AeshMezareph Level 1 of the Dungeon (1, 16, D:1) a +0 short sword a hobgoblin skeleton (1, 22, D:1) a bat skeleton (2, -4, D:1) a rat corpse (skeletalised by now) (3, -3, D:1) a hobgoblin corpse (skeletalised by now) (4, 30, D:1) a hobgoblin corpse (skeletalised by now) (6, 32, D:1) a +0 short sword (10, -3, D:1) a +0 sling (14, 2, D:1) a jackal skeleton (15, 1, D:1) a +0 dagger a stone a kobold skeleton (19, 37, D:1) a +0 leather armour (33, 2, D:1) a +0 dagger a kobold corpse (skeletalised by now) (36, 4, D:1) 3 stones (36, 5, D:1) a stone (36, 6, D:1) a stone (36, 7, D:1) a stone (37, 3, D:1) a stone (37, 5, D:1) 2 stones (37, 6, D:1) 2 stones (37, 7, D:1) 4 stones (37, 8, D:1) 3 stones (37, 9, D:1) a stone (38, 4, D:1) a stone (38, 5, D:1) 2 stones (38, 7, D:1) 2 stones (38, 11, D:1) a stone (38, 18, D:1) a +0 sling (39, 3, D:1) a stone (39, 5, D:1) 2 stones (39, 7, D:1) 2 stones (40, -4, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (40, 4, D:1) a stone (40, 5, D:1) a stone (40, 7, D:1) 3 stones (40, 8, D:1) 3 stones (40, 30, D:1) a +0 club 4 stones a ball python skeleton a kobold skeleton (42, 5, D:1) a stone (42, 6, D:1) a stone (42, 7, D:1) a stone (58, 0, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (6, 18, D:2) a +0 club (7, -2, D:2) a bat skeleton (18, 29, D:2) a +0 falchion (20, 29, D:2) a +0 whip (29, 34, D:2) a +0 chain mail (30, -9, D:2) a +0 spear (33, 9, D:2) a +0 club (34, -4, D:2) a +0 club a goblin corpse (skeletalised by now) (34, 36, D:2) a ball python corpse (skeletalised by now) (35, 12, D:2) a +0 club a goblin skeleton (37, 27, D:2) a hobgoblin corpse (skeletalised by now) (41, 16, D:2) a +0 dagger a goblin skeleton (42, 12, D:2) a +0 whip a kobold corpse (skeletalised by now) (42, 23, D:2) a +0 short sword (44, 44, D:2) a +0 mace a +0 chain mail the human corpse of Terence (skeletalised by now) (46, -4, D:2) a +0 dagger a goblin skeleton (46, 33, D:2) a +0 mace a hobgoblin skeleton (49, -4, D:2) a bat skeleton (58, 10, D:2) a +0 mace Level 3 of the Dungeon (0, 27, D:3) a frilled lizard skeleton (8, 2, D:3) a +0 whip (8, 17, D:3) a +0 hammer (9, 31, D:3) an inkwell talisman (12, -4, D:3) a ball python skeleton (16, 20, D:3) a +0 club (19, 0, D:3) a +0 dagger 4 stones (20, 4, D:3) a +0 dagger (20, 15, D:3) a +0 club a goblin corpse (skeletalised by now) (24, 4, D:3) a jackal skeleton (29, 27, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a quokka skeleton (3, 13, D:4) a +0 leather armour a +0 hand axe an orc skeleton (6, -3, D:4) a +0 scale mail (16, -2, D:4) a +0 dagger (16, 30, D:4) a +0 robe (17, 4, D:4) a quokka skeleton (19, 14, D:4) a +0 dagger (20, 3, D:4) a +0 whip a kobold skeleton (24, -3, D:4) a +0 hand axe (25, 19, D:4) a +0 dagger a kobold skeleton (26, 18, D:4) a +0 whip a +0 scale mail a +0 dagger a +0 robe an orc skeleton (27, 18, D:4) a +0 club an orc skeleton (29, -2, D:4) a +0 leather armour a +0 chain mail (32, -2, D:4) a +0 dagger (35, 17, D:4) a ball python skeleton (39, 34, D:4) 3 curare-tipped darts (43, 28, D:4) a +0 rapier (46, 19, D:4) a +0 club (46, 29, D:4) a +0 robe (49, 17, D:4) a +0 club (50, 11, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (1, -1, D:5) a +0 whip a gnoll skeleton (2, -1, D:5) a ring of resist corrosion a +0 leather armour a +0 hand axe (4, -9, D:5) a +0 leather armour a +0 rapier the human skeleton of Eustachio (8, -21, D:5) the +1 ring mail of the Fiddle {^Contam rF+ Will+} ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. Will+: It increases your willpower. (13, 20, D:5) a +0 great sword (14, -18, D:5) a hound skeleton (16, 24, D:5) a +0 ring mail a +0 club (18, -15, D:5) an adder skeleton (19, 24, D:5) a +0 robe a +0 halberd the orc skeleton of Blorkula the Orcula (23, -20, D:5) a +2 hand axe of flaming (26, -17, D:5) a +0 sling (38, 15, D:5) an adder corpse (skeletalised by now) (39, 16, D:5) a +0 robe a +2 whip of freezing the kobold skeleton of Pikel (45, -7, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (0, 1, D:6) a +0 hand axe a +0 leather armour (2, -5, D:6) a +1 spectral quarterstaff (11, -8, D:6) 6 javelins (11, -4, D:6) a +0 mace a +0 plate armour (12, -4, D:6) a +0 club (16, -26, D:6) a +0 short sword (16, 15, D:6) a staff of fire (28, -23, D:6) a +0 short sword (29, -32, D:6) a +0 scale mail a +0 club (30, 10, D:6) a +0 rapier (34, -17, D:6) a +0 robe a +0 dagger (35, -15, D:6) a +0 leather armour a +0 whip an orc skeleton (36, -21, D:6) a +0 halberd (36, -3, D:6) a +0 falchion (38, -21, D:6) a +0 halberd (43, -24, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Feaptip's Weapon Shoppe a +0 great sword (130 gold) 3 large rocks (58 gold) a +0 scimitar (78 gold) a +0 heavy war axe (107 gold) 2 poisoned darts (15 gold) 5 poisoned darts (39 gold) a +0 dagger (26 gold) a +0 flail (45 gold) (17, 3, D:7) a +0 spear (23, -1, D:7) a +0 falchion (39, -11, D:7) a +0 dagger a +0 robe a +0 club (46, -7, D:7) a +0 leather armour a +2 dagger of pain a black bear skeleton (46, -5, D:7) a +0 ring mail a +0 dagger a +0 club a +0 ring mail a +0 hand axe a +0 chain mail a +0 short sword an orc skeleton an orc skeleton (55, -3, D:7) a quill talisman Level 8 of the Dungeon (0, 0, D:8) a +0 robe (11, 6, D:8) +0 steam dragon scales (12, -12, D:8) a +0 battleaxe (29, -24, D:8) a +0 dagger (30, -22, D:8) a +0 whip a kobold skeleton (31, -21, D:8) a +0 short sword of speed (32, -19, D:8) a +0 short sword a curare-tipped dart (36, -15, D:8) a +0 dagger a +0 robe (38, 0, D:8) a potion of moonshine (66, -35, D:8) a +0 long sword a +0 chain mail (67, -35, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (7, 11, D:9) a +0 chain mail a +0 dagger a +0 leather armour a +0 hand axe (12, 12, D:9) a +0 dagger (13, 19, D:9) a +0 flail a +0 shortbow (31, 17, D:9) a +0 mace (47, -3, D:9) a +0 mace (47, 26, D:9) a yak corpse (skeletalised by now) (48, -3, D:9) a +0 shortbow (49, 7, D:9) a +0 giant club a +0 giant club a +0 troll leather armour (53, -7, D:9) a +0 falchion (55, 30, D:9) a +0 long sword Level 10 of the Dungeon [Shop] Bemaggye's Jewellery Boutique a +6 ring of dexterity (unknown) (684 gold) the ring of the Mage {Wiz Archmagi} (969 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. a ring of wizardry (unknown) (570 gold) an amulet of guardian spirit (unknown) (570 gold) a ring of magical power (unknown) (380 gold) a +6 ring of intelligence (684 gold) an amulet of guardian spirit (unknown) (570 gold) a ring of wizardry (unknown) (570 gold) a +4 ring of slaying (unknown) (684 gold) [Shop] Aruatuunwe's Assorted Antiques a potion of curing (60 gold) a +1 whip of venom (200 gold) a +0 spear of flaming (148 gold) a scroll of vulnerability (80 gold) a phantom mirror (800 gold) a +6 morningstar of draining (856 gold) a scroll of identify (40 gold) a scroll of vulnerability (80 gold) a condenser vane (800 gold) a +4 whip of electrocution (564 gold) (0, 10, D:10) a +0 robe (2, 53, D:10) a +0 long sword (7, 42, D:10) a +0 chain mail 7 javelins a +2 great sword of flaming (7, 56, D:10) a potion of moonshine (10, 45, D:10) a quill talisman (16, 12, D:10) a +0 giant spiked club a +0 giant club a two-headed ogre skeleton (29, 1, D:10) a +0 robe a +0 giant spiked club the ogre skeleton of Erolcha (29, 55, D:10) a +0 ring mail a +0 whip (35, 54, D:10) a +0 plate armour a +0 halberd (43, 32, D:10) the +7 Kryia's mail coat {PotionHeal*2 rC+} PotionHeal*2: Potions heal its wearer twice as much. rC+: It protects you from cold. (46, 37, D:10) a +0 club (58, 25, D:10) a +2 dire flail of protection a +0 giant club (63, 53, D:10) a +0 spear Level 11 of the Dungeon [Shop] Nuxuwo's Jewellery Boutique a ring of flight (unknown) (245 gold) a ring of protection from fire (unknown) (350 gold) a ring of willpower (unknown) (350 gold) the spider talisman of Xeeha {MP+7} (1423 gold) [spider talisman] MP+7: It affects your magic capacity (+7). a +6 ring of dexterity (unknown) (504 gold) the amulet "Peryhaum" {Reflect Harm rElec Will+ Dex-3 SH+5} (606 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Will+: It increases your willpower. Dex-3: It affects your dexterity (-3). SH+5: It affects your SH (+5). a dragon-coil talisman (840 gold) a scarab talisman (350 gold) (0, 0, D:11) 5 poisoned darts (4, -16, D:11) a +0 short sword (6, -16, D:11) a potion of moonshine (8, -7, D:11) a parchment of Hailstorm (12, -3, D:11) a +0 giant spiked club a +0 giant club (13, 21, D:11) a +0 quarterstaff a +0 shortbow (14, -14, D:11) a parchment of Lee's Rapid Deconstruction (16, 8, D:11) a +0 scimitar a +1 shortbow of freezing (16, 9, D:11) a +0 rapier (19, 16, D:11) a +0 orcbow (24, -5, D:11) a parchment of Brom's Barrelling Boulder (28, -16, D:11) a parchment of Sublimation of Blood (28, -11, D:11) a scroll of identify (30, -5, D:11) a +0 dagger (32, 17, D:11) 6 silver javelins (33, 7, D:11) a +2 whip of electrocution a +0 robe (34, 0, D:11) 8 gold pieces (34, 6, D:11) a +0 short sword (34, 7, D:11) a +0 falchion a +0 flail a boomerang a +0 dagger a +0 robe (50, -14, D:11) a +0 leather armour Level 12 of the Dungeon (1, 1, D:12) 15 gold pieces the Ecumenical Temple