Aggronaut Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, -9, D:1) 18 stones (10, -38, D:1) a +0 dagger (16, -37, D:1) 17 stones (18, 17, D:1) 18 arrows (32, -33, D:1) a +0 club (34, -20, D:1) a +0 whip (44, -9, D:1) a +0 club (45, 7, D:1) a +0 spear (56, -11, D:1) a +0 dagger (56, -5, D:1) 2 stones (57, -4, D:1) a +0 short sword a stone Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (8, 14, D:2) a +0 club (19, 9, D:2) a +0 hand axe (22, 5, D:2) a +0 scythe a +0 robe (23, -20, D:2) a +0 short sword 5 stones (24, -10, D:2) 25 sling bullets (28, -19, D:2) 16 arrows (31, -3, D:2) a +0 club (36, -12, D:2) a +0 hunting sling 25 stones (39, -4, D:2) 18 stones (44, 13, D:2) 4 poisoned darts (45, -21, D:2) a +0 short sword (51, -22, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 23 stones (4, -3, D:3) a +0 trident (6, 23, D:3) 18 stones (10, 6, D:3) 31 stones (14, 29, D:3) a +0 club (21, 15, D:3) a +0 halberd (23, 15, D:3) a +2 halberd of protection (31, -18, D:3) a +0 short sword a +0 leather armour (45, 24, D:3) a +0 flail a +0 leather armour (45, 25, D:3) a +0 flail a +0 leather armour a +0 trident a +0 ring mail (55, -3, D:3) a +0 short sword a +0 ring mail (61, 7, D:3) 20 sling bullets Level 4 of the Dungeon [Shop] Wibleqaff's General Store a +0 chain mail (63 gold) a +1 dagger of flaming (148 gold) a +0 scale mail (56 gold) a +0 dagger (28 gold) a ring of resist corrosion (280 gold) a +0 quarterstaff (56 gold) 16 stones (22 gold) (0, 0, D:4) a +0 whip a +0 scale mail (3, -23, D:4) a +0 club a +0 mace a +0 leather armour (3, -22, D:4) a +0 mace a +0 leather armour (4, -32, D:4) 19 arrows (4, -25, D:4) a +0 club a +0 morningstar (4, -24, D:4) a +0 dagger a +0 robe (4, 0, D:4) a +0 whip a +0 ring mail (5, -1, D:4) a +0 dagger a +0 flail (5, 0, D:4) a +0 mace a +4 plate armour (6, -1, D:4) a +0 club (9, -2, D:4) a +0 dagger a +0 robe (14, 1, D:4) a +0 hand axe of electrocution a +0 dagger a +0 robe a +0 short sword a +0 chain mail (25, 5, D:4) a +0 giant spiked club (37, -25, D:4) 17 stones (60, -34, D:4) a +0 club a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (5, -46, D:5) a +0 falchion (10, -24, D:5) a +0 dagger (17, -46, D:5) a +0 whip (25, -15, D:5) a +0 leather armour (29, -13, D:5) 18 stones (31, -10, D:5) 22 arrows a +0 shortbow (41, -32, D:5) 24 stones (44, -25, D:5) a +0 dagger (45, -24, D:5) a +0 whip a +0 ring mail (45, -23, D:5) a +0 flail a +0 scale mail (47, -21, D:5) a +0 club a +0 leather armour (50, -35, D:5) a +0 scale mail a +0 club (50, -33, D:5) a +0 trident (51, -34, D:5) a +0 leather armour a +0 war axe (52, -25, D:5) the +7 trident of Terra Cotta {antimagic, rElec} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. (53, -3, D:5) 4 arrows (62, -56, D:5) a +0 dagger a +0 robe a +0 dagger (63, -56, D:5) a +0 dagger (63, -36, D:5) 17 stones Level 6 of the Dungeon (0, 0, D:6) a +0 hunting sling (4, -16, D:6) a +0 broad axe (6, 17, D:6) a +0 club (6, 18, D:6) 15 stones (7, -23, D:6) a +0 robe (7, 17, D:6) a +2 mace of protection (8, -12, D:6) 23 stones (8, 16, D:6) a +0 scythe (9, 8, D:6) a +0 club (15, -12, D:6) a +0 giant club (17, -6, D:6) a +0 quarterstaff (18, -2, D:6) a +0 club a +0 ring mail (18, -1, D:6) a +0 dagger a +0 robe (19, 17, D:6) a +2 flail of protection a +0 giant spiked club (20, 6, D:6) a +0 falchion (29, 16, D:6) a +0 club (37, -10, D:6) 16 stones (40, -8, D:6) a +0 ring mail (48, -8, D:6) 16 arrows a +0 shortbow (49, 20, D:6) a +0 mace (51, 9, D:6) 25 stones (53, -2, D:6) a +0 leather armour (61, 3, D:6) 2 potions of degeneration Level 7 of the Dungeon [Shop] Anet's Armour Emporium a +0 helmet (72 gold) a +0 leather armour (32 gold) a +0 buckler (72 gold) a +0 robe (11 gold) a +0 leather armour (32 gold) a +0 helmet (72 gold) a +0 leather armour (32 gold) the +0 pair of boots "Mutwo" {Will+ Str+4 SInv} (475 gold) It affects your strength (+4). It affects your willpower, your defense against some magical effects. It lets you see invisible. a +0 robe (11 gold) a +0 scale mail (64 gold) a +4 ring mail of fire resistance (496 gold) a +0 plate armour (368 gold) (0, 23, D:7) an amulet of regeneration (3, 28, D:7) a +0 robe (9, 48, D:7) a +0 leather armour (11, 32, D:7) a +0 spear (14, 32, D:7) a +0 plate armour (24, 33, D:7) a +0 hunting sling (28, 0, D:7) 14 gold pieces (28, 22, D:7) a +0 short sword a +0 chain mail (29, 22, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (33, 21, D:7) a +0 barding (33, 22, D:7) a +0 falchion of chaos (40, 32, D:7) a +0 shortbow 21 arrows (42, 44, D:7) a +0 leather armour (49, 52, D:7) a +0 leather armour (50, -4, D:7) a +0 whip (60, 19, D:7) an adder corpse (skeletalised by now) (62, 16, D:7) a +0 ring mail Level 8 of the Dungeon [Shop] Guennog's Antique Weapon Shoppe a +0 glaive (175 gold) a +2 spectral giant club (437 gold) the +6 hand crossbow of the Lair of Beasts {venom, rC+ rN+ Will+ Int-5} (1282 gold) It poisons the ammo it fires. It affects your intelligence (-5). It protects you from cold. It protects you from negative energy. It affects your willpower, your defense against some magical effects. a +1 war axe of flaming (359 gold) a +0 battleaxe of freezing (369 gold) a +5 morningstar of freezing (923 gold) the +8 demon trident "Rift" {distort, reach+} (2281 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. a +0 rapier (108 gold) (0, 0, D:8) a +0 ring mail (3, 3, D:8) a +0 giant spiked club (9, 12, D:8) a warg corpse (11, 12, D:8) a bullfrog corpse (11, 13, D:8) a warg corpse (17, 12, D:8) a potion of degeneration (26, 6, D:8) a +0 war axe (32, 5, D:8) 7 gold pieces the Ecumenical Temple