Dungeon Crawl Stone Soup version 0.34-a0-146-g4abbe06800 (webtiles) character file. Game seed: 11231949467923616399 49 Aise the Conjurer (level 3, -2/28 HPs) Began as a Deep Elf Conjurer on June 13, 2025. Slain by Terence ... wielding a +0 trident (7 damage) ... on level 2 of the Dungeon. The game lasted 00:08:59 (1389 turns). Aise the Conjurer (Deep Elf Conjurer) Turns: 1389, Time: 00:09:00 Health: -2/28 AC: 21 Str: 4 XL: 3 Next: 51% Magic: 9/9 EV: 2 Int: 24 God: Gold: 23 SH: 0 Dex: 11 Spells: 7/8 levels left rFire + . . j - staff of cold rCold + . . (no offhand) rNeg + . . a - melded +0 robe rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . f - melded +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ c - ring of positive energy HPRegen 0.24/turn d - ring of protection from fire MPRegen 0.22/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, magic regeneration, (talons 1), clumsy 1 a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Armour a - a +0 robe (melded) f - a +0 pair of gloves (melded) Magical Staves e - a staff of fire j - a staff of cold (weapon) k - a staff of death Jewellery c - a ring of positive energy (worn) d - a ring of protection from fire (worn) Scrolls g - a scroll of brand weapon Potions b - a potion of magic h - a potion of mutation Baubles l - 2 flux baubles Skills: + Level 2.7 Dodging + Level 2.7 Stealth + Level 3.4 Spellcasting + Level 5.4 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 60% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You regenerate magic rapidly. (You have sharp toenails.) You are clumsy. (Dex -2) Message History You cannot move. Terence hits you but does no damage. Okay, then. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence hits you but does no damage. Terence hits you but does no damage. Terence hits you but does no damage. Terence hits you but does no damage. Terence hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (severely wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence hits you but does no damage. Terence hits you but does no damage. Terence hits you but does no damage. Terence barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (severely wounded, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence hits you but does no damage. Magic courses through your body. Terence hits you from afar with a +0 trident! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.........#.)....### #..#####............ #.....##..<...### #.######........# ##.####.......##.# #.............# .. #.............# . #.............# . ####♣............. #..†##............. ##.##.@###..#.>.#..... $........h..##.>.#..... .........@5§....#...... ........#..#........... ..........##.#?#.##.. .....#.#.............. ....#........#.#.#.... You could see Terence. Vanquished Creatures Natasha (D:2) A dart slug (D:1) 4 endoplasms A giant cockroach (D:2) 5 hobgoblins (D:1) A ball python (D:1) 4 bats 3 frilled lizards A goblin (D:1) A kobold (D:1) 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aise the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 318 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 510 | D:1 | You fall into a shaft and drop 1 floor! 575 | D:1 | Found a faded altar of an unknown god. 732 | D:1 | Reached skill level 5 in Conjurations 742 | D:1 | Gained mutation: You have sharp toenails. [potion of | mutation] 742 | D:1 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 1343 | D:2 | Noticed Terence 1348 | D:2 | Noticed Natasha 1375 | D:2 | Killed Natasha 1376 | D:2 | Reached XP level 3. HP: 8/19 MP: 0/9 1389 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_basic, basic_ecumenical_altar, fountainhead, minmay_quantized D:2: layout_rooms, serial_co_window_serial, co_window_paths_a, co_window_cross_1, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_broadway_c, co_window_broadway_a, co_window_2corner, co_window_4corner_a, co_window_paths_e, glass_columns_c, glass_columns_b, glass_columns_b, glass_columns_c, uniq_terence, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Dodging | | 2.7 Stealth | | 2.7 Spellcasting | | 3.4 Action || total ---------------------------++------- Melee: Staff || 7 Cast: Magic Dart || 61 Use: Potion || 6 Scroll || 2 Armour: Skin || 30 Robe || 16 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1388 | 1353 | 35 | 222 | 693 | 2 | 694.0 | Dungeon | 1388 | 1353 | 35 | 222 | 693 | 2 | 694.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 911 daAuts D:2: 476 daAuts