Aibolit Level 1 of the Dungeon (0, 0, D:1) a +0 long sword a +0 scale mail a +0 leather armour (3, 21, D:1) a +0 dagger 4 stones (4, 21, D:1) a +0 short sword 3 stones (13, 21, D:1) a +0 flail (20, 45, D:1) a +0 morningstar (34, 6, D:1) a +0 dagger (37, -5, D:1) a +0 leather armour (38, 23, D:1) a +0 club (39, 4, D:1) a +0 whip (49, 47, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 2 stones (4, -11, D:2) a +0 hand axe (7, 28, D:2) a +0 club (10, -4, D:2) a +0 club 2 stones (10, 21, D:2) a +0 dagger (12, 10, D:2) a +0 chain mail (15, 8, D:2) a +0 short sword (16, 16, D:2) a staff of conjuration a +0 ring mail (19, 16, D:2) a +0 short sword 2 stones (20, 16, D:2) a +0 short sword a stone (22, 16, D:2) a +0 dagger (25, -8, D:2) a +0 club (26, 35, D:2) a +0 chain mail (28, -6, D:2) a +3 halberd a +0 club (36, 38, D:2) a +2 dagger of venom (38, 21, D:2) 4 javelins (48, 31, D:2) a +0 great sword (50, 16, D:2) a +0 short sword (50, 19, D:2) a +0 dagger Level 3 of the Dungeon (1, 0, D:3) a +0 club (5, 29, D:3) a +0 dagger (11, 22, D:3) a +0 short sword (11, 25, D:3) a +0 flail (12, 24, D:3) a +0 club (13, 25, D:3) a +0 whip (21, 13, D:3) 2 throwing nets (24, 27, D:3) a +0 chain mail (27, 36, D:3) a +0 dagger (29, 16, D:3) a +0 sling (30, 15, D:3) 2 stones (43, 2, D:3) 3 stones (45, 35, D:3) 3 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club (3, -4, D:4) a +0 ring mail (4, 28, D:4) 6 stones (5, 0, D:4) 3 stones (31, 30, D:4) 3 stones (37, 4, D:4) a +0 robe a +0 dagger (39, 29, D:4) a +0 ring mail (43, 1, D:4) a +0 scale mail a +0 flail (45, 1, D:4) a +0 club a +0 scale mail a +0 hand axe a +0 chain mail a +0 club (45, 21, D:4) a +0 leather armour (46, 0, D:4) a +0 hand axe (46, 2, D:4) a +0 mace a +0 mace (47, 0, D:4) a +0 shortbow a +0 leather armour a +0 club (47, 1, D:4) a +0 robe a +0 club a +0 whip of flaming a +0 ring mail a +0 club (48, 1, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) 5 stones (12, 10, D:5) a +0 leather armour (16, 13, D:5) a +0 flail (33, 18, D:5) a +1 dagger of holy wrath (33, 20, D:5) a +0 flail of draining a +0 leather armour (34, 18, D:5) a +0 dagger a +0 robe (34, 19, D:5) a boomerang (35, 18, D:5) a +0 club (36, 18, D:5) a +0 falchion a +0 leather armour (37, -10, D:5) a +0 spear (38, -10, D:5) a +0 club (40, -9, D:5) a +0 spear (44, -10, D:5) a +0 dagger a +0 robe (49, -3, D:5) a +0 dagger a +0 robe (50, 6, D:5) a +0 club (50, 7, D:5) a +0 halberd (50, 8, D:5) a +0 flail (50, 31, D:5) a +0 rapier a +0 leather armour (65, -4, D:5) a +0 hand axe a +0 scale mail (65, 7, D:5) a +0 robe (69, 7, D:5) a +2 war axe of flaming (71, 2, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Eplom's Antique Armour Shoppe the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} (915 gold) It may blind those who miss an attack against the wearer in melee combat. EV: It affects your evasion (+4). Stlth: It makes you much less stealthy. a +3 chain mail of poison resistance (705 gold) a +0 leather armour (60 gold) a +0 leather armour of fire resistance (270 gold) a +0 pair of boots (135 gold) a +0 scale mail (120 gold) a +0 plate armour (690 gold) a +2 leather armour of positive energy (480 gold) (0, 0, D:6) the +9 short sword "Hukoup" {distort, Fly rF- rC+} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. rF: It makes you vulnerable to fire. rC: It protects you from cold. Fly: It grants you flight. (9, 8, D:6) a +0 buckler (11, 8, D:6) a +0 flail a +0 leather armour (13, -26, D:6) a +0 falchion (26, -15, D:6) a +0 club (27, 10, D:6) a staff of poison (32, -15, D:6) a +0 halberd (33, -15, D:6) a +0 giant spiked club a +0 flail a +0 spear a +0 whip (39, -25, D:6) a +0 short sword (40, -26, D:6) a +0 robe a +0 dagger (40, 14, D:6) a +0 mace (49, 1, D:6) a +3 hand axe Level 7 of the Dungeon [Shop] Vimoog's Antique Weapon Shop the +2 mace of Benevolence {drain, Contam rCorr SInv} (718 gold) A truly terrible weapon, it drains the life of any living foe it strikes. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. a +0 short sword (81 gold) a +0 glaive (175 gold) a +4 short sword of speed (837 gold) the +4 flail of Foul Odours {protect, rElec rF++ Int-4 SInv} (1390 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (-4). rF: It greatly protects you from fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. a +1 rapier of freezing (383 gold) a +0 war axe (94 gold) a +0 falchion (81 gold) a +4 scimitar of electrocution (864 gold) a +0 battleaxe (175 gold) a +0 whip (67 gold) a +0 long sword (94 gold) (0, 0, D:7) a staff of cold (1, -17, D:7) a +0 mace (1, -16, D:7) a +0 scale mail a +0 club a +0 leather armour a +0 short sword a +0 flail (1, -14, D:7) a +0 giant club (1, -4, D:7) a potion of mutation (8, 24, D:7) 3 atropa-tipped darts (9, 24, D:7) a +0 whip (10, 24, D:7) a +2 dagger of venom a +0 robe a +0 hand axe a +0 chain mail (11, 24, D:7) a +0 war axe (12, -17, D:7) a +1 flail of protection (16, -25, D:7) 2 silver boomerangs (23, 15, D:7) a +0 shortbow a +0 whip a +0 leather armour a +0 dagger a +0 robe a +1 whip of draining a +0 leather armour a +0 club a +0 whip a +0 club (24, -25, D:7) 7 stones (24, 15, D:7) a +0 whip 8 poisoned darts a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 trident a +0 robe (25, 15, D:7) a +0 short sword a stone a +0 whip a +0 dagger a +2 dagger of holy wrath 4 poisoned darts a +0 dagger a +0 spear (26, -19, D:7) the +1 robe of Perfidy {-Tele MP+9 Int+3} Int: It affects your intelligence (+3). MP: It affects your magic capacity (+9). -Tele: It prevents most forms of teleportation. (26, 11, D:7) a +0 dagger 4 stones (26, 15, D:7) a +0 whip (27, -18, D:7) a +0 whip (28, -19, D:7) a stone a +0 club (28, -18, D:7) 2 poisoned darts a +0 dagger (28, 8, D:7) a +0 short sword (29, -18, D:7) 6 stones (29, 8, D:7) a +0 club a stone a +0 short sword 4 poisoned darts (30, 6, D:7) a +0 halberd (32, 8, D:7) a +0 short sword 5 stones (35, 10, D:7) a +0 short sword (36, 19, D:7) a +0 dagger a +0 dagger (38, 19, D:7) 5 large rocks (39, 20, D:7) a +0 short sword (41, 20, D:7) a +0 club a +0 scale mail (42, 20, D:7) a +0 shortbow (44, -21, D:7) a +0 flail (44, 8, D:7) a +0 great sword a +0 robe (46, 8, D:7) a +2 dagger of freezing a +0 robe (47, 9, D:7) a +0 morningstar a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (0, 1, D:8) a +0 plate armour (11, 8, D:8) a +0 mace (24, 20, D:8) a +0 trident (28, 51, D:8) a +3 dagger a +0 robe a +0 dagger a +0 club (30, 9, D:8) a There-And-Back Book (31, 51, D:8) a +0 club (31, 53, D:8) a +0 short sword (31, 54, D:8) a +0 short sword (36, 54, D:8) a +0 whip (37, 29, D:8) a +0 scale mail (39, 30, D:8) 8 stones (39, 45, D:8) a +0 dagger a +0 robe a +0 hand axe (39, 47, D:8) a +0 long sword a +0 arbalest a +0 plate armour (39, 50, D:8) a +0 club (39, 53, D:8) a +0 dagger a +0 dagger a +0 robe (39, 54, D:8) a +0 short sword a +0 dagger (40, 51, D:8) a +0 club 3 stones (40, 52, D:8) a +0 short sword 6 poisoned darts (41, 32, D:8) a +3 spear of flaming (44, 18, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 short sword 3 poisoned darts a kobold corpse (1, 0, D:9) a +0 shortbow (2, 1, D:9) a +0 flail 7 stones a +2 cloak of preservation an orb of wrath a wand of mindburst (7) a ring of see invisible a potion of lignification 11 gold pieces a wyvern corpse (2, 12, D:9) 7 stones (15, -24, D:9) a +0 glaive a +0 animal skin (15, -22, D:9) a +0 falchion of electrocution a +2 robe (16, -26, D:9) 4 stones (37, 18, D:9) a howler monkey corpse (38, 16, D:9) a +0 flail a +0 chain mail a howler monkey corpse the Ecumenical Temple