Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 10033992005852183489 94 Agamemnon the Caller (level 4, 0/30 HPs) Began as a Merfolk Summoner on Nov 30, 2021. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:29:56 (2478 turns). Agamemnon the Caller (Merfolk Summoner) Turns: 2478, Time: 00:29:56 Health: 0/30 AC: 3 Str: 9 XL: 4 Next: 63% Magic: 2/7 EV: 12 Int: 14 God: Gold: 27 SH: 0 Dex: 14 Spells: 3/8 levels left rFire . . . SeeInvis . j - +2 trident (protect) rCold . . . Faith . (no shield) rNeg + . . Spirit . m - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . n - scarf {+Inv} rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn h - ring of positive energy MPRegen 0.10/turn o - ring of wizardry @: lethally poisoned (0 -> -2) A: (nimble swimmer 2), mertail a: Evoke Invisibility You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons f - a +0 hand axe j - a +2 trident of protection (weapon) Missiles b - 13 arrows g - 26 sling bullets i - 5 stones l - 15 poisoned darts Armour a - a +0 robe m - a +0 leather armour (worn) n - a scarf of invisibility (worn) Jewellery h - a ring of positive energy (left hand) o - a ring of wizardry (right hand) Scrolls d - 2 scrolls of teleportation e - 2 scrolls of identify k - a scroll of immolation {unknown} Potions c - a potion of magic p - a potion of curing {unknown} Skills: - Level 0.2(0.8) Axes * Level 2.3(2.4) Polearms + Level 3.1 Dodging * Level 3.5 Stealth - Level 0.2 Unarmed Combat + Level 2.5 Spellcasting + Level 4.3 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 2% 1 b - Freeze Ice 4% 1d3 13% 1 c - Call Canine Familiar Summ 13% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 13% N/A 3% 2 Summon Guardian Golem Hex/Summ 7% N/A 16% 3 Frozen Ramparts Ice 2% 1d2 34% 3 Summon Lightning Spire Summ/Air 7% N/A 45% 4 Hailstorm Conj/Ice 1% 3d3 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Aim: an ice beast (almost dead, ally target, about 40% to evade your +2 trident of protection) You could not reach far enough! Your quokka barely misses the ice beast. The ice beast hits your quokka. The ice beast freezes your quokka! Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ice beast hits your bat. The ice beast freezes your bat! Your bat dies! Your bat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You swap places. Your bat barely misses the ice beast. Your bat hits the ice beast. The ice beast hits your bat. The ice beast freezes your bat! Your bat dies! Your bat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You are too injured to fight recklessly! Reach: j) +2 trident (protect) Press: ? - help, Dir - move target, f/p - ice beast Aim: an ice beast (almost dead, about 40% to evade your +2 trident of protection) You reach to attack! You completely miss the ice beast. The ice beast is almost dead. An adder comes into view. An adder comes into view. The ice beast completely misses you. The adder hisses angrily. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. You die... ........# #.... #######.# #.... #.# #...# ##.## #..## #...## #.># #.#.#.## #..# ####.##.##.#########..# ....# #...............# ##..##@##.#########.## # #.S.#.##########.# #..#.#...........# #Y#.##.########### #.####.# # #.# #.# #.#.# #.# #####.#.# #.# ........# #.# You could see an ice beast and an adder. Vanquished Creatures An iguana (D:2) An adder (D:2) A worm (D:2) 2 dart slugs An orc (D:2) 2 ball pythons 5 endoplasms 2 giant cockroaches (D:2) 4 goblins 5 hobgoblins 5 bats 3 frilled lizards (D:2) 3 kobolds 2 rats (D:2) 37 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A worm (D:2) An orc (D:3) A ball python (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins A quokka (D:1) 2 bats 2 frilled lizards (D:1) A kobold (D:2) 2 rats 17 creatures vanquished. Grand Total: 54 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Agamemnon the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 101 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/5 867 | D:1 | Found a faded altar of an unknown god. 992 | D:1 | Found Deorr's Magic Scroll Emporium. 1174 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 1500 | D:2 | Reached skill level 1 in Polearms 1647 | D:2 | Reached XP level 4. HP: 18/30 MP: 7/7 1889 | D:2 | Learned a level 1 spell: Freeze 2364 | D:3 | Learned a level 3 spell: Call Canine Familiar 2436 | D:3 | Noticed an ice beast 2477 | D:3 | HP: 1/30 [poisoned by an adder] 2478 | D:3 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_basic, hellmonk_ecumenical_altar_heavens_door, serial_shops, shop, minmay_surrounded D:2: layout_basic D:3: layout_loops_ring, mainiacjoe_overflow_tiny_flanked D:4: layout_loops_ring, minmay_temple_entry_arrows, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.1 Polearms | 1 2 | 2.3 Stealth | 3 | 3.5 Axes | | 0.2 Unarmed Combat | | 0.2 Spellcasting | | 2.5 Summonings | | 4.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 15 | || 15 Hand axe | 32 | || 32 Club | 9 | || 9 Trident | 39 | 41 || 80 Cast: Summon Small Mamm | 26 | 12 || 38 Call Canine Famil | | 3 || 3 Use: Scroll | | 2 || 2 Stab: Sleeping | 4 | 4 || 8 Distracted | | 1 || 1 Armor: Robe | 16 | || 16 Leather armour | 5 | 11 || 16 Dodge: Dodged | 75 | 16 || 91