Afay Level 1 of the Dungeon (-9, 7, D:1) a +0 ring mail (-10, 11, D:1) a +0 ring mail (-12, 19, D:1) a stone (-8, 20, D:1) a +0 club (-13, 22, D:1) a stone (-13, 24, D:1) a +0 short sword 2 stones (33, 28, D:1) 10 stones (18, 30, D:1) a +0 dagger (21, 32, D:1) a +0 short sword (0, 34, D:1) 22 stones (-3, 35, D:1) a +2 leather armour (34, 36, D:1) a +0 club (36, 39, D:1) a +0 club (35, 41, D:1) a stone (31, 44, D:1) 10 sling bullets (43, 53, D:1) a +0 robe (41, 61, D:1) a throwing net Level 2 of the Dungeon (0, 1, D:2) 13 bolts (8, 7, D:2) 12 stones (4, 8, D:2) 16 stones (9, 8, D:2) a +0 whip (6, 9, D:2) a stone (31, 10, D:2) 25 bolts (4, 11, D:2) a stone (-11, 14, D:2) a +0 club (26, 14, D:2) a +0 club (-5, 19, D:2) a +0 dagger (3, 19, D:2) a +0 mace (-4, 24, D:2) a +0 club (-11, 30, D:2) 12 stones (17, 31, D:2) a +0 robe (33, 33, D:2) a +0 ring mail (33, 36, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a stone (46, 0, D:3) 4 stones (-1, 1, D:3) a stone (47, 1, D:3) 3 stones (47, 2, D:3) a +0 hunting sling a +0 dagger 15 stones a +0 club a cursed -3 club a cursed -1 giant club a +0 dagger (-2, 3, D:3) a stone (47, 4, D:3) a +0 ring mail (14, 5, D:3) a +0 club (48, 5, D:3) a +0 robe (12, 6, D:3) a +0 ring mail (21, 9, D:3) a +0 leather armour 17 poisoned needles (-13, 11, D:3) a +0 robe (21, 11, D:3) a +0 club (33, 12, D:3) a +0 robe of cold resistance (34, 12, D:3) a +0 club (37, 17, D:3) a +0 club (30, 34, D:3) a +0 robe (12, 47, D:3) a +0 spear (20, 49, D:3) a +0 dagger a goblin skeleton (15, 50, D:3) an uncursed staff of poison Level 4 of the Dungeon [Shop] Vuliad's Antique Weapon Shop a +0 flail (80 gold) a +6 blowgun (57 gold) a +2 quarterstaff of protection (92 gold) a +1 trident of flaming (80 gold) the +4 Vampire's Tooth {vamp} (2300 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. a +0 mace (69 gold) a +0 whip (57 gold) a +0 dagger (46 gold) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} (2113 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It enhances your eyesight. It lets you go berserk. (0, 0, D:4) a +0 chain mail (5, 1, D:4) a cursed -1 dagger 10 bolts of flame (-17, 6, D:4) a +0 club (-5, 9, D:4) a +0 glaive (-12, 11, D:4) an uncursed amulet of inaccuracy (-19, 18, D:4) a +0 scythe a +0 robe (-26, 29, D:4) a +0 chain mail (-23, 36, D:4) a book of Flames (-24, 37, D:4) a goblin corpse (-30, 38, D:4) a +0 ring mail