Agnarh Level 1 of the Dungeon (0, 0, D:1) 23 stones (1, 11, D:1) a cursed -3 club (7, -3, D:1) a +0 dagger (8, -5, D:1) a +0 leather armour (8, -4, D:1) 6 tomahawks (14, 20, D:1) a +0 ring mail (15, 10, D:1) 2 stones (17, -24, D:1) a +0 dagger 2 stones (17, 13, D:1) a +0 leather armour (19, -23, D:1) 4 stones (21, -5, D:1) a +0 club (29, -22, D:1) a +0 club (38, -3, D:1) a +0 club (41, 4, D:1) 10 bolts (41, 18, D:1) 20 arrows (46, -10, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) a +0 mace (5, 11, D:2) 24 arrows (6, -5, D:2) a +0 whip (20, 18, D:2) 11 arrows (25, 25, D:2) a +0 club (27, 10, D:2) a +0 flail (27, 11, D:2) a +0 flail (28, 9, D:2) a +0 whip (34, -2, D:2) a +0 club (43, 36, D:2) 24 poisoned needles (47, 8, D:2) a +0 club (48, 14, D:2) a stone (50, 7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -9, D:3) a +0 ring mail (13, 16, D:3) a +0 spear (14, -4, D:3) an uncursed amulet of harm (15, 19, D:3) 18 stones (22, 39, D:3) a +0 robe (26, 43, D:3) a cursed -2 hand axe (26, 44, D:3) a +0 robe a +0 dagger (26, 45, D:3) 2 tomahawks a +0 morningstar (28, 22, D:3) 21 stones (40, 48, D:3) a +0 trident (47, 8, D:3) a +0 club (59, 30, D:3) a +0 leather armour (64, 31, D:3) a +0 club (67, 9, D:3) a +0 club (70, 23, D:3) a +0 short sword a +0 blowgun 12 poisoned needles Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (7, 48, D:4) 6 tomahawks (11, 20, D:4) 21 stones (16, 35, D:4) 8 javelins (19, 6, D:4) a +0 war axe (19, 16, D:4) a +0 shield (23, -5, D:4) a +0 dagger (25, 4, D:4) 13 stones (29, 32, D:4) a +0 dagger a +0 dagger (30, 36, D:4) a +0 dagger (30, 42, D:4) a cursed ring of loudness (33, 45, D:4) a +0 battleaxe (43, 26, D:4) a +0 animal skin a +0 dagger (47, 38, D:4) 16 stones Level 5 of the Dungeon (0, 0, D:5) the cursed +1 chain mail "Umuas" {rF+ MR+ Int-5 Dex+3} It affects your intelligence (-5). It affects your dexterity (+3). It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (16, -2, D:5) a +0 giant club (16, 5, D:5) 11 stones (16, 13, D:5) a +0 falchion (36, 7, D:5) a +0 ring mail (38, 28, D:5) 2 potions of lignification (42, -9, D:5) a +0 giant club (48, 14, D:5) a +0 plate armour (52, -5, D:5) a +0 ring mail (53, 12, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (0, 16, D:6) 23 stones (18, 0, D:6) 20 sling bullets (28, -26, D:6) an arrow (32, -30, D:6) 20 sling bullets (34, -29, D:6) a +0 shortbow 9 arrows (34, 8, D:6) a +0 mace (39, -24, D:6) 21 bolts (44, -27, D:6) a +0 ring mail (49, 10, D:6) a +1 dagger of venom a +0 leather armour (52, 4, D:6) a +1 robe (57, -1, D:6) a +0 short sword a +0 leather armour (57, 3, D:6) a +0 trident (60, -11, D:6) the +2 robe of Moral Flaws {Int-2 Dex+5} It affects your intelligence (-2). It affects your dexterity (+5). (63, -1, D:6) a +0 dagger a +0 robe (64, -21, D:6) 16 stones (66, -21, D:6) a +0 trident Level 7 of the Dungeon (0, 3, D:7) a +0 giant spiked club (10, 35, D:7) a +1 hunting sling of flaming a +0 quarterstaff 15 sling bullets a +0 ring mail (10, 48, D:7) 17 stones (13, 18, D:7) a cursed -1 mace a +0 ring mail (15, 38, D:7) 2 sling bullets (16, 38, D:7) a sling bullet (23, 1, D:7) a +0 flail (24, 1, D:7) a cursed -1 flail (30, -2, D:7) a +0 hand axe a +0 animal skin (33, 8, D:7) a +0 club a +0 ring mail (34, 10, D:7) a +0 flail a +0 leather armour (35, -9, D:7) a +0 ring mail (46, 1, D:7) a +0 giant club (53, 37, D:7) 2 tomahawks Level 8 of the Dungeon (0, 0, D:8) a cursed ring of teleportation (1, 0, D:8) a potion of mutation (6, 13, D:8) a +0 pair of boots (9, 0, D:8) a +0 robe (12, 27, D:8) a +0 hand axe a +0 ring mail (13, 11, D:8) 26 sling bullets (14, 44, D:8) a +0 leather armour (24, 34, D:8) a tomahawk (26, 34, D:8) a +1 flail of protection a +0 leather armour (27, 34, D:8) a tomahawk (28, 34, D:8) 3 tomahawks (29, 34, D:8) a tomahawk (30, 22, D:8) 15 arrows (30, 34, D:8) a +0 short sword 2 tomahawks (31, 34, D:8) a +0 hand axe a +0 leather armour (38, 7, D:8) a +0 chain mail (45, 16, D:8) a +0 rapier (46, -1, D:8) 4 javelins (50, 39, D:8) a +0 club (50, 40, D:8) a +0 halberd (55, 24, D:8) 18 stones Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club (12, 56, D:9) a +0 dire flail a +0 giant club (13, 12, D:9) 15 stones (20, 25, D:9) the +9 scythe of Houkkuudgh {antimagic, rPois rF+ MR+ Dex+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+2). It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. (23, 8, D:9) 15 stones (45, 33, D:9) a +0 giant spiked club (47, 27, D:9) a cursed +0 giant spiked club a +0 giant club (47, 28, D:9) a +0 giant club (47, 39, D:9) a +0 dagger a +0 robe a +0 club (48, 40, D:9) a +0 club a +0 leather armour (57, 9, D:9) a +0 club (63, 17, D:9) a +1 helmet Level 10 of the Dungeon (0, 0, D:10) a +0 robe (0, 8, D:10) a +2 scimitar of flaming a +0 robe (0, 15, D:10) a +0 robe (2, -4, D:10) a +2 dagger of chaos a +0 robe (12, -1, D:10) a +0 giant club an ogre corpse (skeletalised by now) (18, 1, D:10) a +0 spear (18, 12, D:10) a worker ant corpse (18, 19, D:10) 17 arrows (19, 15, D:10) 11 arrows (23, 1, D:10) a troll corpse (skeletalised by now) (27, 7, D:10) 13 stones (27, 25, D:10) 8 stones (30, 14, D:10) a +0 hand axe (30, 15, D:10) a +0 chain mail an orc skeleton (30, 16, D:10) 15 stones (33, 16, D:10) a cursed +0 halberd a +0 plate armour (34, 16, D:10) a +0 dagger a +0 robe (41, 15, D:10) a +0 flail (42, 8, D:10) 18 arrows (47, 24, D:10) 19 arrows (48, 24, D:10) a cursed +1 flail a +0 robe (48, 31, D:10) a +0 chain mail (49, 23, D:10) a cursed +0 hand axe a +0 robe (49, 25, D:10) a +4 dire flail a +0 robe (50, 24, D:10) a cursed +2 falchion of freezing a +0 robe (55, 30, D:10) 15 poisoned needles Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (10, 1, D:11) a +0 scythe the Ecumenical Temple