Dungeon Crawl Stone Soup version 0.34-a0-465-ga9e21796be (webtiles) character file. Game seed: 9672418617334546743 0 AeshMezareph the Conjurer (level 1, 10/10 HPs) Began as a Vine Stalker Wanderer on July 28, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (0 turns). AeshMezareph the Conjurer (Vine Stalker Wanderer) Turns: 0, Time: 00:00:15 Health: 10/10 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/2 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.01/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 4 throwing nets (quivered) Armour c - a +0 leather armour (worn) Scrolls f - a scroll of fear Potions L - a potion of lignification Skills: + Level 1.0 Fighting + Level 1.5 Armour + Level 2.4 Dodging + Level 1.1 Spellcasting + Level 3.0 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 12% 1d3 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 6% 3d7 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Welcome, AeshMezareph the Vine Stalker Wanderer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a faded altar of an unknown god. Found two stairs. You begin with the following items: a +0 dagger, 4 throwing nets, a +0 leather armour, a potion of lignification, a scroll of fear; and the following spell memorised: Shock; and the following spells available to memorise: Stone Arrow. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######### #####ß##### ##ß.ß_ß.ß## ##.......## ##ß..>..ß## ########### ##...@...## ##.......## ##ß.♣.♣.ß## ###.#.#.### ## #+# ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AeshMezareph the Vine Stalker Wanderer began the quest for | the Orb. 0 | D:1 | AeshMezareph set off with the following items: a +0 dagger, | 4 throwing nets, a +0 leather armour, a potion of | lignification, a scroll of fear; and the following spell | memorised: Shock; and the following spells available to | memorise: Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_basic, serial_shops, nicolae_shop_back_alley_shop, nicolae_shop_information_kiosk Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+