Dungeon Crawl Stone Soup version 0.29-a0-337-g68df138881 (webtiles) character file. Game seed: 7524408999229760345 87 Agony the Grave Robber (level 4, -47/31 HPs) Began as a Mummy Necromancer on Apr 16, 2022. Killed by an exploding water moccasin (78 damage) ... ignited by their inner flame ... on level 6 of the Dungeon. The game lasted 00:21:39 (3626 turns). Agony the Grave Robber (Mummy Necromancer) Turns: 3626, Time: 00:21:39 Health: -47/31 AC: 4 Str: 11 XL: 4 Next: 28% Magic: 8/9 EV: 12 Int: 16 God: Gold: 191 SH: 0 Dex: 12 Spells: 8/10 levels left rFire x . . SeeInvis . d - +1 dagger (freeze) rCold + . . Faith . (no shield) rNeg + + + Spirit . g - +2 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 191 gold pieces. Inventory: Hand Weapons d - a +1 dagger of freezing (weapon) Armour g - a +2 robe (worn) Scrolls a - a scroll of blinking {unknown} Skills: + Level 0.7 Fighting + Level 0.2 Short Blades + Level 0.5 Armour + Level 1.9 Dodging + Level 2.1 Stealth * Level 3.7 Spellcasting * Level 4.5 Necromancy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 100% 1d9 2% 1 b - Animate Skeleton Necr 52% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 26% 2d7 8% 3 Animate Dead Necr 13% N/A 26% 4 Dazzling Flash Conj/Hex 4% N/A 45% 3 Ozocubu's Armour Ice 2% N/A 45% 3 Agony Necr 26% N/A 58% 5 Iskenderun's Mystic Bla Conj/Tloc 2% 2d3 86% 4 Starburst Conj/Fire 1% 6d3 100% 6 Ozocubu's Refrigeration Ice 1% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. Message History The goblin shouts! The goblin hits you but does no damage. You closely miss the goblin. The goblin misses you. You hit the goblin. You freeze the goblin. The goblin is severely wounded. The goblin hits you but does no damage. You hit the goblin. You freeze the goblin. You kill the goblin! Things that are here: a +0 club; a goblin corpse a - a scroll labelled MARUQEDGHOSH A sourceless malevolence fills the Dungeon... You fall into a shaft and drop 3 floors! The shaft crumbles and collapses. A water moccasin and a shadow imp come into view. The shadow imp shouts, "Face thy requiem, thou puking tightly wound dustbag!" The water moccasin hisses angrily. Found a scroll of identify. You see here 3 fizzy red potions. As you read the scroll of immolation, it crumbles to dust. The creatures around you are filled with an inner flame! As you read the scroll of torment, it crumbles to dust. You feel a surge of unholy energy. The water moccasin convulses! Flame seeps out of the water moccasin. The water moccasin is engulfed in blazing flames. Flame seeps out of the water moccasin. The shadow imp puffs mist at you. The water moccasin closely misses you. x2 Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (almost dead, inner flame, chance to affect: 83%) You feel a surge of power! The water moccasin writhes in agony. Flame seeps out of the water moccasin. The water moccasin is engulfed in blazing flames. The water moccasin explodes! The fiery explosion engulfs you!!!! The fire burns you terribly! Ouch! That really hurt! You die... ########### #.........# #..!......# #@5§......# #§○.......# #.§§......# #?......... #.........# #.......... ##########. You could see a shadow imp (inner flame). Vanquished Creatures A water moccasin (D:6) Jessica (D:2) An adder (D:2) A worm (D:2) 3 dart slugs 3 ball pythons 3 endoplasms (D:1) 10 goblins 2 hobgoblins (D:1) 5 kobolds 4 quokkas A bat (D:2) 2 frilled lizards 3 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Agony the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 41 | D:1 | Learned a level 1 spell: Animate Skeleton 283 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/6 2054 | D:2 | Gained mutation: You are in touch with the powers of death. | [Mummy growth] 2054 | D:2 | Reached XP level 3. HP: 11/24 MP: 5/7 2524 | D:2 | Noticed Jessica 2531 | D:2 | Killed Jessica 2816 | D:2 | Reached XP level 4. HP: 31/31 MP: 9/9 3620 | D:3 | You fall into a shaft and drop 3 floors! 3620 | D:6 | Noticed a water moccasin 3626 | D:6 | Killed a water moccasin 3626 | D:6 | Killed by an exploding water moccasin... ignited by their | inner flame Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_loops_ring, amcnicky_mini_rare_corridor_liquid, hangedman_decor_peaks_small D:2: layout_loops_corners, nicolae_figureground_pulse, uniq_jessica D:3: layout_loops_ring, minmay_misc_feat_cross D:6: layout_rooms, mainiacjoe_overflow_large_starburst, minmay_temple_entry_stoned_glass Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.7 Stealth | 2 | 2.1 Fighting | | 0.7 Short Blades | | 0.2 Armour | | 0.5 Dodging | | 1.9 Necromancy | | 4.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 35 | 10 || 45 Unarmed | 2 | || 2 Punch | 1 | || 1 Cast: Pain | 63 | 12 || 75 Animate Skeleton | 3 | || 3 Use: Scroll | 2 | 6 || 8 Stab: Sleeping | 1 | || 1 Armor: Robe | 10 | 4 || 14 Dodge: Dodged | 23 | 7 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3633 | 3627 | 6 | 1265 | 1376 | 4 | 908.2 | Dungeon | 3633 | 3627 | 6 | 1265 | 1376 | 4 | 908.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1853 daAuts D:2: 1636 daAuts D:3: 138 daAuts D:6: 5 daAuts