clockwork Bee. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a crocodile (water) You lock target on the crocodile and prepare to deploy your bee. (Press . to continue winding your bee.) Unknown command. You continue winding your clockwork bee... Unknown command. You continue winding your clockwork bee... The crocodile closely misses you. Unknown command. With a metallic buzz, your clockwork bee launches itself at the crocodile. The crocodile bites you but does no damage. Unknown command. You swap places. Your clockwork bee stings the crocodile! The crocodile closely misses you. Unknown command. You closely miss the crocodile. The crocodile is moderately wounded. Your clockwork bee stings the crocodile but does no damage. The crocodile barely misses you. Your clockwork bee barely misses the crocodile. Your magical contamination has completely faded away. Unknown command. You barely miss the crocodile. The crocodile is moderately wounded. Your clockwork bee stings the crocodile. The crocodile bites you! The crocodile drags you backwards! You swap places. Your clockwork bee stings the crocodile! The crocodile closely misses your clockwork bee. Your clockwork bee stings the crocodile but does no damage. Your clockwork bee winds down and falls to the ground. Your dormant clockwork bee falls into the water! Your dormant clockwork bee falls apart. You hit the crocodile. You burn the crocodile. The crocodile is almost dead. The crocodile bites you. The crocodile drags you backwards! Unknown command. You closely miss the crocodile. The crocodile is almost dead. The crocodile bites you but does no damage. Unknown command. You puncture the crocodile! You burn the crocodile. You kill the crocodile! Sif Muna accepts your kill. Unknown command. You start resting. An adder comes into view. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an adder (water, wandering, hasn't noticed you) You lock target on the adder and prepare to deploy your bee. (Press . to continue winding your bee.) The adder hisses angrily. Unknown command. You continue winding your clockwork bee... Unknown command. You continue winding your clockwork bee... Unknown command. With a metallic buzz, your clockwork bee launches itself at the adder. The adder closely misses you. Your clockwork bee stings the adder! You barely miss the adder. The adder is almost dead. The adder barely misses you. Your clockwork bee stings the adder. The adder dies! Sif Muna accepts your kill. Unknown command. You start resting. Magic restored. Your clockwork bee winds down and falls to the ground. A kobold is nearby! Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 short sword (wandering, ally target, hasn't noticed you) You lock target on the kobold and prepare to deploy your bee. (Press . to continue winding your bee.) Your existing bee falls apart. The kobold shouts! Unknown command. You continue winding your clockwork bee... Unknown command. You continue winding your clockwork bee... Unknown command. With a metallic buzz, your clockwork bee launches itself at the kobold. Unknown command. The kobold completely misses your clockwork bee. Your clockwork bee barely misses the kobold. Your clockwork bee stings the kobold. The kobold dies! Sif Muna accepts your kill. You hear a splash. Your clockwork bee winds down and falls to the ground. You need a visible target to rewind your bee! (Use ctrl+direction or * direction to deconstruct it instead.) Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You start waiting. Your dormant clockwork bee falls apart. Done waiting. You see here a +0 short sword. The kobold shouts! Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 whip and quivering stones Okay, then. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 whip and quivering stones You lock target on the kobold and prepare to deploy your bee. (Press . to continue winding your bee.) The kobold throws a stone. The stone hits you. Unknown command. You continue winding your clockwork bee... The kobold throws a stone. The stone hits you but does no damage. Unknown command. You continue winding your clockwork bee... Unknown command. With a metallic buzz, your clockwork bee launches itself at the kobold. The kobold throws a stone. The stone hits your clockwork bee. Your clockwork bee stings the kobold! The kobold dies! Sif Muna accepts your kill. You hear a splash. x2 Your clockwork bee winds down and falls to the ground. You need a visible target to rewind your bee! (Use ctrl+direction or * direction to deconstruct it instead.) Unknown command. You deconstruct your dormant clockwork bee. Things that are here: a +0 whip; 2 stones C - 3 scrolls labelled IRCHON ROUREPO (gained 1) A kobold is nearby! Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you) You lock target on the kobold and prepare to deploy your bee. (Press . to continue winding your bee.) The kobold shouts! Unknown command. You continue winding your clockwork bee... Unknown command. You continue winding your clockwork bee... Unknown command. With a metallic buzz, your clockwork bee launches itself at the kobold. Unknown command. You swap places. Your clockwork bee stings the kobold. The kobold dies! Sif Muna accepts your kill. You hear a splash. You swap places. Your clockwork bee winds down and falls to the ground. Things that are here: a +0 dagger; a kobold corpse Your dormant clockwork bee falls apart. Things that are here: a +0 dagger; a kobold corpse A rat comes into view. The rat squeaks loudly. You hit the rat. You burn the rat. You kill the rat! Sif Muna accepts your kill. No target in view! An adder comes into view. An adder comes into view. The adder hisses angrily. The adder bites you but does no damage. The adder closely misses you. You puncture the adder! You burn the adder. The adder is almost dead. The adder bites you. You miss the adder. The adder is almost dead. The adder bites you. You hit the adder. You burn the adder. You kill the adder! Sif Muna accepts your kill. You start resting. HP restored. A kobold comes into view. It is wielding a +0 club and quivering poisoned darts. The kobold shouts! You hear an angry hiss. A brain worm comes into view. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The adder closely misses you. You completely miss the adder. The stone spike skewers the adder! The adder is severely wounded. The adder barely misses you. You hit the adder. You burn the adder. You kill the adder! Sif Muna accepts your kill. You start resting. Magic restored. Your spike launcher falls apart as you grow too distant to maintain it. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a brain worm (wandering, hasn't noticed you) You lock target on the brain worm and prepare to deploy your bee. (Press . to continue winding your bee.) Unknown command. You continue winding your clockwork bee... Unknown command. You continue winding your clockwork bee... Unknown command. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-1020-g79d371098c Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_WAIT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [AeshMezareph] Species: Mountain Dwarf Job: Forgewright HP: 67/67; mods: 0/0 MP: 22/23; mod: 0 Stats: 14 17 11 Position: (53, 18), god: Sif Muna (9), turn_is_over: 1, banished: 0 Standing on/in/over feature: some deep water Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 17 | 4 | 623 | 203/210 Short Blades | X | 0 | 0 | 0 | 0 | 0/70 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/35 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/35 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/42 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 0 | 0 | 0/70 Armour | X | 0 | 0 | 0 | 0 | 0/42 Dodging | X | 0 | 0 | 1 | 151 | 67/168 Stealth | X | 0 | 0 | 1 | 127 | 57/142 Shields | X | 0 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 17 | 4 | 787 | 80/353 Conjurations | X | 0 | 0 | 0 | 12 | 12/59 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/70 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 0 | 0 | 0/70 Forgecraft | X | 2 | 34 | 9 | 1754 | 164/372 Fire Magic | X | 1 | 16 | 4 | 483 | 130/177 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 1 | 16 | 2 | 485 | 233/252 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Alchemy | X | 0 | 0 | 0 | 0 | 0/70 Invocations | X | 0 | 0 | 0 | 0 | 0/29 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #12: 213 #13: 39 #22: 1 #49: 258 Mutations: runic magic: 1 (innate) artefact enchanting: 1 (innate) Inventory bugs: Equipment: eq slot #9, inv slot #24: ring of magical power eq slot #4, inv slot #6: +0 helmet eq slot #10, inv slot #3: amulet of magic regeneration eq slot #3, inv slot #12: +0 leather armour eq slot #9, inv slot #18: ring of flight eq slot #1, inv slot #27: +10 dagger of Hepliaklqana's Esteem {flame, Dex+3} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ## ### ###### ≈####≈######≈##≈### ≈≈##≈≈≈≈#≈##≈≈≈≈≈≈## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈@≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈....## ≈≈≈≈≈..###########~.~.# ≈≈≈..~P~~~~~~~ ..~..# ≈..~.~.####### ...~## ≈..~.~~~.~.~.# ~~~.. ≈~~~.~~..#~### ..# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>