Agorwal Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 37, D:1) a +0 spear (4, 38, D:1) a +0 hunting sling (6, 13, D:1) a +0 club (7, 15, D:1) a +0 club (8, -15, D:1) 18 sling bullets (13, -16, D:1) a +0 dagger (13, 9, D:1) a +0 ring mail (22, -3, D:1) a +0 club (34, -7, D:1) 2 stones (35, 6, D:1) a +0 club (44, -5, D:1) a +0 club (47, 12, D:1) a cursed +0 ring mail (48, 18, D:1) a +0 dagger (49, 18, D:1) a +0 club (58, -12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (8, -6, D:2) a +2 scythe of venom a +0 robe (20, -6, D:2) a +0 club (29, 8, D:2) a +0 short sword (32, 24, D:2) a +0 club (33, 25, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 ring mail (0, 1, D:3) a +0 falchion (3, -11, D:3) 24 stones (4, -35, D:3) a +0 club (5, -36, D:3) a +0 club a +0 club a +0 animal skin a +0 helmet (5, -35, D:3) a +0 club a +0 club (6, -36, D:3) a +0 club a +0 club a +0 club (6, 10, D:3) a +0 long sword (7, -35, D:3) a +0 dagger (13, -34, D:3) 14 stones (13, -33, D:3) a +0 robe (14, -34, D:3) a +0 robe (14, 9, D:3) a cursed -2 whip (20, 16, D:3) a +0 leather armour (29, 4, D:3) a +0 ring mail (30, -19, D:3) a +0 club (30, 4, D:3) a +0 dagger (31, 4, D:3) a +0 dagger a +0 robe (38, -1, D:3) a +0 dagger (41, -15, D:3) a +0 mace (49, -38, D:3) a +0 halberd (49, 9, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (1, -7, D:4) 15 sling bullets (7, -1, D:4) a +0 hunting sling (14, -4, D:4) 16 stones (15, 7, D:4) 5 large rocks (17, 11, D:4) a +0 hand axe (21, 27, D:4) a +2 flail of protection a +0 leather armour (24, 6, D:4) a +0 flail Level 5 of the Dungeon [Shop] Neced's Antique Armour Emporium a +0 leather armour (62 gold) a +0 robe (21 gold) the +4 scale mail "Effan" {+Fly rF+} (1243 gold) It protects you from fire. It lets you fly. a +0 robe (21 gold) a +0 leather armour of fire resistance (279 gold) a +0 ring mail (124 gold) a +0 leather armour of positive energy (186 gold) (0, 0, D:5) a +0 robe (3, 33, D:5) a +0 dagger (12, 21, D:5) 20 arrows a +0 shortbow (14, 23, D:5) an arrow (14, 24, D:5) an arrow (14, 25, D:5) an arrow (24, 7, D:5) a cursed +0 trident (25, 32, D:5) a +0 shortbow 11 arrows (25, 35, D:5) 2 arrows (26, 35, D:5) an arrow (27, 16, D:5) 23 stones (27, 36, D:5) 2 arrows (27, 42, D:5) a +0 leather armour (32, 42, D:5) 2 stones (33, 11, D:5) a +0 spear (33, 43, D:5) a stone (34, 43, D:5) 2 stones (35, 43, D:5) 26 stones (36, 12, D:5) 3 stones (36, 16, D:5) a +0 rapier (36, 41, D:5) 4 stones a +0 animal skin (36, 43, D:5) a +0 animal skin a +0 animal skin a +0 animal skin 24 stones (37, 3, D:5) a +0 leather armour (37, 43, D:5) a stone a +0 animal skin a +0 animal skin (38, 41, D:5) 2 stones (38, 43, D:5) a stone (39, 42, D:5) a stone (39, 44, D:5) 23 stones (40, 30, D:5) a cursed -2 falchion (40, 44, D:5) 10 stones Level 6 of the Dungeon (8, -3, D:6) the +1 robe "Lidgh" {rPois rC- Dex+4} It affects your dexterity (+4). It makes you vulnerable to cold. It protects you from poison. (12, -13, D:6) a +0 leather armour a +0 dagger (13, -12, D:6) a +0 robe a +0 dagger (14, -7, D:6) a +0 chain mail (14, 1, D:6) a +0 giant club (14, 11, D:6) a +0 hand axe (15, -11, D:6) a +0 flail (15, -10, D:6) a +0 chain mail a +0 scimitar (16, -10, D:6) a +0 leather armour a cursed -1 whip (16, -9, D:6) a +0 robe a cursed -2 dagger (21, -8, D:6) a +0 scale mail a +0 dagger (22, 11, D:6) a +0 rapier of holy wrath a +0 leather armour (25, 17, D:6) 20 stones (36, 13, D:6) 18 sling bullets (37, 19, D:6) a +0 pair of boots (40, 20, D:6) 11 arrows (42, -7, D:6) a +0 robe a +2 whip of electrocution (44, -2, D:6) a potion of degeneration (44, -1, D:6) a +0 club (44, 0, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (2, 9, D:7) a +0 short sword (4, -11, D:7) a +0 falchion (5, 8, D:7) a +0 hand axe a +0 plate armour (9, -16, D:7) a +0 robe a +0 dagger (10, -17, D:7) a +0 flail (10, -16, D:7) a +0 chain mail a +0 halberd (10, -14, D:7) a cursed +0 robe a +0 dagger (10, 9, D:7) a +0 club (10, 10, D:7) a +0 robe a +0 battleaxe (11, -16, D:7) a +0 whip (12, -16, D:7) a -3 ring of dexterity (12, -14, D:7) 25 arrows a +0 robe a cursed +0 hand axe a +0 robe a +0 shortbow a cursed +0 battleaxe (12, -13, D:7) a +0 robe a cursed +5 short sword (13, -12, D:7) a +0 robe a +1 morningstar (18, 6, D:7) a +0 flail (19, 6, D:7) a +0 halberd (19, 7, D:7) a +0 spear (20, 2, D:7) a +0 giant club (20, 19, D:7) a +2 mace of protection (20, 27, D:7) a +3 quarterstaff of chaos a cursed +0 cloak (21, 7, D:7) a +0 chain mail (21, 30, D:7) the cursed +1 mace "Jyil" {pain, Fragile +Blink rPois rN++} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from poison. It greatly protects you from negative energy. It lets you blink. It will be destroyed if unequipped. It has a curse placed upon it. (28, 18, D:7) an arrow (29, 19, D:7) 2 arrows (29, 21, D:7) 2 arrows (30, 20, D:7) 4 arrows (33, 14, D:7) a +0 club (33, 17, D:7) a +0 shortbow 21 arrows (34, 15, D:7) a +0 shortbow (35, 12, D:7) a +0 scale mail (35, 13, D:7) a +0 war axe (35, 15, D:7) a +0 shortbow 20 arrows (36, 11, D:7) a cursed -2 hand axe (38, -22, D:7) a +0 chain mail (42, -17, D:7) a +0 dagger (42, -11, D:7) a +0 scythe Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (17, -17, D:8) a +0 helmet (19, -10, D:8) a +0 giant spiked club (34, 0, D:8) 21 stones (43, 1, D:8) a +0 robe (46, 0, D:8) a +0 flail 2 throwing nets (46, 1, D:8) a +0 flail (47, 0, D:8) a +1 spear of venom a +0 ring mail a +0 shield a +0 whip a +0 flail (59, 25, D:8) 13 arrows (60, 15, D:8) 4 javelins (65, -12, D:8) a +0 centaur barding Level 9 of the Dungeon (0, 0, D:9) an uncursed staff of poison (4, 10, D:9) a +0 war axe (6, 6, D:9) a +0 dagger a +0 robe (6, 7, D:9) a +0 dagger a +0 robe (8, 6, D:9) a +0 whip a +0 dagger (8, 7, D:9) a +1 dagger of flaming a +0 robe a +0 club a +0 dagger a +0 robe a +1 dagger of venom a +0 robe (8, 8, D:9) a +0 short sword a +0 dagger a +0 robe (9, 6, D:9) a +0 hand axe (13, 15, D:9) a +0 dagger a +0 ring mail (14, 16, D:9) a +0 giant club a +0 giant spiked club (14, 36, D:9) a +0 giant spiked club a throwing net (16, 25, D:9) 11 stones (23, 2, D:9) a +0 short sword a +0 club a +0 leather armour a +0 short sword a +0 scale mail a +0 flail (36, 5, D:9) a +0 dagger a +0 ring mail (37, 5, D:9) a +0 flail (38, 5, D:9) a +0 short sword a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (3, -6, D:10) a +0 shortbow 16 arrows (3, -4, D:10) an arrow (3, -3, D:10) an arrow (3, -2, D:10) 2 arrows (4, -1, D:10) 3 arrows (5, -2, D:10) an arrow (7, -13, D:10) a +0 long sword (9, -21, D:10) a +0 trident a +0 leather armour (13, -19, D:10) a +0 hand axe of electrocution a +0 ring mail (14, -21, D:10) a +0 chain mail (16, -32, D:10) a +0 short sword a +0 short sword (16, 13, D:10) a +0 mace a +0 leather armour a +0 short sword a cursed +0 plate armour (17, -32, D:10) 2 stones (23, -9, D:10) a +0 whip (23, -7, D:10) a +0 halberd (23, -6, D:10) a +0 rapier a +0 robe (23, -5, D:10) a +0 whip a +0 ring mail a +0 whip a +0 whip of venom (23, -4, D:10) a +0 spear (25, -10, D:10) a +0 hand axe (28, -13, D:10) a +0 long sword a cursed +0 chain mail (28, -12, D:10) a +0 giant club a +0 dagger a +0 robe (29, -13, D:10) a +0 flail a +0 scale mail (30, -12, D:10) a +0 dagger a +0 robe a +0 hand axe (44, -22, D:10) an arrow (45, -21, D:10) an arrow (46, -20, D:10) an arrow (48, -18, D:10) 7 arrows a cursed -2 shortbow (49, -13, D:10) a +0 flail (51, -1, D:10) a +1 vampiric demon whip a +0 scale mail (52, -1, D:10) a +0 giant spiked club Level 11 of the Dungeon [Shop] Sajacoth's Food Emporium a royal jelly (26 gold) a royal jelly (26 gold) a slice of pizza (19 gold) a meat ration (65 gold) a slice of pizza (19 gold) a meat ration (65 gold) a meat ration (65 gold) a bread ration (65 gold) a beef jerky (19 gold) a bread ration (65 gold) (0, 0, D:11) a large rock (1, -1, D:11) a large rock (2, 5, D:11) a +0 dagger a +0 leather armour (3, 8, D:11) a +0 flail a +0 leather armour (3, 9, D:11) a +0 trident a +0 leather armour (6, 27, D:11) a +0 falchion (9, -5, D:11) a large rock (14, 28, D:11) a +0 ring mail (18, 22, D:11) a +0 club (21, 2, D:11) the +11 flail "Vasuesm" {crush, MR++ Str-5 Int+4} It inflicts extra damage upon your enemies. It affects your strength (-5). It affects your intelligence (+4). It affects your resistance to hostile enchantments. (22, 2, D:11) a +0 dagger a +0 robe (24, 5, D:11) a cursed -2 flail a +0 plate armour (24, 6, D:11) a +0 hand axe a +0 leather armour (26, 5, D:11) 23 arrows a +1 shortbow of velocity (26, 7, D:11) 2 arrows (26, 8, D:11) an arrow (27, 1, D:11) a -3 ring of evasion (29, 4, D:11) a +0 leather armour (30, 18, D:11) a +0 war axe (33, 23, D:11) a +0 robe a +0 halberd (34, 22, D:11) a +0 robe a cursed +0 hand axe (34, 23, D:11) a +0 robe a +0 flail a +3 long sword a +0 robe (35, 22, D:11) a +0 robe a +0 scimitar (41, 29, D:11) a +0 giant spiked club (46, 4, D:11) a throwing net (47, 11, D:11) a +0 spear (52, 20, D:11) a +0 dagger a stone (53, 20, D:11) a +0 dagger a +0 robe (54, 21, D:11) a +0 club (55, 20, D:11) a +0 club the +8 hunting sling of Qussenit {flame, rElec Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It makes you more stealthy. (56, 21, D:11) a +0 dagger a +0 robe Level 12 of the Dungeon [Shop] Afaerchar's Assorted Antiques a +0 chain mail (162 gold) a +2 hunting sling of velocity (511 gold) a scroll of identify (72 gold) a potion of agility (144 gold) a scroll of remove curse (108 gold) (0, 0, D:12) a +0 scale mail (4, -11, D:12) an uncursed ring of resist corrosion (12, 1, D:12) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club a +0 club a +0 short sword a +0 plate armour (12, 4, D:12) an arrow (13, 4, D:12) an arrow (14, 8, D:12) an arrow (14, 15, D:12) a +0 giant club (15, -18, D:12) a wand of random effects (14/48) an uncursed ring of ice a wand of lightning (0/15) a wand of polymorph (15/24) (15, 0, D:12) an arrow (15, 5, D:12) a +1 shortbow of flaming a +0 shortbow 38 arrows (15, 6, D:12) a +0 shortbow 21 arrows (15, 7, D:12) 3 arrows (16, 6, D:12) a +0 shortbow 18 arrows (19, 8, D:12) a +0 shortbow 13 arrows (22, 9, D:12) an arrow (24, 22, D:12) a +0 dagger a +0 robe (25, 22, D:12) a +0 whip (27, -11, D:12) 5 steel javelins (28, -12, D:12) a +0 flail a +0 plate armour a +0 hand axe a cursed -2 glaive a +0 chain mail a cursed -1 morningstar a +0 troll leather armour (29, -16, D:12) an arrow (30, 16, D:12) 12 stones (32, -16, D:12) an arrow (32, 17, D:12) a +0 whip (33, -12, D:12) a +0 trident (34, -12, D:12) a +0 hand axe (35, -17, D:12) 22 arrows a +0 shortbow (36, -17, D:12) an arrow (37, 22, D:12) a +0 ring mail (38, -18, D:12) an arrow (42, -1, D:12) a cursed -1 arbalest (52, -17, D:12) a +0 chain mail a +0 animal skin a +1 ring mail a +0 scale mail Level 13 of the Dungeon (0, 0, D:13) a potion of blood (3, 0, D:13) a +2 scimitar of flaming the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a bullfrog corpse (skeletalised by now) (2, 4, Lair:1) a beef jerky (5, 7, Lair:1) a scroll of identify (8, -2, Lair:1) a meat ration Level 2 of the Lair of Beasts (0, 0, Lair:2) a killer bee corpse (0, 2, Lair:2) 30 arrows (1, -2, Lair:2) a porcupine corpse (1, 0, Lair:2) a wolf corpse a killer bee corpse (1, 1, Lair:2) a killer bee corpse (still there?) a wyvern corpse (still there?) (1, 2, Lair:2) a water moccasin corpse (still there?) a blink frog corpse (still there?) (2, -1, Lair:2) a crocodile corpse (still there?) a polar bear corpse (still there?) (2, 0, Lair:2) a hydra corpse (still there?) a killer bee corpse (still there?) (2, 1, Lair:2) a killer bee corpse (2, 2, Lair:2) a killer bee corpse (3, -1, Lair:2) a porcupine corpse (3, 0, Lair:2) a yak corpse (still there?) a blink frog corpse (still there?) (5, 8, Lair:2) a porcupine skeleton (5, 21, Lair:2) a +3 hand axe of freezing