Dungeon Crawl Stone Soup version 0.32-a0-1316-gbd61dd866b (webtiles) character file. Game seed: 16622131175784672997 2 Ahmedlingzor the Apothecary (level 1, -4/15 HPs) Began as a Djinni Fire Elementalist on May 30, 2024. Slain by Terence ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:14 (160 turns). Ahmedlingzor the Apothecary (DjFE) Turns: 160, Time: 00:01:14 Health: -4/15 AC: 2 Str: 7 XL: 1 Next: 44% Gold: 18 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Okay, then. A rat is nearby! Terence the Incautious comes into view. He is wielding a +0 flail. Terence shouts! The rat squeaks loudly. The rat bites you. You hit the rat. The rat is heavily wounded. The rat closely misses you. Terence shouts, "Now you die!" You hit the rat but do no damage. The rat is heavily wounded. The rat barely misses you. You barely miss the rat. The rat is heavily wounded. The rat misses you. You hit the rat but do no damage. The rat is heavily wounded. The rat misses you. You closely miss the rat. The rat is heavily wounded. The rat barely misses you. You hit the rat but do no damage. The rat is heavily wounded. The rat bites you. You hit the rat. You kill the rat! Terence attacks as he pursues you! Terence hits you with a +0 flail! Ouch! That really hurt! Terence barely misses you. Terence attacks as he pursues you! Terence barely misses you. Terence shouts, "Now you die!" You are too injured to fight recklessly! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! Terence hits you with a +0 flail. You die... Terence says, "Time to find some more victims." . .# #. .. #. ############### #. #.............# #.###.##########.# ##.##@# #.# #...@.# #.# ####### #.# #.# #.# #.# #.# #.# .. ###.# You could see Terence. Vanquished Creatures A hobgoblin (D:2) 2 rats (D:2) 3 creatures vanquished. Vanquished Creatures (others) 5 foxfires (D:2) 5 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ahmedlingzor the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | Ahmedlingzor set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 146 | D:2 | Noticed Terence 160 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_basic D:2: minmay_angry_zag, layout_loops_ring, minmay_fractal_squares_gapless_5, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 19 Cast: Foxfire || 5 Armour: Robe || 11 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 159 | 159 | 0 | 0 | 97 | 2 | 79.5 | Dungeon | 159 | 159 | 0 | 0 | 97 | 2 | 79.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 157 daAuts D:1: 2 daAuts