Agony Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, -23, D:1) a +0 robe (7, -11, D:1) a +0 dagger (40, 12, D:1) 18 stones (44, -12, D:1) a +0 dagger (48, 4, D:1) a +0 dagger 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip (10, 14, D:2) a +0 dagger (17, 30, D:2) a +0 club (19, 26, D:2) a +0 scythe a +0 robe (19, 27, D:2) a +0 dagger (24, 35, D:2) 21 stones (27, 14, D:2) 22 stones (28, 18, D:2) a +0 dagger (33, -1, D:2) a +0 robe (still there?) a +0 dagger (still there?) (34, 50, D:2) 13 stones (38, 27, D:2) a +0 mace a +0 scale mail (47, 46, D:2) a +0 dagger (53, 16, D:2) a +0 dagger (57, 15, D:2) a +0 club (58, 15, D:2) a +0 dagger (59, 13, D:2) 3 stones a +0 dagger (59, 25, D:2) a +0 spear a +0 helmet (60, 19, D:2) a +2 dagger of draining (60, 21, D:2) a +0 mace (60, 23, D:2) a +0 dagger of pain (60, 24, D:2) a +0 animal skin (60, 25, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (2, 9, D:3) a +0 dagger (8, 4, D:3) a +0 dagger (9, -7, D:3) a +0 scale mail (11, 11, D:3) a +0 flail (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 scale mail (still there?) (12, 10, D:3) a +0 hand axe (still there?) a +0 dagger (still there?) (12, 11, D:3) a +0 hand axe (15, -12, D:3) a +0 leather armour (15, -1, D:3) 4 stones a +0 whip (15, 3, D:3) a +0 shortbow (20, 10, D:3) 13 stones (26, -3, D:3) a +0 hand axe (31, -10, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 spear (0, 1, D:4) a +0 spear (0, 2, D:4) a +0 flail (13, -3, D:4) 17 stones (13, 7, D:4) a +0 robe (13, 20, D:4) a +0 dagger a +0 falchion a +0 leather armour (19, 9, D:4) a ring of flight (21, 19, D:4) a +0 short sword (23, 9, D:4) a +0 great sword (32, -13, D:4) 16 stones (34, 13, D:4) a +0 dagger (37, -16, D:4) a +0 leather armour (37, 17, D:4) a +0 war axe (38, 16, D:4) a staff of conjuration Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 scale mail (0, 1, D:5) a +0 club a +0 leather armour (1, 1, D:5) a +0 dagger a +0 robe (4, 1, D:5) a +0 club (4, 2, D:5) a +0 dagger a +0 leather armour (5, -16, D:5) a +0 hand axe a +0 chain mail a +0 short sword a +0 leather armour a +0 hand axe (23, -34, D:5) 15 stones (26, -41, D:5) a +0 flail a +0 leather armour (27, -43, D:5) a +0 dagger a +0 scale mail (29, -17, D:5) a +0 short sword 4 stones (29, -16, D:5) a +0 dagger a +0 dagger a +0 whip (29, -15, D:5) a +0 short sword of protection (34, -32, D:5) a +0 war axe (38, -44, D:5) a +0 flail (55, -30, D:5) a +0 short sword (55, 5, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 18 stones (17, -36, D:6) a +0 long sword (34, -6, D:6) a +0 whip a +0 flail (34, -4, D:6) a +0 flail (35, -6, D:6) a +0 halberd (35, -5, D:6) a +0 whip a +0 club a +0 robe (48, -19, D:6) a +0 club (50, -39, D:6) a +1 antimagic hand axe a +1 long sword (55, 15, D:6) a +0 trident (57, -20, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 buckler (3, -9, D:7) a +0 dagger (3, 14, D:7) a +0 club (4, -9, D:7) a +0 dagger a +0 hand axe a +0 hand axe a +0 leather armour a +0 club (8, -11, D:7) a +0 leather armour (25, 28, D:7) a +1 dagger of draining 2 stones (25, 29, D:7) a +0 club (28, 16, D:7) a -2 helmet (28, 24, D:7) a -2 chain mail (31, 17, D:7) a +0 scale mail (32, 16, D:7) a -2 pair of boots (34, 25, D:7) a +0 dagger (35, 20, D:7) a -2 hat of see invisible a -2 pair of gloves (42, 0, D:7) a +0 giant club (55, 2, D:7) a +0 dagger a +0 robe (56, 1, D:7) a +4 spear a +0 robe a +0 halberd a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (10, -1, D:8) a +0 flail a +0 plate armour (10, 47, D:8) a +0 plate armour (11, -1, D:8) a +0 short sword a +0 ring mail (12, -1, D:8) a +0 club (13, -1, D:8) a +0 trident (18, 45, D:8) a +0 giant club a +0 giant spiked club (21, 52, D:8) a +0 mace a +0 ring mail (25, 18, D:8) 12 stones (26, 11, D:8) a +0 dagger a +0 dagger a +0 robe a +0 flail (27, 11, D:8) a +0 dagger a +0 leather armour (47, 31, D:8) 30 stones (47, 38, D:8) a +0 falchion (47, 51, D:8) a +2 morningstar a +0 robe a +0 long sword a +0 robe a +4 great sword of freezing a +0 robe a +0 short sword a +0 robe a +4 battleaxe a +0 robe a +0 scimitar a +0 robe (47, 52, D:8) a +0 great sword a +0 robe a +0 trident 20 stones a +0 robe (47, 53, D:8) a +0 robe (52, 55, D:8) a +0 hand axe a +0 ring mail (55, 4, D:8) a +0 club (55, 11, D:8) a +0 shortbow a +0 short sword (56, 34, D:8) 14 stones Level 9 of the Dungeon (0, 0, D:9) a +0 club (7, 18, D:9) a +0 short sword (7, 19, D:9) a +0 dagger a +0 robe (9, 19, D:9) a +0 hand axe (11, 21, D:9) a +0 short sword (14, 31, D:9) a +0 leather armour (14, 34, D:9) a +0 morningstar (23, 29, D:9) a +0 morningstar (28, 20, D:9) a +0 helmet (43, 19, D:9) a +0 leather armour (50, -6, D:9) a +0 long sword Level 10 of the Dungeon [Shop] Mukhoo's Distillery a potion of degeneration (17 gold) a potion of lignification (51 gold) a potion of degeneration (17 gold) a potion of heal wounds (85 gold) (6, 29, D:10) a scarf of invisibility (7, 29, D:10) a staff of death (12, 15, D:10) a +0 shortbow (19, 11, D:10) a +0 chain mail a +0 club (23, 2, D:10) a +0 club a +0 leather armour a +0 hand axe a +0 ring mail a +0 club (24, -1, D:10) a +0 leather armour a +0 dagger (24, 1, D:10) 15 stones a +0 plate armour a +0 short sword a +0 short sword (24, 2, D:10) a +0 plate armour (24, 3, D:10) a +0 whip (24, 45, D:10) a +0 whip (24, 46, D:10) a +2 short sword of protection a +0 dagger (25, 45, D:10) a +0 dagger 2 stones (25, 46, D:10) a +0 club (25, 49, D:10) a +0 shortbow (27, 19, D:10) a +0 dagger (27, 20, D:10) a +0 trident (28, 19, D:10) a +6 ring of intelligence (29, 19, D:10) a +0 halberd a +0 plate armour (30, 17, D:10) a +0 whip a +0 club (30, 18, D:10) a +0 dire flail a +1 chain mail of cold resistance a +0 dagger (32, 8, D:10) a +1 leather armour of fire resistance (34, 27, D:10) a +0 robe (36, 26, D:10) a +0 robe (45, 41, D:10) 23 gold pieces Level 11 of the Dungeon [Shop] Cimn's General Store the +1 leather armour of Cauz {Fly Str+10 Dex-4} (430 gold) Str: It affects your strength (+10). Dex: It affects your dexterity (-4). Fly: It grants you flight. a +0 chain mail (67 gold) a wand of flame (7) (67 gold) a +0 hand crossbow (52 gold) 6 atropa-tipped darts (54 gold) (0, 0, D:11) a +0 shortbow (13, 13, D:11) 7 large rocks (15, 33, D:11) a +0 ring mail (19, 44, D:11) a +0 long sword a +0 leather armour a +2 buckler (20, 44, D:11) 2 large rocks (21, 42, D:11) a +1 buckler (21, 43, D:11) a +3 hunting sling of flaming a +0 quarterstaff a +0 ring mail a +0 long sword a +0 leather armour (29, 24, D:11) a phial of floods (29, 32, D:11) a +0 kite shield a +0 leather armour a +0 long sword (35, 12, D:11) a +0 ring mail a +2 great mace of draining (44, 14, D:11) a +0 scale mail a +3 demon trident of flaming (44, 37, D:11) a +2 dagger of holy wrath a +0 robe (45, 36, D:11) a +0 short sword a +0 ring mail (45, 37, D:11) a +0 dagger a +0 robe (50, 44, D:11) a +1 vampiric bardiche (51, 44, D:11) a +1 robe of positive energy a +0 dagger of venom (52, 10, D:11) a +0 war axe (54, 1, D:11) a +0 troll leather armour (57, -4, D:11) a +0 spear Level 12 of the Dungeon (6, -39, D:12) a +0 trident (19, 2, D:12) a phantom mirror (25, -13, D:12) a +0 robe (31, -3, D:12) 15 stones (37, -39, D:12) the +1 leather armour of Supple Strength {rF- rN+ Regen+} rF: It makes you vulnerable to fire. rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. (37, -36, D:12) 17 stones (44, -20, D:12) 23 stones (49, -25, D:12) a +0 vampiric broad axe (53, -31, D:12) a +0 quarterstaff (55, -7, D:12) a +0 robe Level 13 of the Dungeon (0, 0, D:13) 15 stones (3, 23, D:13) a +0 shortbow (5, -2, D:13) the +0 robe "Xaopn" {rElec Int+8 Dex-4} Int: It affects your intelligence (+8). Dex: It affects your dexterity (-4). rElec: It insulates you from electricity. (19, 13, D:13) 4 stones (22, 13, D:13) a +0 scimitar (22, 14, D:13) a +0 mace (27, 11, D:13) a +0 trident (27, 13, D:13) a +0 flail of draining (28, 11, D:13) a +0 trident (33, 24, D:13) 24 stones (35, 44, D:13) a +0 glaive (38, 6, D:13) a +0 leather armour (39, 9, D:13) a +0 robe (50, 40, D:13) a +0 war axe a +0 scimitar Level 1 of the Orcish Mines (0, 0, Orc:1) a +2 scimitar of holy wrath (1, 9, Orc:1) a +0 short sword (2, 10, Orc:1) a +0 leather armour a +0 morningstar (3, 1, Orc:1) 3 scrolls of immolation (3, 2, Orc:1) a +0 flail (3, 3, Orc:1) a +0 hand axe a +0 ring mail (3, 4, Orc:1) a +1 scimitar of draining a +0 ring mail a +0 dagger a +0 club a +0 troll leather armour a +0 giant club a +0 falchion a +0 ring mail a +0 war axe a +0 leather armour of willpower (3, 5, Orc:1) a +0 dagger a +2 hand axe of electrocution a +0 plate armour (3, 6, Orc:1) a +0 battleaxe a +0 plate armour (3, 7, Orc:1) a +0 leather armour a +0 hand axe (3, 14, Orc:1) a +0 dagger (still there?) a +0 robe (still there?) a +0 ring mail (still there?) a +0 dagger (still there?) a +0 chain mail (still there?) a +0 dire flail (still there?) (3, 15, Orc:1) a +0 dagger (still there?) a +0 robe (still there?) a +0 chain mail (still there?) a +0 dire flail (still there?) a +0 short sword (still there?) 19 gold pieces (still there?) a +0 flail (still there?) (4, 14, Orc:1) a +3 dagger (still there?) a +0 robe (still there?) a +0 ring mail (still there?) a +0 dagger (still there?) a +0 whip (still there?) a +0 leather armour (still there?) a +0 flail (still there?) 18 gold pieces (still there?) a +0 ring mail (still there?) a +0 flail (still there?) (4, 15, Orc:1) a boomerang a +0 dagger (4, 16, Orc:1) a +0 chain mail (still there?) a +0 halberd (still there?) a +0 flail (still there?) (5, 0, Orc:1) a +0 short sword a +0 leather armour a +0 hand axe (5, 14, Orc:1) a +0 scale mail (still there?) a +0 hand axe (still there?) a +0 flail (still there?) a +0 giant club (still there?) a +0 scale mail (still there?) a +0 mace (still there?) (5, 15, Orc:1) a +0 dagger of venom (still there?) a +0 robe of fire resistance (still there?) (5, 16, Orc:1) a +0 robe (still there?) a +0 dagger (still there?) a +0 chain mail (still there?) a +0 dire flail of venom (still there?) a +0 giant club (still there?) (12, 10, Orc:1) a +0 giant spiked club (12, 11, Orc:1) a +0 club a +0 short sword (15, -37, Orc:1) a +0 mace a +0 leather armour (15, 11, Orc:1) a +0 whip a +0 leather armour (16, 10, Orc:1) a +0 club a +0 ring mail (17, -38, Orc:1) a +0 whip a +0 ring mail (17, -37, Orc:1) a +0 dagger a +0 robe (18, -36, Orc:1) a +2 dagger of protection a +0 leather armour (19, -37, Orc:1) a +0 battleaxe a +0 plate armour (19, 12, Orc:1) a +0 dagger 2 boomerangs a +0 dire flail a +0 dire flail a +0 club (20, 12, Orc:1) a +0 short sword 3 boomerangs a +0 chain mail a +0 battleaxe a +0 chain mail a +0 club (21, 12, Orc:1) a +0 dagger of speed a +0 scale mail (22, 12, Orc:1) a +0 club (23, -40, Orc:1) a +0 dagger (23, -38, Orc:1) a +0 flail a +0 leather armour (24, 11, Orc:1) a +0 club a +0 leather armour (25, -38, Orc:1) a +0 club (25, -37, Orc:1) a +0 short sword a +0 ring mail a +0 dagger (26, -37, Orc:1) a +0 flail (27, -37, Orc:1) a +0 long sword a +0 chain mail a +2 short sword of speed a +0 leather armour a +0 flail a +0 ring mail (29, 6, Orc:1) a +0 club a +0 halberd a +0 plate armour (30, 4, Orc:1) a +0 dagger a +0 robe (30, 5, Orc:1) a +0 dagger a +0 robe a +0 hand axe (30, 6, Orc:1) a +0 flail a +0 scale mail a +0 club (30, 7, Orc:1) a +2 dagger of venom a +0 robe a +0 mace a +0 club a +0 ring mail (31, 5, Orc:1) a +0 club a +0 leather armour a +0 dagger a +0 robe (31, 6, Orc:1) a +0 antimagic broad axe (31, 7, Orc:1) a +0 dagger a +0 robe (32, 6, Orc:1) a +0 dagger a +0 robe a +0 flail a +0 leather armour (33, 5, Orc:1) a +0 hand axe a +0 dagger (33, 7, Orc:1) a +0 morningstar a +0 leather armour (38, -32, Orc:1) a +0 hand axe a +0 chain mail (38, -30, Orc:1) a +0 short sword (38, -28, Orc:1) a +0 dagger (39, -33, Orc:1) a +0 glaive a +0 leather armour a +0 hand axe a +0 mace a +0 chain mail (39, -21, Orc:1) a +0 giant club (41, -22, Orc:1) a +3 falchion a +0 leather armour (43, -7, Orc:1) a +3 hand axe of electrocution (43, -6, Orc:1) a +0 dagger (44, -21, Orc:1) a +0 hand axe (44, -8, Orc:1) a +0 mace (44, -7, Orc:1) a +2 short sword of electrocution a +2 scimitar of electrocution a +0 plate armour (46, -18, Orc:1) a +0 long sword a +0 plate armour (46, -14, Orc:1) a +0 war axe a +0 leather armour Level 2 of the Orcish Mines [Shop] Oklaolo's Magic Scroll Shoppe a scroll of noise (17 gold) a scroll of identify (34 gold) a scroll of identify (34 gold) a scroll of identify (34 gold) a scroll of teleportation (51 gold) [Shop] Ithreen's Antique Weapon Shoppe a +0 flail of pain (299 gold) a +3 great mace of protection (694 gold) a +0 rapier (112 gold) a +0 whip (70 gold) the +3 halberd of Plog {venom, rF+ Will+ SInv} (1220 gold) It poisons the flesh of those it strikes. rF: It protects you from fire. SInv: It lets you see invisible. Will: It increases your willpower. a +0 flail (98 gold) a +0 war axe (98 gold) the +8 hand axe of the Whelk {flame, Fly rElec rPois rC+} (2035 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. Fly: It grants you flight. [Shop] Ylaisox's Book Emporium Great Wizards, Vol. VII (420 gold) a book of the Senses (448 gold) a Grand Grimoire (476 gold) a manual of Throwing (1120 gold) a Trismegistus Codex (392 gold) a book of Death (616 gold) Great Wizards, Vol. II (532 gold) a book of Debilitation (280 gold) [Shop] Muoh Ridgh's Antique Armour Emporium a +0 scale mail (136 gold) a +0 plate armour of fire resistance (1020 gold) a +0 leather armour (68 gold) a +2 hat (544 gold) the +1 plate armour of the Ladybird {*Slow rF++ rCorr Stlth+} (1880 gold) rF: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. a +0 robe (23 gold) +1 ice dragon scales (2278 gold) +0 pearl dragon scales (3400 gold) (7, 18, Orc:2) a +6 war axe of venom a +0 chain mail (7, 21, Orc:2) a +0 dagger (8, -5, Orc:2) a +0 glaive a +0 chain mail (8, 22, Orc:2) a +0 robe a +0 dagger a +2 ring mail of poison resistance a +0 club 3 silver boomerangs a +0 flail (9, -4, Orc:2) a +0 giant club (9, 19, Orc:2) a +0 trident a +0 chain mail (9, 20, Orc:2) a +0 trident a +0 ring mail (10, -4, Orc:2) a +0 dagger a +0 robe a +0 giant club (10, 0, Orc:2) a +0 giant club (11, -4, Orc:2) a +0 dire flail a +0 chain mail a +0 whip (11, -3, Orc:2) a +0 club (11, -2, Orc:2) a +0 flail (23, 4, Orc:2) a +0 club a +0 robe a +0 dagger a +0 robe (24, 4, Orc:2) a +0 dagger (24, 14, Orc:2) a +0 dagger a +0 robe (24, 15, Orc:2) a +0 giant spiked club a +0 dagger a +2 robe of fire resistance (24, 16, Orc:2) a +0 flail (25, 14, Orc:2) a +0 dagger a +0 robe (25, 20, Orc:2) a +0 dagger a +0 robe (25, 22, Orc:2) a +0 dagger (25, 24, Orc:2) a +0 club (27, 2, Orc:2) a +0 giant club a +0 dagger a +1 robe of cold resistance (27, 3, Orc:2) a +0 dagger a +0 robe (28, -4, Orc:2) a +0 trident a +0 plate armour (28, -1, Orc:2) a +0 whip a +0 leather armour (28, 0, Orc:2) a +0 short sword a +0 ring mail a +0 dagger a +0 robe (28, 1, Orc:2) a +0 short sword (28, 16, Orc:2) a +0 antimagic dagger a +0 robe a +0 dagger a +0 robe (29, -4, Orc:2) a +0 hand axe a +0 leather armour (29, 1, Orc:2) a +0 dagger a +0 robe (29, 2, Orc:2) a +0 dagger a +0 robe (29, 5, Orc:2) a +0 dagger a +1 robe of resistance (29, 16, Orc:2) a +0 dagger a +0 robe (31, 2, Orc:2) a +0 dagger a +0 robe (31, 3, Orc:2) a +2 antimagic dagger a +0 robe (31, 14, Orc:2) a +1 dagger of speed a +0 robe (32, -23, Orc:2) a +0 flail (32, -22, Orc:2) a +0 giant spiked club (32, -21, Orc:2) a +0 mace (32, 3, Orc:2) a +0 mace a +0 scale mail a +0 dagger a +0 robe (33, -22, Orc:2) a +0 trident a +0 chain mail (33, 3, Orc:2) a +0 dagger a +0 robe (35, 5, Orc:2) a +0 dagger a +0 robe (35, 12, Orc:2) a +0 dagger a +0 robe (36, -3, Orc:2) the +3 shadow dragon scales of Bitterness {Contam rElec rC+ rCorr Stlth++++} rC: It protects you from cold. rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Stlth: It makes you much more stealthy. (36, -2, Orc:2) 4 throwing nets (36, 5, Orc:2) a +0 dagger a +0 robe (36, 13, Orc:2) a +0 dagger a +0 robe (38, 8, Orc:2) a +0 dagger a +2 robe of cold resistance (38, 12, Orc:2) a +0 giant club a +0 robe (40, 9, Orc:2) a +0 giant club Level 1 of the Elven Halls (0, 0, Elf:1) a +0 long sword a +0 rapier a +0 leather armour a +0 long sword a +0 leather armour (1, -1, Elf:1) a +1 fustibalus of freezing (1, 0, Elf:1) a +0 rapier a +0 long sword a +0 dagger (6, 28, Elf:1) 4 atropa-tipped darts (16, 22, Elf:1) a +0 long sword a +0 leather armour a +0 dagger (17, 22, Elf:1) a +0 longbow a +0 dagger a +0 leather armour a +0 shortbow a +0 short sword a +0 leather armour (21, 18, Elf:1) a +0 shortbow (still there?) a +0 dagger (still there?) a +0 leather armour (still there?) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 robe of the Archmagi (7, -40, Lair:1) a +2 pair of gloves of dexterity (7, -2, Lair:1) a +0 pair of gloves (9, -35, Lair:1) 27 stones (12, -47, Lair:1) 10 stones (27, -45, Lair:1) 20 stones (30, 1, Lair:1) a book of Death (49, -39, Lair:1) a +0 plate armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 shortbow (6, 28, Lair:2) a +0 robe (20, 27, Lair:2) a +3 ring mail (21, 27, Lair:2) a book of Changes (24, 4, Lair:2) the +0 kite shield of Teekal {Fly Will+ Int+6 Dex-5} Int: It affects your intelligence (+6). Dex: It affects your dexterity (-5). Fly: It grants you flight. Will: It increases your willpower. (26, 9, Lair:2) a book of Callings (49, 27, Lair:2) a +0 robe (56, 16, Lair:2) a +0 flail (59, 5, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 trident (1, 3, Lair:3) a +0 robe (still there?) a +0 flail (still there?) (22, -31, Lair:3) a +2 short sword of distortion (22, -19, Lair:3) a ring of flight (23, 2, Lair:3) 26 stones (24, 3, Lair:3) a +0 hand axe (35, 1, Lair:3) a +0 trident (51, 11, Lair:3) a +0 robe (52, 14, Lair:3) a +0 cloak Level 4 of the Lair of Beasts (0, 0, Lair:4) the +7 falchion of Fae Tender Mercy {antimagic, rF+ rCorr} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rF: It protects you from fire. rCorr: It protects you from acid and corrosion. (31, -36, Lair:4) a +0 robe (31, -10, Lair:4) a +0 war axe (32, -13, Lair:4) 16 stones (34, -44, Lair:4) 11 stones (36, -38, Lair:4) 5 atropa-tipped darts (36, -26, Lair:4) a +0 shortbow (36, -25, Lair:4) a +0 shortbow (37, -29, Lair:4) a +0 shortbow (37, -26, Lair:4) a +0 shortbow Level 5 of the Lair of Beasts (0, 0, Lair:5) a book of Geomancy (3, 3, Lair:5) a +3 quarterstaff (13, 21, Lair:5) a +2 mace of protection (17, 30, Lair:5) a staff of cold a staff of death (18, 19, Lair:5) a +0 cloak (40, 7, Lair:5) 24 stones (42, 28, Lair:5) 23 stones (43, 16, Lair:5) a +0 robe Level 6 of the Lair of Beasts (0, 0, Lair:6) a tin of tremorstones (2/2) (5, -18, Lair:6) a staff of earth (15, 38, Lair:6) a +0 short sword (22, 15, Lair:6) a +0 plate armour (27, -2, Lair:6) a +2 vampiric trident (31, -17, Lair:6) 6 stones (31, -13, Lair:6) a +0 plate armour (34, -16, Lair:6) a +0 broad axe (42, 17, Lair:6) a +0 chain mail (44, -8, Lair:6) 20 stones (51, 41, Lair:6) a +0 chain mail (52, -12, Lair:6) a +0 falchion a +0 whip (52, 18, Lair:6) 12 stones (55, 15, Lair:6) 16 stones Level 1 of the Snake Pit [Shop] Xowkenuo's Antique Armour Shoppe a scarf of repulsion (336 gold) a +0 leather armour (56 gold) a +0 pair of gloves (126 gold) an orb of wrath (364 gold) a +0 plate armour (644 gold) a +0 chain mail (126 gold) a +0 ring mail (112 gold) [Shop] Lilyil's Assorted Antiques a scroll of identify (60 gold) a +0 chain mail (135 gold) a +0 hand axe (90 gold) the amulet of Lilacs {rElec Regen+ Dex+2 SInv} (1572 gold) [amulet of regeneration] Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. a condenser vane (1200 gold) a +1 robe of willpower (381 gold) a scroll of enchant weapon (225 gold) a scroll of enchant weapon (225 gold) a wand of flame (6) (120 gold) a scroll of identify (60 gold) (0, 0, Snake:1) a +0 flail a +0 arbalest (0, 1, Snake:1) a +0 battleaxe (9, 17, Snake:1) a +0 robe a +0 dire flail (10, 16, Snake:1) the +0 pair of boots of the Wheelwright {Harm} Harm: It increases damage dealt and taken. (15, 6, Snake:1) a +0 scimitar a +0 longbow (15, 7, Snake:1) a +0 robe a +0 short sword a +0 longbow (16, 16, Snake:1) a potion of degeneration a scroll of noise (17, 15, Snake:1) a +0 long sword (18, 16, Snake:1) 43 poisoned darts (20, -16, Snake:1) a +2 halberd (23, 5, Snake:1) 13 stones (26, -24, Snake:1) a +0 dire flail (27, -24, Snake:1) a +0 club a +0 robe a +0 glaive (27, -7, Snake:1) a +0 dagger (27, 1, Snake:1) a +0 flail a +0 flail (27, 2, Snake:1) a +0 glaive a +0 trident a +0 robe a +0 trident a +0 shortbow (30, -10, Snake:1) a +0 hand axe (30, 33, Snake:1) a +0 long sword (31, -20, Snake:1) a +0 pair of boots (31, 3, Snake:1) a +0 mace (still there?) a +0 battleaxe (still there?) a +1 hand axe of flaming (still there?) a +0 short sword (still there?) (31, 5, Snake:1) a +1 mace of protection (unseen) (40, 19, Snake:1) a +0 trident (41, 7, Snake:1) 6 stones (46, 9, Snake:1) a +0 scale mail (47, 5, Snake:1) a +0 war axe Level 2 of the Snake Pit [Shop] Bijureq's Weapon Shop a +2 halberd of protection (218 gold) the +13 scythe of Curses {drain, Drain} (1040 gold) A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. a +0 war axe (45 gold) a +0 dagger (26 gold) a +0 broad axe (52 gold) a +3 great sword (305 gold) 16 stones (20 gold) a +1 shortbow of flaming (161 gold) [Shop] Fierir's Distillery 2 potions of heal wounds (160 gold) a potion of brilliance (64 gold) 2 potions of degeneration (32 gold) a potion of lignification (48 gold) a potion of heal wounds (80 gold) [Shop] Mesaez's Assorted Antiques the +0 robe of Thoughtfulness {rN+++ rCorr Dex+5 Stlth-} (1128 gold) Dex: It affects your dexterity (+5). rN: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. a +0 pair of boots of flying (299 gold) a potion of might (104 gold) the +9 hunting sling of the Iron City of Dis {speed, Dex+3} (1632 gold) Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+3). a scroll of identify (52 gold) a potion of brilliance (104 gold) a wand of flame (8) (130 gold) a scroll of amnesia (91 gold) [Shop] Deipteji's Distillery a potion of mutation (88 gold) a potion of curing (33 gold) a potion of attraction (33 gold) a potion of ambrosia (88 gold) a potion of attraction (33 gold) a potion of curing (33 gold) a potion of curing (33 gold) [Shop] Naudgh's Assorted Antiques a scroll of vulnerability (187 gold) a +0 scale mail (100 gold) a +0 battleaxe (162 gold) a phial of floods (1000 gold) a +0 vampiric war axe (312 gold) a wand of iceblast (6) (250 gold) a +0 robe (17 gold) a scroll of identify (50 gold) a potion of magic (200 gold) [Shop] Nulevuup's Jewellery Shoppe an amulet of faith (560 gold) a ring of magical power (280 gold) an amulet of guardian spirit (420 gold) a ring of positive energy (280 gold) a ring of magical power (280 gold) a +4 ring of protection (504 gold) [Shop] Fumaorph's Book Shop a book of Party Tricks (272 gold) the Disquisition on the Destructive Blaze (544 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Inner Flame Hexes/Fire 3 c - Spellforged Servitor Conjuration/Summoning 7 a book of the Hunter (442 gold) a book of Iron (612 gold) a book of Blood (476 gold) a book of Air (374 gold) a book of Conjurations (340 gold) a book of Debilitation (340 gold) the Tome of the Escort (272 gold) Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Call Canine Familiar Summoning 3 (0, 0, Snake:2) a +0 leather armour (8, 0, Snake:2) a +0 leather armour (13, -26, Snake:2) a +0 long sword a +0 robe (14, -45, Snake:2) a +0 battleaxe (15, -50, Snake:2) a +0 arbalest a +0 flail (17, -46, Snake:2) a +0 shortbow of flaming a +0 short sword a +0 arbalest a +0 battleaxe a +0 arbalest (18, -40, Snake:2) a +0 bardiche 16 stones a scroll of noise (19, 4, Snake:2) a +0 dagger (21, -35, Snake:2) a +0 trident (22, -43, Snake:2) a +0 robe a +0 war axe a +0 war axe a +0 flail (23, -43, Snake:2) a +0 club (23, -17, Snake:2) a +0 spear a +0 robe (23, -4, Snake:2) a +0 halberd (24, -45, Snake:2) a +0 morningstar (24, -7, Snake:2) a +0 robe a +0 spear (24, -5, Snake:2) a +0 robe a +0 glaive (25, -7, Snake:2) a +0 robe a +0 short sword (25, 2, Snake:2) 4 boomerangs (26, -39, Snake:2) a +1 vorpal hand axe (26, 3, Snake:2) a +0 flail (27, -8, Snake:2) a +0 whip (28, -19, Snake:2) a +0 short sword (28, -9, Snake:2) a +0 halberd a +0 robe (28, -5, Snake:2) a +0 trident (29, -20, Snake:2) a +0 longbow a +0 hand axe (29, -19, Snake:2) a +3 long sword a +0 flail a +0 robe (29, -18, Snake:2) a +0 dire flail a +0 short sword of electrocution a +0 robe a +0 shortbow a +0 short sword a +0 battleaxe a +0 robe a +2 scimitar of protection a +0 club a +0 robe (29, -6, Snake:2) a +0 war axe (32, -6, Snake:2) a +0 spear (36, -56, Snake:2) a +0 flail a +0 robe (36, -43, Snake:2) the +7 chain mail of Autumn {rElec rF+++ Will- Dex-2} Dex: It affects your dexterity (-2). rF: It renders you almost immune to fire. rElec: It insulates you from electricity. Will: It decreases your willpower. the ring "Kotaics" {Fly rF- Str+9 Dex+5 Slay-3} [ring of flight] Str: It affects your strength (+9). Dex: It affects your dexterity (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rF: It makes you vulnerable to fire. Fly: It grants you flight. the +7 great mace "Firestarter" {inner flame, rF++} It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. (36, 1, Snake:2) a +0 great mace (38, -11, Snake:2) a +0 hand axe (41, -50, Snake:2) a +0 glaive (41, -46, Snake:2) a +0 battleaxe (42, -54, Snake:2) a +1 scimitar of protection (43, -52, Snake:2) a +2 ring mail of poison resistance (43, -26, Snake:2) a scarf of shadows (47, -25, Snake:2) a +0 longbow (49, -26, Snake:2) a +0 leather armour (49, -25, Snake:2) the +11 rapier of Circularity {vorpal, Contam rF+ SInv} It inflicts extra damage upon your enemies. rF: It protects you from fire. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. (53, 2, Snake:2) a +2 arbalest of freezing a +0 war axe (54, -20, Snake:2) a +0 dire flail a +0 robe (54, 1, Snake:2) a +0 whip (61, -8, Snake:2) a +0 dire flail a +0 robe Level 3 of the Snake Pit [Shop] Puaq's Weapon Emporium 24 stones (28 gold) 11 stones (13 gold) a +7 short sword of draining (508 gold) 21 stones (25 gold) a +0 falchion (36 gold) a +0 hand axe (36 gold) a +0 glaive (78 gold) a +3 shortbow (240 gold) (0, 0, Snake:3) a +0 chain mail (0, 4, Snake:3) a +0 dire flail a +0 robe (0, 5, Snake:3) a +0 short sword a +0 robe a +0 spear a +0 robe (3, -12, Snake:3) a +0 war axe (3, 1, Snake:3) a +0 vorpal flail a +0 short sword a +0 mace a +1 vorpal halberd (3, 2, Snake:3) a +0 battleaxe a +0 robe (5, 5, Snake:3) a +0 spear (5, 6, Snake:3) a +0 glaive (6, 5, Snake:3) a +0 hand axe (6, 6, Snake:3) a +0 glaive (8, -28, Snake:3) a +0 scimitar a +0 robe (8, 8, Snake:3) a +0 flail a +0 robe (9, -29, Snake:3) a +0 kite shield (9, 3, Snake:3) a +2 halberd (10, 2, Snake:3) a +0 long sword a +2 broad axe of flaming a +0 robe a +0 halberd a +0 hand axe (10, 3, Snake:3) a +0 flail a +2 vorpal war axe a +0 shortbow of flaming (11, 1, Snake:3) a +0 spear (11, 2, Snake:3) a +0 robe a +0 short sword (16, -36, Snake:3) a +0 glaive (16, -8, Snake:3) a +1 trident of freezing (27, -7, Snake:3) a +0 robe a +0 quarterstaff (36, -4, Snake:3) a +0 robe a +0 whip (37, -8, Snake:3) a +0 whip (38, 9, Snake:3) a +0 flail a +0 robe (38, 10, Snake:3) a +0 halberd (42, -20, Snake:3) a +0 shortbow of flaming (42, -14, Snake:3) a +0 spear (42, 7, Snake:3) 22 stones (43, -32, Snake:3) a +2 pair of boots (43, -23, Snake:3) a +0 spear (43, -22, Snake:3) a +1 robe of positive energy a +0 dagger (43, -21, Snake:3) the +0 hat of Okawaru's Whim {Stlth+} Stlth: It makes you more stealthy. a wand of iceblast (13) Level 4 of the Snake Pit (0, 0, Snake:4) 3 atropa-tipped darts (1, 0, Snake:4) a +0 quarterstaff (3, -41, Snake:4) a +0 robe a +0 hand axe (7, -30, Snake:4) a +0 robe a +0 battleaxe (7, -22, Snake:4) a +0 trident (7, -19, Snake:4) a +0 halberd (8, -23, Snake:4) a +0 robe a +0 scimitar (8, -22, Snake:4) a +0 trident (9, -22, Snake:4) a +0 halberd (10, -44, Snake:4) a +0 robe a +0 halberd (10, -33, Snake:4) a +0 halberd a +0 robe a +0 flail (12, -31, Snake:4) a +0 robe a +0 dire flail (13, -6, Snake:4) a +0 short sword a +0 arbalest (15, -39, Snake:4) a +0 scimitar (16, -24, Snake:4) 18 stones (17, -45, Snake:4) a +0 trident (17, -44, Snake:4) a +0 robe a +0 vorpal scimitar (18, -35, Snake:4) a +0 spear (19, -46, Snake:4) 5 atropa-tipped darts (19, -35, Snake:4) a +0 long sword a +0 robe (20, -34, Snake:4) a +0 robe a +0 quarterstaff (20, -33, Snake:4) a +0 short sword a +0 longbow (21, -41, Snake:4) a +0 club a +0 robe (21, -40, Snake:4) a +0 shortbow a +0 glaive (21, -33, Snake:4) a +0 robe a +0 dagger of draining (21, -31, Snake:4) a +0 tower shield a +2 chain mail of fire resistance a +2 eveningstar of distortion (21, -30, Snake:4) a +3 demon blade of electrocution (22, -31, Snake:4) a +0 halberd (23, -39, Snake:4) a +0 great mace a +0 robe a +0 flail (23, -24, Snake:4) a +0 trident a +0 shortbow of flaming (25, -20, Snake:4) a +0 glaive (26, -38, Snake:4) a +0 halberd (28, -38, Snake:4) 6 atropa-tipped darts (29, -22, Snake:4) a +0 cloak (29, -20, Snake:4) a +0 robe a +0 war axe a +0 longbow of freezing (34, -7, Snake:4) 12 stones (36, -41, Snake:4) a +0 halberd of venom (37, -3, Snake:4) a +0 robe a +0 scimitar (38, -2, Snake:4) a +0 halberd (39, -1, Snake:4) a staff of poison (40, -31, Snake:4) a +0 hand axe a +0 robe (40, -3, Snake:4) a +0 battleaxe a +0 robe a +0 war axe (40, -1, Snake:4) a potion of degeneration a +0 robe a +1 short sword of draining (41, -43, Snake:4) a +0 robe a +0 trident a +0 arbalest (41, -40, Snake:4) a +0 glaive (41, -26, Snake:4) a +0 scimitar (41, -4, Snake:4) a +0 robe a +0 glaive a +0 trident (41, -3, Snake:4) a +0 robe a +0 hand axe (42, -15, Snake:4) a +0 dire flail (42, -6, Snake:4) a +0 hand axe a +0 shortbow of flaming (42, -5, Snake:4) a +0 mace (42, -4, Snake:4) a +0 robe a +0 flail (43, -18, Snake:4) a +1 halberd (43, -12, Snake:4) a +4 spear (43, -6, Snake:4) a +0 mace a +0 whip (44, -7, Snake:4) a +0 trident a +0 robe a +0 whip (56, -28, Snake:4) a +0 scimitar (59, -10, Snake:4) a +0 lajatang a wizard's laboratory (0, 0, WizLab) a +0 arbalest (1, -13, WizLab) an eleionoma skeleton (2, -12, WizLab) a +0 robe a fenstrider witch skeleton (3, -13, WizLab) a +0 longbow a +0 leather armour an elf skeleton (5, 1, WizLab) a +0 shortbow a +0 halberd (6, -13, WizLab) a book of the Wilderness (6, 4, WizLab) a +0 leather armour a +0 dagger a +0 shortbow a +0 robe a staff of death (8, -3, WizLab) a +0 dire flail a +0 arbalest (8, -2, WizLab) a +0 spear a +0 hunting sling (9, -10, WizLab) a +0 short sword a +0 longbow a +0 leather armour an elf corpse (9, -6, WizLab) a book of Maledictions (9, 2, WizLab) a +0 halberd a +0 longbow (9, 3, WizLab) a +0 arbalest (10, -13, WizLab) the +12 quarterstaff "Agemmyon" {spect, SInv} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. SInv: It lets you see invisible. (10, 4, WizLab) a phial of floods (14, 14, WizLab) a +0 longbow (17, 9, WizLab) a +1 short sword of draining a +0 shortbow a +0 leather armour (18, -6, WizLab) a +0 shortbow a +0 robe (18, -3, WizLab) a +0 longbow (23, 6, WizLab) a +0 spear (still there?) a +0 hunting sling (still there?) (24, 6, WizLab) a +0 dagger (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) (24, 7, WizLab) a +0 fustibalus a +0 spear (26, 9, WizLab) a +0 longbow (26, 11, WizLab) a +0 quarterstaff (still there?) a +0 hunting sling (still there?)