Afay Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 5, D:1) a +0 dagger (-5, 8, D:1) 3 stones a +0 dagger (-20, 10, D:1) a +0 club (-49, 16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (-17, 3, D:2) a +0 club (-5, 20, D:2) a +0 short sword (-18, 35, D:2) 6 sling bullets (-8, 35, D:2) a stone (-5, 35, D:2) 3 stones (-28, 36, D:2) a +0 club (-9, 36, D:2) a stone (-21, 41, D:2) a +0 dagger (-24, 45, D:2) 21 bolts (-23, 45, D:2) a +2 dagger of pain 3 stones (-14, 45, D:2) a +0 leather armour (-14, 47, D:2) a +0 club Level 3 of the Dungeon (-25, 3, D:3) a +0 long sword a +3 scale mail (-20, 3, D:3) 2 stones (18, 3, D:3) 8 arrows (-2, 5, D:3) a +0 hand axe (-34, 7, D:3) a +0 short sword (-12, 7, D:3) a +0 robe (21, 7, D:3) a +0 robe (0, 10, D:3) a +0 flail (19, 11, D:3) a +0 falchion a +0 leather armour (17, 12, D:3) a cursed -2 flail (18, 12, D:3) a +0 hand axe a +0 hand axe a +0 dagger (-15, 14, D:3) a +0 dagger a +0 leather armour (-12, 20, D:3) a +0 whip (17, 20, D:3) a +1 whip of flaming (-12, 21, D:3) a +0 hand axe (-15, 24, D:3) a +0 club (-22, 25, D:3) 24 stones (-18, 25, D:3) 16 stones (-27, 26, D:3) a +0 whip a +0 ring mail (16, 26, D:3) a +0 hunting sling (-18, 36, D:3) a +1 antimagic mace (-11, 39, D:3) 4 poisoned arrows Level 4 of the Dungeon [Shop] Psocapya's Distillery a potion of porridge (11 gold) a potion of restore abilities (33 gold) a potion of curing (22 gold) a potion of flight (33 gold) a potion of haste (77 gold) a potion of degeneration (22 gold) [Shop] Mniantegh's Assorted Antiques a wand of confusion (19) (108 gold) a potion of mutation (24 gold) a +4 scale mail of fire resistance (108 gold) a scroll of noise (27 gold) a +0 chain mail (121 gold) a +2 ring mail of poison resistance (108 gold) a +0 falchion (81 gold) a +0 trident (94 gold) [Shop] Miunuurph's Weapon Boutique the +8 dagger of the Forgotten Lies {vamp, rC++ Stlth--} (812 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It greatly protects you from cold. It makes you much less stealthy. a +0 hand axe (36 gold) a +0 hand axe (36 gold) a +5 giant club (344 gold) a +2 short sword of speed (252 gold) 18 steel sling bullets (324 gold) a +0 quarterstaff (48 gold) 9 arrows of flame (54 gold) a +0 hunting sling (18 gold) a +0 spear of venom (67 gold) the +4 mace of Ammuaroir {crush, Stlth++} (445 gold) It inflicts extra damage upon your enemies. It makes you much more stealthy. a +0 hunting sling (18 gold) the +8 war axe of Evolution {freeze, +Blink rElec} (807 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It lets you blink. [Shop] Dyraso's Food Boutique a meat ration (60 gold) a slice of pizza (18 gold) a meat ration (60 gold) a meat ration (60 gold) a meat ration (60 gold) a beef jerky (18 gold) a beef jerky (18 gold) a bread ration (60 gold) 4 fruits (72 gold) a bread ration (60 gold) (0, 0, D:4) 27 stones (-16, 13, D:4) a +0 helmet (-10, 19, D:4) a potion of lignification (-15, 21, D:4) a +0 mace (-10, 21, D:4) a potion of poison (-1, 25, D:4) a +0 club (22, 27, D:4) a +0 short sword (30, 44, D:4) a cursed -1 hand axe (-13, 48, D:4) 20 stones (22, 54, D:4) a +0 robe a +0 dagger (21, 55, D:4) a +0 war axe (22, 56, D:4) a +0 dagger a +0 robe a +0 war axe (-6, 58, D:4) 17 stones (15, 59, D:4) a +0 mace of protection Level 5 of the Dungeon [Shop] Soqugig's Book Shop a book of the Earth (975 gold) a book of Fire (975 gold) a book of Air (525 gold) a tome of Destruction (225 gold) a book of Ice (975 gold) a book of the Dragon (1350 gold) a book of Geomancy (525 gold) a book of the Sky (975 gold) a book of Power (675 gold) (0, 0, D:5) a +0 hunting sling (1, 5, D:5) 22 sling bullets (-4, 6, D:5) a +0 scale mail a +0 hand axe (-4, 7, D:5) a +0 robe a +0 dagger a +0 leather armour (-5, 8, D:5) a +0 club (-33, 10, D:5) 25 stones (14, 10, D:5) a +0 long sword (-36, 15, D:5) a +0 blowgun (-35, 15, D:5) a +0 leather armour (-10, 20, D:5) 8 poisoned needles (2, 22, D:5) a +0 blowgun (4, 23, D:5) a +0 club (6, 23, D:5) a +0 whip (4, 30, D:5) a +0 trident (-11, 31, D:5) a +0 dagger a cursed -2 leather armour a +0 hand axe (2, 37, D:5) 31 bolts (-10, 38, D:5) 17 stones Level 6 of the Dungeon (0, 0, D:6) a +0 trident (-4, 3, D:6) a +0 dagger (-22, 8, D:6) a +0 robe (-22, 11, D:6) a +0 leather armour (-19, 17, D:6) 12 sling bullets (-33, 18, D:6) a +0 ring mail (-13, 20, D:6) a +0 hand axe (-12, 20, D:6) the +2 robe "Skyd" {Str+3} It affects your strength (+3). a +0 scale mail a +0 glaive (-13, 21, D:6) a +0 club (-14, 25, D:6) 20 stones (-4, 26, D:6) a stone (-7, 27, D:6) a +0 dagger a stone (-5, 27, D:6) a stone (-18, 28, D:6) 2 potions of might (-15, 33, D:6) 23 stones (-39, 34, D:6) 2 potions of might (-6, 34, D:6) a stone (-4, 34, D:6) a stone Level 7 of the Dungeon (0, 0, D:7) an uncursed ring of stealth an uncursed ring of loudness a potion of agility (3, 0, D:7) a +0 war axe (-17, 2, D:7) a +0 buckler (14, 3, D:7) 16 stones (0, 4, D:7) a +0 dagger a +0 robe a +0 glaive a +0 plate armour (-26, 9, D:7) a +0 shield (2, 12, D:7) a +0 war axe a +0 trident a +0 dagger a +0 robe a +0 short sword a +0 dagger a +0 robe (2, 15, D:7) 2 potions of might (11, 15, D:7) 29 stones (3, 21, D:7) 25 stones (11, 29, D:7) a +0 chain mail (14, 29, D:7) a +0 dagger (-2, 32, D:7) a +0 flail 2 tomahawks a +0 scale mail (0, 32, D:7) a tomahawk (1, 32, D:7) a tomahawk (3, 33, D:7) a tomahawk (4, 33, D:7) a +0 long sword (3, 36, D:7) a +0 quarterstaff a +0 hunting sling 16 sling bullets of flame a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 club (2, 5, D:8) a +0 flail (-17, 7, D:8) a +0 giant club (-19, 9, D:8) 7 tomahawks (-9, 11, D:8) 27 stones (2, 13, D:8) a +0 dagger (-19, 18, D:8) a +0 shortbow 14 arrows (-21, 19, D:8) an arrow (-22, 20, D:8) an arrow (25, 23, D:8) a +0 robe (-7, 26, D:8) a +0 club (30, 28, D:8) 19 stones (-17, 40, D:8) a +0 robe (-3, 48, D:8) a +0 morningstar a +0 robe a +0 flail a +0 robe a +0 great sword a +0 robe a +0 shortbow 15 arrows a cursed -1 short sword a +0 robe a +0 hand axe a +0 robe (-8, 50, D:8) 15 stones (-14, 62, D:8) 22 stones Level 9 of the Dungeon (0, 0, D:9) a +0 flail (5, 0, D:9) a potion of agility (9, 1, D:9) a +0 whip (19, 1, D:9) 12 arrows (14, 3, D:9) a +0 dagger (-24, 5, D:9) 5 curare-tipped needles (17, 7, D:9) 11 arrows (9, 11, D:9) a +0 hand axe (5, 12, D:9) a +0 mace a +0 animal skin (3, 15, D:9) a +0 antimagic dagger a +0 leather armour (11, 20, D:9) a wand of polymorph (14) (8, 21, D:9) a +0 falchion (12, 22, D:9) a +0 dagger a +0 robe (13, 22, D:9) a +0 mace a +0 robe (14, 22, D:9) a +0 mace a +0 chain mail a +0 hand axe a +0 leather armour (12, 23, D:9) a cursed -3 dagger a +0 robe (34, 29, D:9) a +0 club a throwing net (35, 29, D:9) a cursed -3 club (13, 30, D:9) a +0 long sword a +0 chain mail (14, 30, D:9) a +0 glaive a +0 chain mail (15, 30, D:9) a +0 glaive (36, 31, D:9) a throwing net (18, 38, D:9) a +0 giant club a +0 flail a +0 chain mail a +0 mace a +0 leather armour a +0 flail a +0 ring mail (3, 39, D:9) a +0 blowgun (2, 40, D:9) a +0 short sword a +0 short sword (3, 40, D:9) 8 stones a poisoned needle (12, 41, D:9) 2 potions of confusion 2 potions of degeneration (29, 41, D:9) a cursed +0 cutlass a +0 leather armour (-19, 42, D:9) a +0 dagger (6, 43, D:9) a poisoned needle (6, 45, D:9) a +0 short sword (13, 47, D:9) a book of Control a book of Callings Level 10 of the Dungeon (0, 0, D:10) 15 bolts of flame (12, 4, D:10) a +3 ring of intelligence (15, 4, D:10) a +0 leather armour (4, 7, D:10) a +0 flail (-23, 11, D:10) 15 poisoned needles (3, 12, D:10) a +0 plate armour (-39, 19, D:10) a +0 war axe (-33, 20, D:10) a javelin (-33, 21, D:10) 2 javelins (-23, 21, D:10) a book of Control (-17, 21, D:10) a +0 short sword (-34, 22, D:10) a +0 great sword a +0 chain mail (9, 22, D:10) a book of Necromancy a book of Transfigurations (17, 23, D:10) a +0 trident (-26, 27, D:10) a +0 dagger (-26, 28, D:10) a +0 hand axe (-26, 29, D:10) a cursed -1 dagger a +0 robe (-36, 33, D:10) a +0 robe (-8, 51, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) 4 tomahawks a +0 club a +0 war axe a +0 chain mail a +0 club a +0 club a +0 chain mail a +0 dagger a +0 club a +0 leather armour a +0 short sword a +0 dagger a +0 ring mail a +0 mace a +0 leather armour a +0 club a +0 ring mail a cursed -1 dagger a +0 ring mail a +0 hand axe (1, 4, D:11) a scroll of noise (15, 5, D:11) a +0 cutlass (17, 7, D:11) a quokka skeleton (-6, 10, D:11) a curare-tipped needle 28 arrows (35, 10, D:11) a +0 dagger a +0 robe a +0 flail a +0 leather armour of cold resistance (34, 11, D:11) a +0 short sword (-7, 12, D:11) a +0 giant spiked club (8, 13, D:11) a +0 hand axe a +0 chain mail (9, 13, D:11) a +0 long sword a +0 plate armour (4, 15, D:11) a +0 bardiche a +0 chain mail (7, 19, D:11) a large rock (8, 19, D:11) a large rock (20, 19, D:11) a +0 long sword a +0 chain mail (3, 20, D:11) a large rock (5, 20, D:11) a large rock (9, 20, D:11) a potion of might (11, 22, D:11) a +0 mace (16, 25, D:11) the +7 quarterstaff "Shrintaics" {crush, rF++} It inflicts extra damage upon your enemies. It greatly protects you from fire. (14, 29, D:11) a cursed +0 mace (16, 30, D:11) a +0 flail (20, 34, D:11) 2 scrolls of amnesia (16, 36, D:11) 10 arrows (12, 40, D:11) a curare-tipped needle (13, 40, D:11) a curare-tipped needle (12, 46, D:11) a curare-tipped needle the Ecumenical Temple Level 1 of the Abyss (0, 0, Abyss:1) a cursed -1 battleaxe (0, 3, Abyss:1) a +0 blowgun