Dungeon Crawl Stone Soup version 0.30-a0-154-gb106f4c828 (webtiles) character file. Game seed: 11179881672371310485 54 Aibolit the Ducker (level 4, -8/31 HPs) Began as a Djinni Hedge Wizard on Sept 27, 2022. Mangled by an ogre ... wielding a +0 giant club (19 damage) ... on level 1 of the Dungeon. The game lasted 00:02:34 (2069 turns). Aibolit the Ducker (Djinni Hedge Wizard) Turns: 2069, Time: 00:02:35 Health: -8/31 AC: 2 Str: 9 XL: 4 Next: 12% Gold: 58 EV: 13 Int: 17 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Magical Staves g - a staff of death Scrolls e - a scroll of noise {unknown} f - a scroll of torment {unknown} h - a scroll of enchant weapon {unknown} i - a scroll of identify {unknown} j - a scroll of immolation {unknown} k - a scroll of acquirement {unknown} Potions d - a potion of cancellation {unknown} l - a potion of brilliance {unknown} Skills: + Level 3.1 Dodging + Level 2.4 Stealth + Level 2.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 5% 1 b - Slow Hex 48% N/A 5% 1 c - Blink Tloc 24% N/A 8% 2 d - Call Imp Summ 12% N/A 8% 2 e - Cigotuvi's Dreadful Necr/Pois/Air 24% N/A 8% 2 f - Mephitic Cloud Conj/Pois/Air 12% N/A 16% 3 g - Necrotise Necr 48% 1d6 5% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ogre hits your crimson imp with a +0 giant club. Your crimson imp hits the ogre. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line Okay, then. Your crimson imp completely misses the ogre. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line Okay, then. Your crimson imp hits the ogre but does no damage. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, ally target, 100% to hit) The magic dart hits the ogre. The ogre is heavily wounded. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, ally target, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The ogre closely misses you. Your crimson imp barely misses the ogre. Your crimson imp blinks! The ogre attacks as you move away! The ogre barely misses you. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, ally target, 100% to hit) The magic dart hits the ogre. The ogre is heavily wounded. Your magical contamination has completely faded away. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, p - ogre Okay, then. The ogre attacks as you move away! The ogre hits you with a +0 giant club! Your crimson imp blinks! The ogre attacks as you move away! The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.#.#.#.....#.#....##..~~~.....~ #.#.#.#.....#####..#...........~ #...#.#.....####..#.#.###.###... #####.#.5...#...####### ##).##.# #...#.#.....#################### #.#.#.#.....§..#................ #.#.#.#........#####............ #.#.#.#.......O.......#.#....##. #.#...#......#.@........####.##. #'#####......................... #......####......#.#####.###.... #####..# #.......######........ ##.# #####................. #.########........##......# #.......##........###....## #######............###..### ####.....)....######. You could see an ogre (ally target) and a friendly crimson imp (summoned). Vanquished Creatures An adder (D:2) 7 bats 5 endoplasms (D:1) 6 goblins (D:1) 5 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas 3 ball pythons A frilled lizard (D:1) 3 kobolds (D:1) 4 rats (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aibolit the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Aibolit set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Cigotuvi's Dreadful Rot, | Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 299 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 1055 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 1055 | D:1 | Learned a level 1 spell: Necrotise 1760 | D:1 | Reached skill level 3 in Dodging 1813 | D:2 | Reached XP level 4. HP: 17/31 MP: 0/0 1983 | D:2 | Found Lerull's Assorted Antiques. 2029 | D:2 | Noticed an ogre 2069 | D:1 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_rooms, corexii_corridor_pit, roderic_serpentine_path, minivault_19 D:2: layout_rooms, chequers_ecumenical_altar_island, serial_shops, nicolae_shop_window_shopping, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.4 Dodging | 3 | 3.1 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 2 | || 2 Cast: Magic Dart | 83 | 10 || 93 Call Imp | | 1 || 1 Dodge: Dodged | 6 | 3 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2069 | 2052 | 17 | 264 | 1594 | 2 | 1034.5 | Dungeon | 2069 | 2052 | 17 | 264 | 1594 | 2 | 1034.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1808 daAuts D:2: 260 daAuts