Dungeon Crawl Stone Soup version 0.33-a0-1058-g875e6274b3 (webtiles) character file. Game seed: 13894351049790262921 31 AeshMezareph the Trooper (level 3, 12/33 HPs) Began as a Revenant Cinder Acolyte on Mar 7, 2025. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:01:19 (699 turns). AeshMezareph the Trooper (Revenant Cinder Acolyte) Turns: 699, Time: 00:01:19 Health: 12/33 AC: 9 Str: 17 XL: 3 Next: 22% Magic: 4/5 EV: 10 Int: 15 God: Ignis [*****.] Gold: 45 SH: 0 Dex: 4 Spells: 5/6 levels left rFire + . . d - +1 short sword (protect) rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: under a protective aura A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws a: Enkindle, Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a -1 hand axe of flaming d - a +1 short sword of protection (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Skills: + Level 3.7 Fighting + Level 3.0 Axes * Level 2.0 Spellcasting - Level 2.4 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 20% 2x1d5 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 12% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. Message History The gnoll hits you with a +0 club. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you but does no damage. You hit the gnoll. The gnoll is heavily wounded. The gnoll misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you but does no damage. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll hits you with a +0 club. You hit the gnoll. You kill the gnoll! Your Axes skill increases to level 3! Your Spellcasting skill increases to level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You remember wisps of flame dancing upon you. (You can now cast Foxfire.) Spell assigned to 'a'. Your flames flicker hungrily. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.......# ##.# #######.# #.+# #.# #..# #.# . #..## ######.#### ..ß #...## #.........# #...#....####...#####.## #⌠#.....'......# #... #...)@.####...# #.#. #.....†## #...# #.## #.....## #.#.#####(# ##...# #.#.......# ##+# #.....>...# #####.##### #.# #.# ..# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 3 endoplasms (D:1) 2 hobgoblins (D:1) 5 jackals (D:1) A ball python (D:1) A frilled lizard (D:1) 5 kobolds (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AeshMezareph the Revenant Cinder Acolyte began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 3/3 248 | D:1 | Reached XP level 2. HP: 17/26 MP: 4/4 699 | D:1 | Learned a level 1 spell: Foxfire 699 | D:1 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 699 | D:1 | Reached XP level 3. HP: 12/33 MP: 4/5 699 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_waterhouse, layout_loops_corners, shapermc_ecumenical_altar_venn, minivault_4 Skill XL: | 1 2 | ---------------+-------+----- Axes | 3 | 3.0 Spellcasting | 2 | 2.0 Fighting | | 3.7 Fire Magic | | 2.4 Action || total ---------------------------++------- Melee: Hand axe || 68 Short sword || 14 Armour: Robe || 51 Dodge: Dodged || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 710 | 710 | 0 | 52 | 486 | 1 | 710.0 | Dungeon | 710 | 710 | 0 | 52 | 486 | 1 | 710.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 710 daAuts