Dungeon Crawl Stone Soup version 0.33-a0-1087-g28ef6d8391 (webtiles) character file. Game seed: 17876569972179025653 167602 AeshMezareph the Convoker (level 17, 0/129 HPs) Began as a Human Summoner on Mar 15, 2025. Was the Champion of Makhleb. Slain by a merfolk impaler ... wielding a +2 demon trident of flaming (5 damage) ... on level 3 of the Shoals. The game lasted 04:33:06 (56877 turns). AeshMezareph the Convoker (Human Summoner) Turns: 56877, Time: 04:33:07 Health: 0/129 AC: 16 Str: 10 XL: 17 Next: 92% Magic: 24/26 EV: 15 Int: 21 God: Makhleb [******] Gold: 2049 SH: 6 Dex: 11 Spells: 4/40 levels left rFire . . . A - +2 trident (venom) rCold + . . D - +0 buckler rNeg + . . o - +0 steam dragon scales rPois . Q - +0 helmet rElec . u - scarf {shadows} rCorr . T - +1 pair of gloves SInv + P - +2 pair of boots {Fly} Will +.... i - amulet "Gesm" {rC+ rN+ RegenMP+} Stlth ++ s - +4 ring of protection HPRegen 0.41/turn O - ring of see invisible MPRegen 0.60/turn %: random rage (3%) @: weakened, spiked, forested, on bloodrite cooldown, flying, studying Dodging, unable to read A: explore regen, Tartarus destruction, Mark of the Celebrant, [berserk 1], [clumsy 1], [poor constitution 1], [low MP 2], [screaming 1], [teleportitis 1], [weak 1], [no potion heal 1], [subdued magic 3], [inability to read after injury 2] a: Renounce Religion, Unleash Destruction, Infernal Servant You were on level 3 of the Shoals. You worshipped Makhleb. Makhleb was exalted by your worship. You visited 6 branches of the dungeon, and saw 27 of its levels. You visited the Abyss 1 time. You also visited: Gauntlet. You collected 2822 gold pieces. You spent 773 gold pieces at shops. Inventory: Hand Weapons A - a +2 trident of venom (weapon) X - the +8 autumn katana {manifold assault} (You found it on level 11 of the Dungeon) Missiles Y - 2 throwing nets Armour o - +0 steam dragon scales (worn) u - a scarf of shadows (worn) z - the +1 ring mail of Zin's Delight {rPois rCorr} (You found it on level 13 of the Dungeon) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. D - a +0 buckler (worn) P - a +2 pair of boots of flying (worn) Q - a +0 helmet (worn) T - a +1 pair of gloves (worn) Jewellery a - a ring of protection from cold i - the amulet "Gesm" (worn) {rC+ rN+ RegenMP+} (You acquired it on level 6 of the Dungeon) [amulet of magic regeneration] rC+: It protects you from cold. rN+: It protects you from negative energy. RegenMP+: It increases your rate of magic regeneration. s - a +4 ring of protection (worn) G - a ring of positive energy J - a ring of magical power O - a ring of see invisible (worn) Wands c - a wand of digging (3) d - a wand of quicksilver (4) r - a wand of charming (16) t - a wand of warping (42) K - a wand of mindburst (23) M - a wand of flame (5) Z - a wand of polymorph (10) Scrolls e - 5 scrolls of teleportation g - 3 scrolls of butterflies h - 6 scrolls of revelation j - 3 scrolls of vulnerability q - 5 scrolls of poison v - 4 scrolls of amnesia w - 3 scrolls of torment y - a scroll of silence H - 2 scrolls of blinking I - 2 scrolls of immolation R - 6 scrolls of noise S - 2 scrolls of fear W - 2 scrolls of fog Potions b - a potion of magic f - 4 potions of invisibility k - 5 potions of mutation l - 3 potions of lignification p - 3 potions of heal wounds x - 3 potions of curing B - 7 potions of haste C - 5 potions of enlightenment F - 3 potions of berserk rage L - 9 potions of might U - 2 potions of brilliance V - 2 potions of cancellation Miscellaneous n - a +1 box of beasts Skills: - Level 10.7 Fighting - Level 3.7 Armour - Level 12.2 Dodging - Level 2.0 Stealth - Level 9.4 Shields + Level 12.4 Spellcasting * Level 18.8 Summonings * Level 9.1 Necromancy - Level 10.0 Translocations - Level 6.0 Invocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 0% 1 b - Call Imp Summ 96% N/A 0% 2 c - Call Canine Familiar Summ 48% N/A 0% 3 d - Eringya's Surprising Summ 48% N/A 0% 4 e - Blink Tloc 58% N/A 0% 2 f - Summon Forest Summ/Tloc 19% N/A 1% 5 g - Summon Hydra Summ 24% N/A 1% 7 h - Borgnjor's Vile Clut Necr/Erth 8% N/A 17% 5 i - Haunt Necr/Summ 18% N/A 11% 7 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 58% N/A 0% 2 Momentum Strike Conj/Tloc 34% 3d8 1% 2 Vampiric Draining Necr 27% 2d7 1% 3 Summon Seismosaurus Egg Summ/Erth 27% N/A 1% 4 Sandblast Erth 12% 2d6 3% 1 Shock Conj/Air 24% 1d4 3% 1 Dimensional Bullseye Hex/Tloc 8% N/A 4% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 4% 4 Passwall Erth 6% N/A 12% 3 Sigil of Binding Hex 6% N/A 12% 3 Stone Arrow Conj/Erth 12% 3d7 12% 3 Swiftness Air 6% N/A 12% 3 Airstrike Air 3% 2d(1-17) 41% 4 Brom's Barrelling Bould Conj/Erth 6% 2d4 41% 4 Alistair's Intoxication Alch 4% N/A 80% 5 Alistair's Walking Alem Alch/Frge 6% N/A 80% 5 Hoarfrost Cannonade Ice/Frge 3% 3d6/3d12 80% 5 Nazja's Percussive Temp Frge 3% 4d4 80% 5 Bombard Conj/Erth 3% 9d1 100% 6 Eringya's Noxious Bog Alch 3% 4d6 100% 6 Forge Monarch Bomb Fire/Frge 3% 4d5 100% 6 Diamond Sawblades Frge 3% 4d4 100% 7 Hellfire Mortar Fire/Erth/Frge 3% 4d5 100% 7 Splinterfrost Shell Ice/Frge 3% 6d4 100% 7 Borgnjor's Revivificati Necr 13% N/A 100% 8 Death's Door Necr 13% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (5/5) D:11 Shoals (3/4) Lair:2 Snake (0/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:9 Elf (0/3) Orc:2 Vaults (0/5) D:14 Depths (1/4) D:15 Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:2 : Orc:1 ? Orc:2 (*=* Shoals:2 * Portals: Hell: Depths:1 Pandemonium: Orc:2 Trove: D:12 (give 16 scrolls of teleportation) Annotations: D:7 3 runed translucent doors, tajemnic's ghost, novice DrSh D:8 1 runed translucent door, Sotona's ghost, novice OpWr D:13 1 transporter Lair:4 4 transporters, Koffom's ghost, journeyman MfSh Lair:5 2 runed translucent doors Orc:1 3 runed translucent doors, Dyudoc's ghost, journeyman MiMo Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. You draw destruction from the wailing grief of Tartarus. You bear the Mark of the Celebrant. [You sometimes lose your temper in combat.] [You are clumsy. (Dex -2)] [Your body sometimes grows weak upon taking damage.] [Your magical capacity is very low. (-20% MP)] [You occasionally shout uncontrollably at your foes.] [You are occasionally teleported next to monsters.] [You are weak. (Str -2)] [Potions are less effective at restoring your health.] [Your spells are much easier to cast, but much less powerful.] [You sometimes lose the ability to read scrolls when taking damage.] Message History You feel much better. A tree reaches out and hits the merfolk! A merfolk comes into view. It is wielding a +0 halberd and quivering a throwing net. The merfolk siren chants a haunting song. You resist with some effort. The merfolk impaler hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * The merfolk impaler barely misses you. The wind drake flaps its wings at you. The open air twists around violently and strikes you! * * * LOW HITPOINT WARNING * * * The manticore flicks its tail. The volley of spikes skewers you but does no damage. The satyr plays a frightful melody on its pipes! The satyr radiates an aura of fear! You are terrified of the satyr! Your dryad looks frightened! The merfolk impaler barely misses you. x2 Your system partially rejects the healing. You feel much better. You block the merfolk's attack. The wind drake exhales a fierce blast of wind! The merfolk impaler is knocked back by the gust of wind. The merfolk impaler slams into the stone wall! The merfolk impaler is moderately wounded. The satyr is knocked back by the gust of wind. The satyr collides with the merfolk impaler! The merfolk impaler is moderately wounded. The satyr is almost dead. You are knocked back by the gust of wind. You collide with the satyr! You are no longer terrified. The satyr dies! * * * LOW HITPOINT WARNING * * * The merfolk impaler hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The merfolk impaler hits you from afar with a +2 demon trident of flaming! * * * LOW HITPOINT WARNING * * * You feel your attacks grow feeble. The merfolk impaler burns you. You die... .~~~~~~~~ ..~~~~~~~P #.~~~~~~~~ ##...~~... ≈≈≈~~~~.####m.P.P..# ~ ≈≈≈≈~~~~.♣#..).....♣♣. ≈≈≈≈≈≈~.....m.@Hmmm..~ ≈≈≈≈≈≈~~~..(~~~