Ajdolov Level 1 of the Dungeon (0, 0, D:1) a +0 flail a gnoll corpse (skeletalised by now) (3, 42, D:1) a staff of air (4, 47, D:1) 7 stones (6, 47, D:1) 2 stones (15, 10, D:1) a +0 leather armour (17, 10, D:1) a +0 whip (18, 38, D:1) a +0 dagger (20, 37, D:1) a +0 dagger a goblin skeleton (24, 17, D:1) 9 stones (30, 25, D:1) a +0 mace (37, 8, D:1) a +0 leather armour (42, 36, D:1) a +0 club (43, 7, D:1) a +0 whip 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 morningstar (14, 12, D:2) an adder skeleton (17, 29, D:2) Plato's Elucidation of Doom Spells Type Level a - Slow Hexes 1 (19, 18, D:2) a +0 hand axe of draining Level 3 of the Dungeon (1, 4, D:3) 16 gold pieces (2, 4, D:3) 14 gold pieces (3, 5, D:3) 14 gold pieces (39, 5, D:3) the +7 whip "Zate" {drain, rPois Int+2 Dex-5 SInv} Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). rPois: It protects you from poison. SInv: It lets you see invisible. Level 4 of the Dungeon (0, 0, D:4) a +0 club (15, 1, D:4) 5 boomerangs (15, 11, D:4) a +0 mace (30, 5, D:4) a ball python corpse (skeletalised by now) (33, 27, D:4) a +0 club a goblin skeleton (40, 10, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a quokka skeleton (0, 1, D:5) a quokka skeleton (3, -26, D:5) a +0 robe a +0 dagger an orc skeleton (4, -27, D:5) a +0 hand axe an orc skeleton (4, -4, D:5) a +0 whip (5, -28, D:5) a +0 mace (11, -10, D:5) an adder skeleton (18, -9, D:5) a black bear skeleton (19, -49, D:5) a +0 chain mail (22, -23, D:5) a +0 sling (27, -25, D:5) the +12 war axe "Wiefumeorch" {flame, ^Drain Dex-4 SInv Stlth+} Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. Level 6 of the Dungeon (0, 0, D:6) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (7, 13, D:6) a +0 broad axe (53, -2, D:6) a +0 giant spiked club Level 7 of the Dungeon [Shop] Guteddas's Antique Weapon Shoppe a +2 falchion of distortion (351 gold) a +0 dagger (36 gold) a +0 war axe (63 gold) a +0 falchion (54 gold) a +0 spear (54 gold) the +8 battleaxe "Emipoiro" {pain, *Corrode rElec Int+2} (1238 gold) Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. a +0 spear (54 gold) (0, 0, D:7) a staff of air (27, 20, D:7) a +0 vampiric hand axe a +0 leather armour (38, 10, D:7) a +0 flail a +0 club a +0 chain mail a +0 scimitar 2 stones a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (44, 11, D:7) a +0 mace of protection a +0 robe a +0 dagger a +0 robe (44, 14, D:7) a +0 ring mail (46, 9, D:7) a +0 giant club an ogre corpse (skeletalised by now) an iguana corpse (skeletalised by now) (46, 13, D:7) a +0 club a +0 ring mail (47, 13, D:7) an iguana corpse (skeletalised by now) (49, 15, D:7) a +0 leather armour (51, 8, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 club an orc corpse (skeletalised by now) (2, 9, D:8) 4 stones (2, 16, D:8) a +0 battleaxe a +0 arbalest a +0 plate armour (19, 12, D:8) a yak corpse (skeletalised by now) (20, 12, D:8) a yak corpse (skeletalised by now) (26, 0, D:8) a +0 war axe (27, -4, D:8) a +0 flail a +0 ring mail (32, 37, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 spear (1, -17, D:9) a +1 mace a +0 robe (2, -12, D:9) a +0 hand axe an orc corpse (skeletalised by now) (2, 26, D:9) a +0 dagger 2 stones (3, -12, D:9) a +2 hand axe of freezing a +0 leather armour an orc corpse (skeletalised by now) (3, 28, D:9) a +0 short sword a +0 whip a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (4, -12, D:9) a +0 long sword a +0 chain mail an orc corpse (skeletalised by now) (5, -12, D:9) a +0 hand axe a +0 long sword a +0 robe (6, -12, D:9) a +0 flail a +0 robe a +5 halberd a +0 robe (10, -12, D:9) a +0 mace a +0 robe (11, -10, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (22, 7, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 whip an orc corpse (skeletalised by now) (45, -4, D:9) a +0 dagger (45, -3, D:9) a +0 whip (49, -4, D:9) a wyvern corpse (skeletalised by now) (50, -9, D:9) a +0 long sword a +0 plate armour (51, -9, D:9) a +0 morningstar a +0 chain mail Level 10 of the Dungeon (10, -9, D:10) a +0 robe a troll skeleton (16, -13, D:10) a +1 short sword of electrocution a +0 leather armour a +0 whip a +0 short sword a +0 dagger a +0 robe an orc skeleton an orc skeleton a wolf skeleton (17, -14, D:10) a warg skeleton (37, 7, D:10) an acid dragon corpse (skeletalised by now) (47, -13, D:10) a +0 pair of boots (47, 4, D:10) a +0 chain mail (49, -5, D:10) a +0 plate armour (54, -22, D:10) a yak skeleton a yak skeleton (55, -19, D:10) a yak corpse (skeletalised by now) Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant club (14, -21, D:11) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) Level 1 of the Lair of Beasts (0, 0, Lair:1) a yak skeleton a yak skeleton a yak skeleton a yak skeleton a yak skeleton (12, 10, Lair:1) a +0 spear (16, -15, Lair:1) a yak skeleton (17, -16, Lair:1) a yak skeleton (17, 6, Lair:1) a +0 war axe a river rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (18, 5, Lair:1) a river rat skeleton (19, 4, Lair:1) a hell rat skeleton a hell rat skeleton (44, 8, Lair:1) a cane toad corpse (skeletalised by now) (48, 10, Lair:1) a komodo dragon corpse (skeletalised by now) (52, -34, Lair:1) a komodo dragon corpse (skeletalised by now) Level 2 of the Lair of Beasts (14, -11, Lair:2) a black mamba corpse (skeletalised by now) (21, -8, Lair:2) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (35, 9, Lair:2) a bullfrog corpse (skeletalised by now) (45, -15, Lair:2) 5 stones (50, -1, Lair:2) a +3 demon trident Level 3 of the Lair of Beasts (0, 0, Lair:3) a bullfrog skeleton (2, -20, Lair:3) 6 stones (8, -6, Lair:3) a bog body corpse (skeletalised by now) (15, -5, Lair:3) an electric eel corpse (skeletalised by now) (21, 14, Lair:3) the +4 trident "Grim Tooth" {heavy, ^Contam Fly Int+2 Stlth+} Int+2: It affects your intelligence (+2). Fly: It grants you flight. ^Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. (26, 14, Lair:3) a black mamba corpse (skeletalised by now) (40, 16, Lair:3) a +0 leather armour a +4 vampiric battleaxe (42, -33, Lair:3) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (43, -32, Lair:3) a yak corpse (skeletalised by now) (50, -12, Lair:3) a scroll of enchant weapon (63, 15, Lair:3) a blink frog corpse (skeletalised by now) (67, 8, Lair:3) a blink frog corpse (skeletalised by now) Level 4 of the Lair of Beasts (0, 10, Lair:4) a large rock (4, -19, Lair:4) a water moccasin corpse (4, -18, Lair:4) a water moccasin corpse (4, 0, Lair:4) a water moccasin corpse (4, 8, Lair:4) a large rock (4, 11, Lair:4) a +0 flail (5, -20, Lair:4) 4 stones (8, 11, Lair:4) a +0 leather armour (28, 6, Lair:4) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (29, 6, Lair:4) a yak corpse (skeletalised by now) (32, 0, Lair:4) a yak corpse (skeletalised by now) (40, -16, Lair:4) a +0 dagger (44, -20, Lair:4) a +0 troll leather armour (45, 15, Lair:4) a +0 helmet (49, -18, Lair:4) a +0 broad axe (54, -19, Lair:4) 4 stones (55, -15, Lair:4) a water moccasin corpse (skeletalised by now) (58, 5, Lair:4) a bullfrog corpse (skeletalised by now) (59, 5, Lair:4) a water moccasin corpse (skeletalised by now)