Aibolit Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (0, 3, D:1) a +0 club (2, 1, D:1) a +0 dagger 4 stones (7, -23, D:1) 5 stones (8, 5, D:1) a +0 club (14, 1, D:1) a +0 dagger (15, -10, D:1) 5 stones (17, -25, D:1) 6 stones (25, 8, D:1) a +0 dagger 3 stones (43, -1, D:1) a +0 club (45, -11, D:1) a +0 club (46, 0, D:1) 5 stones (56, -14, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Fuevvawk's Antique Weapon Shop a +0 mace (48 gold) the +6 mace of Guykiwaf {vorpal, Contam +Blink rPois Int+2 Dex+4} (955 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). rPois: It protects you from poison. +Blink: It lets you blink. Contam: It causes magical contamination when unequipped. a +0 sling (24 gold) a +0 longbow of flaming (219 gold) a +4 vorpal long sword (435 gold) a +3 vorpal spear (344 gold) a +0 dagger (32 gold) the +3 mace of Immorality {venom, rC++ SInv} (756 gold) It poisons the flesh of those it strikes. rC: It greatly protects you from cold. SInv: It lets you see invisible. (0, 0, D:2) a +0 club a +0 rapier (1, 1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (2, 12, D:2) a +0 whip a kobold corpse (10, 20, D:2) a ball python skeleton a frilled lizard skeleton (12, 20, D:2) a +0 club a goblin skeleton (16, -22, D:2) a +0 dagger 2 stones (17, -22, D:2) a +0 dagger (17, -11, D:2) 7 stones (17, 8, D:2) a scroll of enchant armour (19, -19, D:2) 5 stones (20, -27, D:2) 2 stones (24, 21, D:2) a jackal corpse (skeletalised by now) (27, 4, D:2) 2 stones (34, -2, D:2) a +0 trident (36, -2, D:2) a +0 ring mail (39, 9, D:2) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (12, 2, D:4) a potion of attraction