Agorwal Level 1 of the Dungeon (0, 0, D:1) 14 stones (0, 10, D:1) 23 arrows (7, -2, D:1) a stone (7, 0, D:1) 3 stones (8, 20, D:1) a +0 hunting sling (11, 0, D:1) 22 stones (11, 1, D:1) a +2 helmet (13, 3, D:1) a stone (13, 4, D:1) a stone (16, 3, D:1) a +0 whip 3 stones (22, 33, D:1) 11 arrows (24, 24, D:1) a +0 club (27, 12, D:1) a +0 ring mail (28, -1, D:1) 19 stones (37, 28, D:1) 4 curare-tipped needles (41, 9, D:1) 19 arrows (48, -7, D:1) a +0 club (52, -9, D:1) 3 stones (57, 9, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) 20 arrows (1, -15, D:2) a +0 hunting sling (2, 0, D:2) a +0 club (4, -16, D:2) a bread ration (5, 2, D:2) 13 bolts (8, -35, D:2) 24 bolts (12, 0, D:2) 25 sling bullets (13, -21, D:2) 6 stones (15, -29, D:2) a +0 leather armour (15, -28, D:2) a +0 club (21, -16, D:2) a +0 halberd (22, -15, D:2) a +0 club (26, -7, D:2) a +0 quarterstaff (27, -15, D:2) a +0 halberd (28, -15, D:2) a +0 spear (33, -1, D:2) 19 arrows (40, -10, D:2) a +0 robe (43, 5, D:2) 20 stones Level 3 of the Dungeon (0, 0, D:3) a +1 dagger of electrocution (14, -12, D:3) a +0 club a +0 ring mail (15, -12, D:3) a cursed -1 dagger a +0 robe (22, -20, D:3) a +0 short sword a +0 whip a +0 leather armour a +0 club a +0 ring mail (27, -18, D:3) a +0 ring mail (27, -14, D:3) a +0 whip (30, 8, D:3) an uncursed amulet of faith (33, -22, D:3) a +0 trident (33, -20, D:3) a +0 club (34, -22, D:3) a +0 whip a +0 chain mail a +0 hand axe (36, -16, D:3) a +0 quarterstaff (38, -5, D:3) 3 poisoned needles (39, -5, D:3) a poisoned needle (40, -5, D:3) a poisoned needle (41, -5, D:3) a poisoned needle (42, -5, D:3) a poisoned needle (45, -5, D:3) a cursed -3 blowgun a +0 short sword 10 poisoned needles (47, -5, D:3) a +0 whip (52, -7, D:3) a +0 robe (60, -20, D:3) a +0 leather armour (63, -7, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +2 long sword a +0 robe (3, 3, D:4) 11 poisoned needles (13, 45, D:4) a +1 flail of protection a cursed +0 scale mail (21, 22, D:4) a +0 hand axe (22, 11, D:4) a +0 flail (27, 32, D:4) a +0 rapier (33, 25, D:4) a +0 ring mail (38, 6, D:4) 3 large rocks (42, 17, D:4) a +0 giant spiked club (43, 1, D:4) a +0 flail (44, -1, D:4) a cursed +0 robe a +0 dagger (44, 0, D:4) a cursed -1 club a +0 mace a +0 leather armour (46, -3, D:4) 18 stones (48, 6, D:4) a +0 hand axe (unseen) (54, 36, D:4) 14 stones (63, 20, D:4) a +0 whip (65, 24, D:4) 11 stones (66, 17, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Neulie's Book Emporium a book of Battle (400 gold) the Reference Book on Frigorific Confrontation (533 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Iskenderun's Battlesphere Conjuration/Charms 5 c - Iron Shot Conjuration/Earth 6 the Incunabulum of the Assistive Escort (416 gold) Spells Type Level a - Call Imp Summoning 2 b - Ozocubu's Armour Charms/Ice 3 c - Summon Guardian Golem Hexes/Summoning 3 a book of Misfortune (200 gold) a book of Flames (350 gold) a book of Minor Magic (200 gold) a book of Party Tricks (500 gold) a book of Conjurations (300 gold) the Almanac of the Pit (620 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Regeneration Charms/Necromancy 3 c - Throw Icicle Conjuration/Ice 4 d - Venom Bolt Conjuration/Poison 5 e - Bolt of Fire Conjuration/Fire 6 a book of Maledictions (250 gold) a book of Power (450 gold) a book of Beasts (550 gold) (0, 0, D:5) a +5 short sword a +0 robe (0, 3, D:5) 14 bolts (1, -13, D:5) a +0 halberd (1, -1, D:5) a +0 halberd (13, 1, D:5) a +0 falchion a +0 ring mail (16, 2, D:5) a +0 club (27, 31, D:5) a +0 scale mail (31, 17, D:5) a +0 hand axe a cursed +0 scale mail (33, -16, D:5) a +0 giant club (38, 30, D:5) a +0 plate armour (40, 29, D:5) 2 needles of sleeping (44, 14, D:5) an arrow (44, 16, D:5) an arrow (44, 17, D:5) a +0 shortbow 13 arrows (50, 8, D:5) a +0 short sword Level 6 of the Dungeon [Shop] Tutoq's Weapon Shop the +8 great sword of Experimentation {holy, rElec Int+4 Dex+4} (990 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). It affects your dexterity (+4). It insulates you from electricity. a +0 flail (42 gold) a +0 war axe (42 gold) 20 stones (24 gold) a +0 rapier (48 gold) a +0 rapier (48 gold) a +0 great sword (78 gold) a +0 broad axe (48 gold) a +3 quarterstaff (252 gold) 17 stones (20 gold) a +0 spear of pain (114 gold) 30 stones (36 gold) a +0 rapier (48 gold) a +0 flail of protection (74 gold) (0, 0, D:6) 8 arrows (7, -7, D:6) a +0 robe a +0 mace (8, -7, D:6) a +0 robe a +2 dagger (8, -6, D:6) 15 arrows (17, -9, D:6) a +0 robe a +2 falchion of freezing (17, -8, D:6) a +0 robe a +1 falchion (28, -10, D:6) 9 bolts (29, -16, D:6) a +0 great sword a +0 robe (30, -16, D:6) a +0 robe a +0 mace (31, -16, D:6) a +0 robe a +2 spear of freezing (39, -24, D:6) an arrow (41, -24, D:6) 22 arrows a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +3 dagger (9, -12, D:7) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a potion of flight (3, -9, D:9) 11 sling bullets (4, -2, D:9) a hound skeleton (4, -1, D:9) a black bear skeleton (4, 4, D:9) a bat corpse (4, 5, D:9) a bat corpse (still there?) a rat corpse (still there?) (6, 9, D:9) an uncursed staff of summoning (9, 3, D:9) 16 gold pieces (9, 8, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a +0 trident (7, -7, D:10) 14 stones (7, 16, D:10) an uncursed staff of earth (13, -3, D:10) a +0 dagger a +0 leather armour a +0 flail a +0 dagger a +0 robe (15, -8, D:10) 23 stones (15, 26, D:10) 2 arrows (16, 24, D:10) an arrow (16, 25, D:10) 2 arrows (16, 26, D:10) an arrow (16, 27, D:10) an arrow (16, 28, D:10) an arrow (17, 30, D:10) a +0 shortbow 15 arrows (27, -1, D:10) a +0 flail a +0 leather armour (27, 0, D:10) a +0 mace a +0 chain mail a +2 dagger of speed a +0 robe the Ecumenical Temple