Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 1484310866537464083 1211 Agnarh the Destroyer (level 8, -5/41 HPs) Began as a Deep Elf Conjurer on Feb 21, 2024. Slain by Grum ... wielding a -2 spear (16 damage) ... on level 5 of the Dungeon. The game lasted 00:20:45 (5733 turns). Agnarh the Destroyer (Deep Elf Conjurer) Turns: 5733, Time: 00:20:45 Health: -5/41 AC: 9 Str: 6 XL: 8 Next: 22% Magic: 1/22 EV: 13 Int: 24 God: Gold: 170 SH: 0 Dex: 18 Spells: 10/23 levels left rFire . . . v - +10 spear of Uplifting Terror {flame, rC+ Dex+5} rCold + . . (no shield) rNeg . . . a - +0 robe rPois . D - +0 helmet rElec . p - +1 cloak rCorr . x - +2 pair of gloves SInv . n - +0 pair of boots Will ..... (no amulet) Stlth ++ m - ring of wizardry HPRegen 0.26/turn (no ring) MPRegen 0.18/turn %: wizardry (x1) @: no status effects A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 282 gold pieces. You spent 112 gold pieces at shops. Inventory: Hand Weapons v - the +10 spear of Uplifting Terror (weapon) {flame, rC+ Dex+5} (You found it on level 3 of the Dungeon) Dex+5: It affects your dexterity (+5). rC+: It protects you from cold. Missiles w - 11 throwing nets Armour a - a +0 robe (worn) n - a +0 pair of boots (worn) p - a +1 cloak (worn) x - a +2 pair of gloves (worn) C - the +7 Kryia's mail coat {PotionHeal*2 rC+} (You took it off a gnoll on level 5 of the Dungeon) PotionHeal*2: Potions heal its wearer twice as much. rC+: It protects you from cold. D - a +0 helmet (worn) Jewellery m - a ring of wizardry (left hand) Wands q - a wand of digging (5) Scrolls d - a scroll of noise {unknown} e - a scroll of enchant weapon {unknown} f - 2 scrolls of fear {unknown} j - a scroll of immolation {unknown} k - a scroll of revelation {unknown} s - 5 scrolls of identify {unknown} t - a scroll of enchant armour {unknown} u - a scroll of vulnerability {unknown} y - a scroll of teleportation {unknown} Potions b - a potion of magic c - 2 potions of heal wounds {unknown} g - a potion of brilliance {unknown} h - 2 potions of haste {unknown} i - a potion of might {unknown} l - 2 potions of curing {unknown} o - a potion of enlightenment {unknown} r - 2 potions of berserk rage {unknown} z - a potion of lignification {unknown} A - a potion of cancellation {unknown} B - a potion of degeneration {unknown} Skills: - Level 2.5 Dodging - Level 2.5 Stealth + Level 8.0 Spellcasting * Level 9.8 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 16% 3d10 3% 4 d - Iskenderun's Mystic Conj/Tloc 33% 2d8 3% 4 e - Blink Tloc 18% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 66% 3d9 1% 2 Stone Arrow Conj/Erth 66% 3d11 1% 3 Lesser Beckoning Tloc 18% N/A 4% 2 Animate Armour Summ/Erth 18% N/A 26% 4 Lehudib's Crystal Spear Conj/Erth 16% 10d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Hepliaklqana Yredelemnul The Shining One Shops: D:3 [ Annotations: D:5 Grum Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grum Aim: Grum, wielding a -2 spear and wearing a +2 animal skin (lightly wounded, 100% to hit) The magic dart hits Grum. Grum is moderately wounded. A wolf comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grum Aim: Grum, wielding a -2 spear and wearing a +2 animal skin (moderately wounded, 85% to hit) The searing ray hits Grum. Grum is moderately wounded. (Press . to maintain the ray.) Grum hits you but does no damage. The searing ray hits Grum but does no damage. Grum is moderately wounded. Grum hits you from afar with a -2 spear. The searing ray hits Grum. Grum is heavily wounded. Grum barely misses you. The searing ray hits Grum. Grum is heavily wounded. You finish channelling your searing ray. Grum barely misses you. Grum hits you with a -2 spear. The wolf howls! You hit Grum but do no damage. Grum is heavily wounded. Grum hits you with a -2 spear. * * * LOW HITPOINT WARNING * * * You puncture Grum! You burn Grum. Grum is almost dead. Grum hits you with a -2 spear. * * * LOW HITPOINT WARNING * * * You hit Grum. You burn Grum. Grum is almost dead. Grum hits you with a -2 spear! You die... .......##..... h.c# ....#<###..h.. ..# ....#.# #..... .†# ###...###.....+ #.# ##...##.....+ #.## ####.###.....+ ##..# ##.#..###.....## ##...# .....).#.......###....# .......#......hg@.)...# ....<.........######..# .......>.....### #.## ............#..#####.# ...........##........# <...........#...###### ..#..............# .##..............# ....###.........## You could see Grum and a wolf. Vanquished Creatures A centaur (D:5) A phantom (D:5) A gnoll sergeant (D:5) A scorpion (D:5) A bombardier beetle (D:5) 11 hounds A jelly (D:5) An orc priest (D:3) Crazy Yiuf (D:3) A gnoll bouda (D:5) An iguana (D:4) 2 orc wizards (D:3) 22 gnolls 8 adders 2 dart slugs A ribbon worm (D:4) 3 orcs 8 endoplasms 3 giant cockroaches 6 goblins 7 hobgoblins 10 jackals (D:5) 3 kobolds 3 quokkas 21 ball pythons 7 bats 3 frilled lizards 5 rats 135 creatures vanquished. Vanquished Creatures (others) 15 fulminant prisms 15 creatures vanquished. Grand Total: 150 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Agnarh the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 254 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 607 | D:1 | Reached skill level 5 in Conjurations 929 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1338 | D:2 | Found a glowing golden altar of the Shining One. 1651 | D:2 | Learned a level 2 spell: Searing Ray 2282 | D:3 | Found a runed translucent door. 2283 | D:3 | Noticed Crazy Yiuf 2294 | D:3 | Killed Crazy Yiuf 2295 | D:3 | Reached XP level 4. HP: 2/24 MP: 0/12 2578 | D:3 | Found Imoicoc's Antique Armour Emporium. 2588 | D:3 | Bought a pair of gloves for 112 gold pieces 2684 | D:3 | Learned a level 4 spell: Fulminant Prism 2693 | D:3 | Reached skill level 6 in Conjurations 2930 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/14 3003 | D:3 | Reached skill level 5 in Spellcasting 3077 | D:3 | Identified the +10 spear of Uplifting Terror {flame, rC+ | Dex+5} 3341 | D:4 | Reached skill level 7 in Conjurations 3341 | D:4 | Reached XP level 6. HP: 32/32 MP: 11/16 3399 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3552 | D:4 | Found a hazy altar of Hepliaklqana. 3597 | D:4 | Found a basalt altar of Yredelemnul. 4430 | D:5 | Entered Level 5 of the Dungeon 4580 | D:5 | Reached skill level 8 in Conjurations 4580 | D:5 | Reached XP level 7. HP: 36/36 MP: 1/18 5283 | D:5 | Reached skill level 9 in Conjurations 5400 | D:5 | Reached XP level 8. HP: 41/41 MP: 4/21 5703 | D:5 | Learned a level 2 spell: Blink 5717 | D:5 | Noticed Grum 5733 | D:5 | Slain by Grum Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_loops_cross D:2: minmay_door_path, layout_loops_corners, basic_altar D:3: layout_basic, serial_shops, shop, uniq_crazy_yiuf_cottage D:4: layout_loops_ring, minitemple, grunt_ministairs_7, minmay_snake_closets D:5: layout_cave_pools, serial_gnoll_camp, gnoll_camp_mini_shop, gnoll_camp_mini_basic, gnoll_camp_mini_hut, gnoll_camp_mini_doghouse, gnoll_camp_medium_02, grums_kennel, chequers_serial_rivers_large_b Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 8 9 | 9.8 Spellcasting | 4 5 6 7 8 | 8.0 Dodging | | 2.5 Stealth | | 2.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Falchion | 3 | | || 3 Spear | | 6 | 13 || 19 Cast: Magic Dart | 66 | 90 | 62 || 218 Searing Ray | 2 | 1 | 10 || 13 Fulminant Prism | | 8 | 7 || 15 Evoke: Wand | | | 1 || 1 Armour: Robe | 4 | 5 | 41 || 50 Dodge: Dodged | 6 | 7 | 35 || 48